Codechange: [Linkgraph] Store edges in each node and not in a global matrix.

This commit is contained in:
Michael Lutz 2023-01-01 17:12:56 +01:00
parent 2fee8ecdda
commit fe27db3dfd
7 changed files with 101 additions and 139 deletions

View File

@ -94,6 +94,8 @@ public:
constexpr reference operator[](size_type idx) const { return first[idx]; }
constexpr pointer data() const noexcept { return first; }
private:
pointer first;
pointer last;

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@ -23,7 +23,7 @@ INSTANTIATE_POOL_METHODS(LinkGraph)
* @param st ID of the associated station.
* @param demand Demand for cargo at the station.
*/
inline void LinkGraph::BaseNode::Init(TileIndex xy, StationID st, uint demand)
LinkGraph::BaseNode::BaseNode(TileIndex xy, StationID st, uint demand)
{
this->xy = xy;
this->supply = 0;
@ -35,7 +35,7 @@ inline void LinkGraph::BaseNode::Init(TileIndex xy, StationID st, uint demand)
/**
* Create an edge.
*/
inline void LinkGraph::BaseEdge::Init()
LinkGraph::BaseEdge::BaseEdge()
{
this->capacity = 0;
this->usage = 0;
@ -57,7 +57,7 @@ void LinkGraph::ShiftDates(int interval)
BaseNode &source = this->nodes[node1];
if (source.last_update != INVALID_DATE) source.last_update += interval;
for (NodeID node2 = 0; node2 < this->Size(); ++node2) {
BaseEdge &edge = this->edges[node1][node2];
BaseEdge &edge = this->nodes[node1].edges[node2];
if (edge.last_unrestricted_update != INVALID_DATE) edge.last_unrestricted_update += interval;
if (edge.last_restricted_update != INVALID_DATE) edge.last_restricted_update += interval;
}
@ -70,7 +70,7 @@ void LinkGraph::Compress()
for (NodeID node1 = 0; node1 < this->Size(); ++node1) {
this->nodes[node1].supply /= 2;
for (NodeID node2 = 0; node2 < this->Size(); ++node2) {
BaseEdge &edge = this->edges[node1][node2];
BaseEdge &edge = this->nodes[node1].edges[node2];
if (edge.capacity > 0) {
uint new_capacity = std::max(1U, edge.capacity / 2);
if (edge.capacity < (1 << 16)) {
@ -101,10 +101,10 @@ void LinkGraph::Merge(LinkGraph *other)
st->goods[this->cargo].link_graph = this->index;
st->goods[this->cargo].node = new_node;
for (NodeID node2 = 0; node2 < node1; ++node2) {
BaseEdge &forward = this->edges[new_node][first + node2];
BaseEdge &backward = this->edges[first + node2][new_node];
forward = other->edges[node1][node2];
backward = other->edges[node2][node1];
BaseEdge &forward = this->nodes[new_node].edges[first + node2];
BaseEdge &backward = this->nodes[first + node2].edges[new_node];
forward = other->nodes[node1].edges[node2];
backward = other->nodes[node2].edges[node1];
forward.capacity = LinkGraph::Scale(forward.capacity, age, other_age);
forward.usage = LinkGraph::Scale(forward.usage, age, other_age);
forward.travel_time_sum = LinkGraph::Scale(forward.travel_time_sum, age, other_age);
@ -114,8 +114,8 @@ void LinkGraph::Merge(LinkGraph *other)
backward.travel_time_sum = LinkGraph::Scale(backward.travel_time_sum, age, other_age);
if (backward.next_edge != INVALID_NODE) backward.next_edge += first;
}
BaseEdge &new_start = this->edges[new_node][new_node];
new_start = other->edges[node1][node1];
BaseEdge &new_start = this->nodes[new_node].edges[new_node];
new_start = other->nodes[node1].edges[node1];
if (new_start.next_edge != INVALID_NODE) new_start.next_edge += first;
}
delete other;
@ -132,7 +132,7 @@ void LinkGraph::RemoveNode(NodeID id)
NodeID last_node = this->Size() - 1;
for (NodeID i = 0; i <= last_node; ++i) {
(*this)[i].RemoveEdge(id);
BaseEdge *node_edges = this->edges[i];
auto node_edges = this->nodes[i].edges;
NodeID prev = i;
NodeID next = node_edges[i].next_edge;
while (next != INVALID_NODE) {
@ -150,10 +150,9 @@ void LinkGraph::RemoveNode(NodeID id)
* directly from station goods entries so the order and position must remain. */
this->nodes[id] = this->nodes.back();
this->nodes.pop_back();
this->edges.EraseColumn(id);
/* Not doing EraseRow here, as having the extra invalid row doesn't hurt
* and removing it would trigger a lot of memmove. The data has already
* been copied around in the loop above. */
for (auto &n : this->nodes) {
n.edges.pop_back();
}
}
/**
@ -169,23 +168,15 @@ NodeID LinkGraph::AddNode(const Station *st)
const GoodsEntry &good = st->goods[this->cargo];
NodeID new_node = this->Size();
this->nodes.emplace_back();
/* Avoid reducing the height of the matrix as that is expensive and we
* most likely will increase it again later which is again expensive. */
this->edges.Resize(new_node + 1U, std::max(new_node + 1U, this->edges.Height()));
this->nodes.emplace_back(st->xy, st->index, HasBit(good.status, GoodsEntry::GES_ACCEPTANCE));
this->nodes[new_node].Init(st->xy, st->index,
HasBit(good.status, GoodsEntry::GES_ACCEPTANCE));
BaseEdge *new_edges = this->edges[new_node];
for (auto &n : this->nodes) {
n.edges.resize(this->Size());
}
/* Reset the first edge starting at the new node */
new_edges[new_node].next_edge = INVALID_NODE;
this->nodes[new_node].edges[new_node].next_edge = INVALID_NODE;
for (NodeID i = 0; i <= new_node; ++i) {
new_edges[i].Init();
this->edges[i][new_node].Init();
}
return new_node;
}
@ -200,8 +191,8 @@ NodeID LinkGraph::AddNode(const Station *st)
void LinkGraph::Node::AddEdge(NodeID to, uint capacity, uint usage, uint32 travel_time, EdgeUpdateMode mode)
{
assert(this->index != to);
BaseEdge &edge = this->edges[to];
BaseEdge &first = this->edges[this->index];
BaseEdge &edge = this->node.edges[to];
BaseEdge &first = this->node.edges[this->index];
edge.capacity = capacity;
edge.usage = usage;
edge.travel_time_sum = static_cast<uint64>(travel_time) * capacity;
@ -222,7 +213,7 @@ void LinkGraph::Node::UpdateEdge(NodeID to, uint capacity, uint usage, uint32 tr
{
assert(capacity > 0);
assert(usage <= capacity);
if (this->edges[to].capacity == 0) {
if (this->node.edges[to].capacity == 0) {
this->AddEdge(to, capacity, usage, travel_time, mode);
} else {
(*this)[to].Update(capacity, usage, travel_time, mode);
@ -236,7 +227,7 @@ void LinkGraph::Node::UpdateEdge(NodeID to, uint capacity, uint usage, uint32 tr
void LinkGraph::Node::RemoveEdge(NodeID to)
{
if (this->index == to) return;
BaseEdge &edge = this->edges[to];
BaseEdge &edge = this->node.edges[to];
edge.capacity = 0;
edge.last_unrestricted_update = INVALID_DATE;
edge.last_restricted_update = INVALID_DATE;
@ -244,16 +235,16 @@ void LinkGraph::Node::RemoveEdge(NodeID to)
edge.travel_time_sum = 0;
NodeID prev = this->index;
NodeID next = this->edges[this->index].next_edge;
NodeID next = this->node.edges[this->index].next_edge;
while (next != INVALID_NODE) {
if (next == to) {
/* Will be removed, skip it. */
this->edges[prev].next_edge = edge.next_edge;
this->node.edges[prev].next_edge = edge.next_edge;
edge.next_edge = INVALID_NODE;
break;
} else {
prev = next;
next = this->edges[next].next_edge;
next = this->node.edges[next].next_edge;
}
}
}
@ -305,12 +296,9 @@ void LinkGraph::Edge::Update(uint capacity, uint usage, uint32 travel_time, Edge
void LinkGraph::Init(uint size)
{
assert(this->Size() == 0);
this->edges.Resize(size, size);
this->nodes.resize(size);
for (uint i = 0; i < size; ++i) {
this->nodes[i].Init();
BaseEdge *column = this->edges[i];
for (uint j = 0; j < size; ++j) column[j].Init();
for (auto &n : this->nodes) {
n.edges.resize(size);
}
}

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@ -12,7 +12,6 @@
#include "../core/pool_type.hpp"
#include "../core/smallmap_type.hpp"
#include "../core/smallmatrix_type.hpp"
#include "../station_base.h"
#include "../cargotype.h"
#include "../date_func.h"
@ -38,21 +37,6 @@ extern LinkGraphPool _link_graph_pool;
*/
class LinkGraph : public LinkGraphPool::PoolItem<&_link_graph_pool> {
public:
/**
* Node of the link graph. contains all relevant information from the associated
* station. It's copied so that the link graph job can work on its own data set
* in a separate thread.
*/
struct BaseNode {
uint supply; ///< Supply at the station.
uint demand; ///< Acceptance at the station.
StationID station; ///< Station ID.
TileIndex xy; ///< Location of the station referred to by the node.
Date last_update; ///< When the supply was last updated.
void Init(TileIndex xy = INVALID_TILE, StationID st = INVALID_STATION, uint demand = 0);
};
/**
* An edge in the link graph. Corresponds to a link between two stations or at
* least the distance between them. Edges from one node to itself contain the
@ -66,7 +50,25 @@ public:
Date last_unrestricted_update; ///< When the unrestricted part of the link was last updated.
Date last_restricted_update; ///< When the restricted part of the link was last updated.
NodeID next_edge; ///< Destination of next valid edge starting at the same source node.
void Init();
BaseEdge();
};
/**
* Node of the link graph. contains all relevant information from the associated
* station. It's copied so that the link graph job can work on its own data set
* in a separate thread.
*/
struct BaseNode {
uint supply; ///< Supply at the station.
uint demand; ///< Acceptance at the station.
StationID station; ///< Station ID.
TileIndex xy; ///< Location of the station referred to by the node.
Date last_update; ///< When the supply was last updated.
std::vector<BaseEdge> edges;
BaseNode(TileIndex xy = INVALID_TILE, StationID st = INVALID_STATION, uint demand = 0);
};
/**
@ -125,26 +127,22 @@ public:
/**
* Wrapper for a node (const or not) allowing retrieval, but no modification.
* @tparam Tedge Actual node class, may be "const BaseNode" or just "BaseNode".
* @tparam Tedge Actual edge class, may be "const BaseEdge" or just "BaseEdge".
* @tparam Tnode Actual node class, may be "const BaseNode" or just "BaseNode".
*/
template<typename Tnode, typename Tedge>
template<typename Tnode>
class NodeWrapper {
protected:
Tnode &node; ///< Node being wrapped.
Tedge *edges; ///< Outgoing edges for wrapped node.
NodeID index; ///< ID of wrapped node.
Tnode &node; ///< Node being wrapped.
NodeID index; ///< ID of wrapped node.
public:
/**
* Wrap a node.
* @param node Node to be wrapped.
* @param edges Outgoing edges for node to be wrapped.
* @param index ID of node to be wrapped.
*/
NodeWrapper(Tnode &node, Tedge *edges, NodeID index) : node(node),
edges(edges), index(index) {}
NodeWrapper(Tnode &node, NodeID index) : node(node), index(index) {}
/**
* Get supply of wrapped node.
@ -187,8 +185,8 @@ public:
template <class Tedge, class Tedge_wrapper, class Titer>
class BaseEdgeIterator {
protected:
Tedge *base; ///< Array of edges being iterated.
NodeID current; ///< Current offset in edges array.
span<Tedge> base; ///< Array of edges being iterated.
NodeID current; ///< Current offset in edges array.
/**
* A "fake" pointer to enable operator-> on temporaries. As the objects
@ -218,7 +216,7 @@ public:
* @param base Array of edges to be iterated.
* @param current ID of current node (to locate the first edge).
*/
BaseEdgeIterator (Tedge *base, NodeID current) :
BaseEdgeIterator (span<Tedge> base, NodeID current) :
base(base),
current(current == INVALID_NODE ? current : base[current].next_edge)
{}
@ -254,7 +252,7 @@ public:
template<class Tother>
bool operator==(const Tother &other)
{
return this->base == other.base && this->current == other.current;
return this->base.data() == other.base.data() && this->current == other.current;
}
/**
@ -267,7 +265,7 @@ public:
template<class Tother>
bool operator!=(const Tother &other)
{
return this->base != other.base || this->current != other.current;
return this->base.data() != other.base.data() || this->current != other.current;
}
/**
@ -319,7 +317,7 @@ public:
* @param edges Array of edges to be iterated over.
* @param current ID of current edge's end node.
*/
ConstEdgeIterator(const BaseEdge *edges, NodeID current) :
ConstEdgeIterator(span<const BaseEdge> edges, NodeID current) :
BaseEdgeIterator<const BaseEdge, ConstEdge, ConstEdgeIterator>(edges, current) {}
};
@ -334,7 +332,7 @@ public:
* @param edges Array of edges to be iterated over.
* @param current ID of current edge's end node.
*/
EdgeIterator(BaseEdge *edges, NodeID current) :
EdgeIterator(span<BaseEdge> edges, NodeID current) :
BaseEdgeIterator<BaseEdge, Edge, EdgeIterator>(edges, current) {}
};
@ -342,16 +340,14 @@ public:
* Constant node class. Only retrieval operations are allowed on both the
* node itself and its edges.
*/
class ConstNode : public NodeWrapper<const BaseNode, const BaseEdge> {
class ConstNode : public NodeWrapper<const BaseNode> {
public:
/**
* Constructor.
* @param lg LinkGraph to get the node from.
* @param node ID of the node.
*/
ConstNode(const LinkGraph *lg, NodeID node) :
NodeWrapper<const BaseNode, const BaseEdge>(lg->nodes[node], lg->edges[node], node)
{}
ConstNode(const LinkGraph *lg, NodeID node) : NodeWrapper<const BaseNode>(lg->nodes[node], node) {}
/**
* Get a ConstEdge. This is not a reference as the wrapper objects are
@ -359,34 +355,32 @@ public:
* @param to ID of end node of edge.
* @return Constant edge wrapper.
*/
ConstEdge operator[](NodeID to) const { return ConstEdge(this->edges[to]); }
ConstEdge operator[](NodeID to) const { return ConstEdge(this->node.edges[to]); }
/**
* Get an iterator pointing to the start of the edges array.
* @return Constant edge iterator.
*/
ConstEdgeIterator Begin() const { return ConstEdgeIterator(this->edges, this->index); }
ConstEdgeIterator Begin() const { return ConstEdgeIterator(this->node.edges, this->index); }
/**
* Get an iterator pointing beyond the end of the edges array.
* @return Constant edge iterator.
*/
ConstEdgeIterator End() const { return ConstEdgeIterator(this->edges, INVALID_NODE); }
ConstEdgeIterator End() const { return ConstEdgeIterator(this->node.edges, INVALID_NODE); }
};
/**
* Updatable node class. The node itself as well as its edges can be modified.
*/
class Node : public NodeWrapper<BaseNode, BaseEdge> {
class Node : public NodeWrapper<BaseNode> {
public:
/**
* Constructor.
* @param lg LinkGraph to get the node from.
* @param node ID of the node.
*/
Node(LinkGraph *lg, NodeID node) :
NodeWrapper<BaseNode, BaseEdge>(lg->nodes[node], lg->edges[node], node)
{}
Node(LinkGraph *lg, NodeID node) : NodeWrapper<BaseNode>(lg->nodes[node], node) {}
/**
* Get an Edge. This is not a reference as the wrapper objects are not
@ -394,19 +388,19 @@ public:
* @param to ID of end node of edge.
* @return Edge wrapper.
*/
Edge operator[](NodeID to) { return Edge(this->edges[to]); }
Edge operator[](NodeID to) { return Edge(this->node.edges[to]); }
/**
* Get an iterator pointing to the start of the edges array.
* @return Edge iterator.
*/
EdgeIterator Begin() { return EdgeIterator(this->edges, this->index); }
EdgeIterator Begin() { return EdgeIterator(this->node.edges, this->index); }
/**
* Get an iterator pointing beyond the end of the edges array.
* @return Constant edge iterator.
*/
EdgeIterator End() { return EdgeIterator(this->edges, INVALID_NODE); }
EdgeIterator End() { return EdgeIterator(this->node.edges, INVALID_NODE); }
/**
* Update the node's supply and set last_update to the current date.
@ -442,7 +436,6 @@ public:
};
typedef std::vector<BaseNode> NodeVector;
typedef SmallMatrix<BaseEdge> EdgeMatrix;
/** Minimum effective distance for timeout calculation. */
static const uint MIN_TIMEOUT_DISTANCE = 32;
@ -539,11 +532,11 @@ protected:
friend SaveLoadTable GetLinkGraphJobDesc();
friend class SlLinkgraphNode;
friend class SlLinkgraphEdge;
friend class LinkGraphJob;
CargoID cargo; ///< Cargo of this component's link graph.
Date last_compression; ///< Last time the capacities and supplies were compressed.
NodeVector nodes; ///< Nodes in the component.
EdgeMatrix edges; ///< Edges in the component.
};
#endif /* LINKGRAPH_H */

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@ -180,39 +180,12 @@ LinkGraphJob::~LinkGraphJob()
void LinkGraphJob::Init()
{
uint size = this->Size();
this->nodes.resize(size);
this->edges.Resize(size, size);
this->nodes.reserve(size);
for (uint i = 0; i < size; ++i) {
this->nodes[i].Init(this->link_graph[i].Supply());
EdgeAnnotation *node_edges = this->edges[i];
for (uint j = 0; j < size; ++j) {
node_edges[j].Init();
}
this->nodes.emplace_back(this->link_graph.nodes[i]);
}
}
/**
* Initialize a linkgraph job edge.
*/
void LinkGraphJob::EdgeAnnotation::Init()
{
this->demand = 0;
this->flow = 0;
this->unsatisfied_demand = 0;
}
/**
* Initialize a Linkgraph job node. The underlying memory is expected to be
* freshly allocated, without any constructors having been called.
* @param supply Initial undelivered supply.
*/
void LinkGraphJob::NodeAnnotation::Init(uint supply)
{
this->undelivered_supply = supply;
new (&this->flows) FlowStatMap;
new (&this->paths) PathList;
}
/**
* Add this path as a new child to the given base path, thus making this path
* a "fork" of the base path.

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@ -36,7 +36,6 @@ private:
uint demand; ///< Transport demand between the nodes.
uint unsatisfied_demand; ///< Demand over this edge that hasn't been satisfied yet.
uint flow; ///< Planned flow over this edge.
void Init();
};
/**
@ -46,11 +45,16 @@ private:
uint undelivered_supply; ///< Amount of supply that hasn't been distributed yet.
PathList paths; ///< Paths through this node, sorted so that those with flow == 0 are in the back.
FlowStatMap flows; ///< Planned flows to other nodes.
void Init(uint supply);
std::vector<EdgeAnnotation> edges;
NodeAnnotation(const LinkGraph::BaseNode &node) : undelivered_supply(node.supply), paths(), flows()
{
this->edges.resize(node.edges.size());
}
};
typedef std::vector<NodeAnnotation> NodeAnnotationVector;
typedef SmallMatrix<EdgeAnnotation> EdgeAnnotationMatrix;
friend SaveLoadTable GetLinkGraphJobDesc();
friend class LinkGraphSchedule;
@ -61,7 +65,6 @@ protected:
std::thread thread; ///< Thread the job is running in or a default-constructed thread if it's running in the main thread.
Date join_date; ///< Date when the job is to be joined.
NodeAnnotationVector nodes; ///< Extra node data necessary for link graph calculation.
EdgeAnnotationMatrix edges; ///< Extra edge data necessary for link graph calculation.
std::atomic<bool> job_completed; ///< Is the job still running. This is accessed by multiple threads and reads may be stale.
std::atomic<bool> job_aborted; ///< Has the job been aborted. This is accessed by multiple threads and reads may be stale.
@ -146,7 +149,7 @@ public:
* Iterator for job edges.
*/
class EdgeIterator : public LinkGraph::BaseEdgeIterator<const LinkGraph::BaseEdge, Edge, EdgeIterator> {
EdgeAnnotation *base_anno; ///< Array of annotations to be (indirectly) iterated.
span<EdgeAnnotation> base_anno; ///< Array of annotations to be (indirectly) iterated.
public:
/**
* Constructor.
@ -154,10 +157,14 @@ public:
* @param base_anno Array of annotations to be iterated.
* @param current Start offset of iteration.
*/
EdgeIterator(const LinkGraph::BaseEdge *base, EdgeAnnotation *base_anno, NodeID current) :
EdgeIterator(span<const LinkGraph::BaseEdge> base, span<EdgeAnnotation> base_anno, NodeID current) :
LinkGraph::BaseEdgeIterator<const LinkGraph::BaseEdge, Edge, EdgeIterator>(base, current),
base_anno(base_anno) {}
EdgeIterator() :
LinkGraph::BaseEdgeIterator<const LinkGraph::BaseEdge, Edge, EdgeIterator>(span<const LinkGraph::BaseEdge>(), INVALID_NODE),
base_anno() {}
/**
* Dereference.
* @return Pair of the edge currently pointed to and the ID of its
@ -184,8 +191,8 @@ public:
*/
class Node : public LinkGraph::ConstNode {
private:
NodeAnnotation &node_anno; ///< Annotation being wrapped.
EdgeAnnotation *edge_annos; ///< Edge annotations belonging to this node.
NodeAnnotation &node_anno; ///< Annotation being wrapped.
span<EdgeAnnotation> edge_annos; ///< Edge annotations belonging to this node.
public:
/**
@ -195,7 +202,7 @@ public:
*/
Node (LinkGraphJob *lgj, NodeID node) :
LinkGraph::ConstNode(&lgj->link_graph, node),
node_anno(lgj->nodes[node]), edge_annos(lgj->edges[node])
node_anno(lgj->nodes[node]), edge_annos(lgj->nodes[node].edges)
{}
/**
@ -204,21 +211,21 @@ public:
* @param to Remote end of the edge.
* @return Edge between this node and "to".
*/
Edge operator[](NodeID to) const { return Edge(this->edges[to], this->edge_annos[to]); }
Edge operator[](NodeID to) const { return Edge(this->node.edges[to], this->edge_annos[to]); }
/**
* Iterator for the "begin" of the edge array. Only edges with capacity
* are iterated. The others are skipped.
* @return Iterator pointing to the first edge.
*/
EdgeIterator Begin() const { return EdgeIterator(this->edges, this->edge_annos, index); }
EdgeIterator Begin() const { return EdgeIterator(this->node.edges, this->edge_annos, index); }
/**
* Iterator for the "end" of the edge array. Only edges with capacity
* are iterated. The others are skipped.
* @return Iterator pointing beyond the last edge.
*/
EdgeIterator End() const { return EdgeIterator(this->edges, this->edge_annos, INVALID_NODE); }
EdgeIterator End() const { return EdgeIterator(this->node.edges, this->edge_annos, INVALID_NODE); }
/**
* Get amount of supply that hasn't been delivered, yet.

View File

@ -103,9 +103,7 @@ public:
* Construct a GraphEdgeIterator.
* @param job Job to iterate on.
*/
GraphEdgeIterator(LinkGraphJob &job) : job(job),
i(nullptr, nullptr, INVALID_NODE), end(nullptr, nullptr, INVALID_NODE)
{}
GraphEdgeIterator(LinkGraphJob &job) : job(job), i(), end() {}
/**
* Setup the node to start iterating at.

View File

@ -43,24 +43,25 @@ public:
void Save(Node *bn) const override
{
uint16 size = 0;
for (NodeID to = _linkgraph_from; to != INVALID_NODE; to = _linkgraph->edges[_linkgraph_from][to].next_edge) {
for (NodeID to = _linkgraph_from; to != INVALID_NODE; to = _linkgraph->nodes[_linkgraph_from].edges[to].next_edge) {
size++;
}
SlSetStructListLength(size);
for (NodeID to = _linkgraph_from; to != INVALID_NODE; to = _linkgraph->edges[_linkgraph_from][to].next_edge) {
SlObject(&_linkgraph->edges[_linkgraph_from][to], this->GetDescription());
for (NodeID to = _linkgraph_from; to != INVALID_NODE; to = _linkgraph->nodes[_linkgraph_from].edges[to].next_edge) {
SlObject(&_linkgraph->nodes[_linkgraph_from].edges[to], this->GetDescription());
}
}
void Load(Node *bn) const override
{
uint16 max_size = _linkgraph->Size();
_linkgraph->nodes[_linkgraph_from].edges.resize(max_size);
if (IsSavegameVersionBefore(SLV_191)) {
/* We used to save the full matrix ... */
for (NodeID to = 0; to < max_size; ++to) {
SlObject(&_linkgraph->edges[_linkgraph_from][to], this->GetLoadDescription());
SlObject(&_linkgraph->nodes[_linkgraph_from].edges[to], this->GetLoadDescription());
}
return;
}
@ -68,12 +69,12 @@ public:
size_t used_size = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? max_size : SlGetStructListLength(UINT16_MAX);
/* ... but as that wasted a lot of space we save a sparse matrix now. */
for (NodeID to = _linkgraph_from; to != INVALID_NODE; to = _linkgraph->edges[_linkgraph_from][to].next_edge) {
for (NodeID to = _linkgraph_from; to != INVALID_NODE; to = _linkgraph->nodes[_linkgraph_from].edges[to].next_edge) {
if (used_size == 0) SlErrorCorrupt("Link graph structure overflow");
used_size--;
if (to >= max_size) SlErrorCorrupt("Link graph structure overflow");
SlObject(&_linkgraph->edges[_linkgraph_from][to], this->GetLoadDescription());
SlObject(&_linkgraph->nodes[_linkgraph_from].edges[to], this->GetLoadDescription());
}
if (!IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) && used_size > 0) SlErrorCorrupt("Corrupted link graph");