(svn r205) -Fix: [1026271] Vehicle depots not transparent with transparent buildings.

This commit is contained in:
darkvater 2004-09-11 14:48:31 +00:00
parent da87ab9c79
commit fe8c317d3c
2 changed files with 3 additions and 1 deletions

View File

@ -1541,7 +1541,7 @@ static void DrawTile_Track(TileInfo *ti)
if (image & 0x8000)
image |= _drawtile_track_palette;
image += tracktype_offs;
if (!(_display_opt & DO_TRANS_BUILDINGS))
if (!(_display_opt & DO_TRANS_BUILDINGS)) // show transparent depots
image = (image & 0x3FFF) | 0x3224000;
AddSortableSpriteToDraw(image, ti->x | drss->subcoord_x,
ti->y | drss->subcoord_y, drss->width, drss->height, 0x17, ti->z);

View File

@ -817,6 +817,8 @@ static void DrawTile_Road(TileInfo *ti)
while ((image=drss->image) != 0) {
if (image & 0x8000)
image |= ormod;
if (!(_display_opt & DO_TRANS_BUILDINGS)) // show transparent depots
image = (image & 0x3FFF) | 0x3224000;
AddSortableSpriteToDraw(image, ti->x | drss->subcoord_x,
ti->y | drss->subcoord_y, drss->width, drss->height, 0x14, ti->z);