Commit Graph

9 Commits

Author SHA1 Message Date
yexo 5988659eea (svn r23651) -Feature: [NoGo] GSText now accepts string arguments as parameters to the constructor 2011-12-21 14:55:28 +00:00
truebrain 3a535690d4 (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 2011-12-19 21:00:32 +00:00
truebrain bff7c33aa9 (svn r23350) -Add: support different ScriptTypes in the helper functions for GetClassName (Rubidium) 2011-11-29 22:23:33 +00:00
truebrain b927ae5be9 (svn r23263) -Documentation: stop naming AI in comments in script/ files; it makes no sense 2011-11-19 15:50:10 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium 765c65b738 (svn r16493) -Fix: missing/wrong @file doxygen 'headers' 2009-06-01 12:56:18 +00:00
smatz c03ce4b1c7 (svn r16492) -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed. 2009-06-01 11:49:46 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00