Commit Graph

228 Commits

Author SHA1 Message Date
Rubidium 07860e67e2 Codechange: use fmt::format_to to format the help message 2023-05-20 16:50:03 +02:00
Peter Nelson 56085be9bd Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
Patric Stout 199e41c762
Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
Peter Nelson e6740046ee Codechange: Use range-for iteration. 2023-05-11 07:58:55 +01:00
Rubidium 12085d088c Cleanup: remove obsolete string_compare_type 2023-05-09 23:14:48 +02:00
Rubidium 86786a7af6 Codechange: introduce StrEqualsIgnoreCase/StrCompareIgnoreCase to replace strcasecmp 2023-04-29 10:25:25 +02:00
PeterN e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
Tyler Trahan a18182e24b
Revert 92c7551: Line drawing algorithm fix broke other cases (#10497)
This reverts commit 92c755161d.
2023-02-26 19:23:31 +00:00
Nik Nyby 92c755161d
Fix #10222: Adjust line drawing algorithm (#10491) 2023-02-20 16:18:25 -05:00
Rubidium 71b46db8d0 Cleanup: remove commented out code 2023-01-26 23:47:55 +01:00
Rubidium f7af9a299a Codechange: prevent suspicious pointer scaling 2023-01-06 19:34:35 +01:00
Patric Stout 1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306)
Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2023-01-02 20:30:02 +00:00
PeterN 4031894aef
Cleanup: Remove svn-style `$Id$` comments. (#10122) 2022-11-01 18:24:31 -06:00
Jonathan G Rennison 47456ac672 Change: Reduce number of instructions in AlphaBlendTwoPixels 2022-10-16 18:55:09 +02:00
Jonathan G Rennison f9cdb5b610 Fix: Correctly set alpha of output in AlphaBlendTwoPixels
Match alpha behaviour of ComposeColourRGBA
2022-10-16 18:55:09 +02:00
glx22 da1a0d042e Fix: don't use animated SSE4 Draw() when animation is disabled 2022-10-16 18:55:09 +02:00
glx22 bba6ad1f4e Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
Patric Stout bcd7a7aafe
Codechange: rename _SQ64 into POINTER_IS_64BIT (#9313) 2021-05-30 10:40:03 +02:00
rubidium42 b791ffc6de Fix: do not hide parameter by local variable with the same name 2021-05-27 18:30:56 +02:00
rubidium42 44ca7d9377 Change: Use gender-neutral pronouns 2021-05-15 10:16:48 +02:00
rubidium42 ddaedaf32a Fix: empty undocumented branches 2021-05-15 10:16:10 +02:00
Charles Pigott 591ea9862d
Codechange: Suppress warnings when asserts are disabled (#8916) 2021-04-01 10:03:12 +02:00
Michael Lutz ae1f7bd695
Fix 937d60f2: Broken company colours for 40bpp-blitter. (#8821) 2021-03-08 15:43:08 +01:00
Michael Lutz 937d60f239
Fix #8774: Black screenshots when using 40bpp-blitter. (#8791)
This affected all screenshot types that render to an off-screen
buffer and don't copy the actual screen contents.
2021-03-02 20:55:39 +01:00
Michael Lutz ef4cec9382 Fix #8750: [OpenGL] Line drawing did not set proper RGB/mask colours. 2021-02-27 13:09:38 +01:00
Michael Lutz 94d8acb7d0 Add: A 32 bpp blitter that uses the animation buffer from the video backend to speed up palette animation. 2021-02-22 22:16:07 +01:00
Michael Lutz 200be7d20c Add: [OpenGL] Support for a separate animation buffer that stores the palette values of the screen in addition to the colour buffer. 2021-02-22 22:16:07 +01:00
Michael Lutz 01ef44fa4f Codechange: Allow blitter factories to decide at runtime if the blitter is usable. 2021-02-22 22:16:07 +01:00
Michael Lutz d4dbb3f46e Fix: Don't trash video buffer alpha in SSE3/4 blitters. 2021-02-22 22:16:07 +01:00
Michael Lutz 02e8741457 Codechange: Allow for using a sprite encoder that is not the currently active blitter when loading a sprite. 2021-02-22 22:16:07 +01:00
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
Charles Pigott 348c231e12 Codechange: Make codestyle for CMake files consistent for 'control' statements 2020-09-25 14:43:13 +01:00
Patric Stout 56d54cf60e Add: introduce CMake for project management
CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.

Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.

This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.

Addtiionally, this heavily improves our detection of libraries, etc.
2020-06-05 19:36:05 +02:00
Michael Lutz 37bc2f8064 Codechange: Use std::string in the driver and blitter selection code. 2020-05-21 20:02:34 +02:00
Michael Lutz 9dd8b3d430 Remove: [OSX] Stuff that is pre-10.7 from the Cocoa/Quartz video driver. 2020-04-12 18:44:43 +02:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
JMcKiern 04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
glx22 2ed88d6898
Fix: inconsistent description for 32bpp-sse4-anim blitter (#7740) 2019-09-14 16:52:35 +02:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Henry Wilson af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Jonathan G Rennison 4b256fed36 Codechange: [Blitter] Adjust line-drawing algorithm to reduce wasted off-screen work
This clips the line segment to be within the screen area prior to pixel iteration.
2019-01-24 11:12:06 +00:00
Jonathan G Rennison 0240e90169 Fix: [Blitter] Avoid signed overflow when drawing long lines 2019-01-24 11:12:06 +00:00
Jonathan G Rennison db924a4681 Codechange: [Blitter] Change DrawLine to be templated
This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel

Regenerate project files.
2019-01-24 11:12:06 +00:00
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Charles Pigott 5f86e1a390 Codechange: Silence -Wclass-memaccess warnings with GCC8 2018-06-27 22:54:46 +02:00
Jonathan G Rennison 17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
2018-05-23 09:55:04 +01:00
Michael Lutz 74b7f0a9aa Fix: [OSX] Remove some OSX compiler warnings on newer SDKs/compilers. 2018-04-10 23:30:01 +02:00
peter1138 86430757bf (svn r27837) -Fix (r26969): Black remap did nothing in 8bpp-simple blitter. 2017-03-30 21:33:40 +00:00