Commit Graph

14 Commits

Author SHA1 Message Date
rubidium 0cc3d8df4b (svn r25258) -Codechange: save linkgraph (fonsinchen) 2013-05-19 14:17:02 +00:00
michi_cc d30fcd4e35 (svn r23411) -Add: Company infrastructure counts for rail. 2011-12-03 23:40:13 +00:00
michi_cc 4d2a9e384c (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 2011-11-21 20:51:43 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium fac2f8ce1a (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium 5a41a646c2 (svn r18351) -Fix [FS#3333]: endianness issue with saving the zoom level 2009-11-30 11:29:52 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium 68ead6b84f (svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
rubidium 9933df9d89 (svn r16855) -Codechange: remove unused 'conversion' stuff from the waypoint struct and make it more similar to Station. 2009-07-16 23:02:39 +00:00
peter1138 3abddfe705 (svn r15799) -Codechange: Save rail type label list to savegame and perform mapping on load if necessary. 2009-03-21 23:58:20 +00:00
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
2009-02-04 20:17:25 +00:00
smatz 6dffd8ae82 (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
smatz a9a8bb3590 (svn r15166) -Codechange: reduce number of includes in afterload.cpp 2009-01-20 13:56:35 +00:00
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00