Commit Graph

5 Commits

Author SHA1 Message Date
yexo 1ff06b3f9c (svn r15658) -Fix [NoAI]: Rewrite AIAbstractList::Valuate to make it more readable and fix a crash if no parameters are given to that function. 2009-03-09 22:14:47 +00:00
yexo 1eeb0f6748 (svn r15440) -Fix: Backup AIObject::GetAllowDoCommand and restore the old value so AIs can't work around it. 2009-02-10 19:22:09 +00:00
rubidium e1b1fd18b5 (svn r15406) -Fix: make Valuate actually cost a few opcodes to not make it a single opcode method of doing lots of the same thing. This should resolve most of the hiccups caused by AIs. 2009-02-08 01:51:48 +00:00
truebrain 3cd6bf0ead (svn r15084) -Fix [NoAI] (r15027): by removing the threads for NoAIs, it is no longer possible to use DoCommand (even indirect) in AIAbstractList::Valuator(). 2009-01-14 18:25:48 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00