Samu
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19fa960d83
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Fix #7091: Close dropdown menu windows after rebuilding AI/GS settings
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2019-02-21 00:35:56 +01:00 |
glx
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8e7fe3973f
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Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions
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2019-02-04 21:08:36 +01:00 |
Peter Nelson
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0355f887d9
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Fix #6438: Properly invalidate AI Settings window when max no competitor setting is changed.
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2019-02-01 15:20:52 +00:00 |
glx
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b22fbfbe3d
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Add: allow opening of one TextfileWindow per type
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2019-01-28 23:43:18 +00:00 |
glx22
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654b635f6f
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Fix #7122: OnClick() and DrawWidget() editability was inconsistent in AISettingsWindow (#7123)
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2019-01-27 21:01:09 +00:00 |
PeterN
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5ff0c24993
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Fix #6780: Some windows didn't get updated from OnTick() (#7048)
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2019-01-12 23:23:23 +00:00 |
peter1138
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86eae807be
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(svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list.
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2017-03-12 18:19:01 +00:00 |
peter1138
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c55f586df8
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(svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter when some parameters are hidden.
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2017-03-12 16:33:40 +00:00 |
frosch
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d8b465f556
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(svn r27581) -Fix [FS#6461]: Button size computation in script configuration window. (adf88)
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2016-05-22 12:00:36 +00:00 |
zuu
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aabc46712a
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(svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window.
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2015-12-10 18:28:01 +00:00 |
frosch
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bed0370ad1
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(svn r27187) -Fix: Code style.
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2015-03-15 12:19:58 +00:00 |
peter1138
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d4a9b3aced
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(svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings windows.
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2014-10-04 18:19:22 +00:00 |
rubidium
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6e99a55928
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(svn r26583) -Fix [FS#5974]: Game script could be changed in game by double clicking
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2014-05-11 18:46:42 +00:00 |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
rubidium
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83eeba28b7
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(svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns
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2013-11-24 14:46:26 +00:00 |
frosch
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43ec0bf0c1
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(svn r25537) -Codechange: Optionally make WWT_MATRIX compute the number of rows and columns from the resize step size.
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2013-06-30 14:36:31 +00:00 |
frosch
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e184b9799c
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(svn r25533) -Codechange: Use SetCapacityFromWidget more often.
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2013-06-30 14:33:32 +00:00 |
frosch
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5f8f71edf0
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(svn r25532) -Fix: Do not make the minimal size of matrix or panel widgets depend on their number of rows, since that changes when resizing the window.
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2013-06-30 14:33:15 +00:00 |
frosch
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98fdd20f84
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(svn r25531) -Codechange: Use separate function to set data of WWT_MATRIX widgets.
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2013-06-30 14:32:31 +00:00 |
frosch
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fef30983e6
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(svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList.
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2013-06-15 15:31:22 +00:00 |
frosch
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ee4e68bd5e
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(svn r25413) -Fix-ish: Suppress focussing editboxes which are not visible.
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2013-06-15 15:31:04 +00:00 |
frosch
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5cb174c6b8
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(svn r25412) -Codechange: Make use of Window::OnHotkey
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2013-06-15 15:30:44 +00:00 |
frosch
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1b8b1f3f6c
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(svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member.
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2013-06-15 15:28:09 +00:00 |
frosch
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d9e9710cb3
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(svn r25408) -Codechange: Simplify hotkeys by removing unused stuff.
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2013-06-15 15:27:33 +00:00 |
frosch
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bb308c5e30
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(svn r25401) -Fix-ish: Add missing includes with prototypes to functions declared in the cpp file.
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2013-06-15 15:05:54 +00:00 |
frosch
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4e4e635916
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(svn r25294) -Feature: Add another button to window title bars to resize the window to its default size.
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2013-05-26 19:30:07 +00:00 |
frosch
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8157a8afd8
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(svn r25290) -Add: Assign string names to notable windows.
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2013-05-26 19:25:01 +00:00 |
frosch
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56e4a8c4d6
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(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
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2013-05-26 19:23:42 +00:00 |
zuu
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c6187b5d97
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(svn r25104) -Fix [FS#5507]: Allow changing GS settings in-game via the AI/GS config window.
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2013-03-17 21:58:18 +00:00 |
frosch
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9b06e79765
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(svn r25052) -Fix [FS#5490]: Refactor Script Debug GUI to only set widget states in OnInvalidateData.
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2013-02-27 21:23:19 +00:00 |
frosch
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a00320c61d
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(svn r24929) -Fix [FS#5415]: Don't try to pause or unpause crashed scripts.
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2013-01-20 18:43:49 +00:00 |
frosch
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e43bf5dabd
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(svn r24788) -Change: Detach script settings from difficulty settings. Always allow changing all script settings without setting difficulty to custom.
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2012-12-05 19:35:38 +00:00 |
frosch
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a499435351
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(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables.
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2012-12-05 19:34:45 +00:00 |
frosch
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545b6de900
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(svn r24747) -Fix: Some editboxes had a different colour than the rest of the window.
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2012-11-14 22:50:53 +00:00 |
frosch
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f5d8ba5d7f
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(svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead.
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2012-11-14 22:50:35 +00:00 |
frosch
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6e6d94a2d1
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(svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString.
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2012-11-14 22:50:26 +00:00 |
frosch
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f6d4200f86
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(svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor.
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2012-11-14 22:50:17 +00:00 |
frosch
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f2221e8b89
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(svn r24736) -Cleanup: The third parameter of Textbuf::Initialize only makes sense if it is smaller than the second one, also its unit is not pixels.
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2012-11-14 22:46:49 +00:00 |
frosch
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2c22fe98dd
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(svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged.
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2012-11-13 21:47:07 +00:00 |
frosch
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c4d7c8dd42
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(svn r24733) -Codechange: Move handling of editbox keys to window class.
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2012-11-13 21:47:02 +00:00 |
frosch
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7699a7dc06
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(svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes.
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2012-11-13 21:46:58 +00:00 |
frosch
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6d1fe626f5
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(svn r24729) -Codechange: Unify the handling of HEBR_EDITING.
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2012-11-13 21:46:46 +00:00 |
frosch
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1071d51508
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(svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever.
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2012-11-13 21:46:37 +00:00 |
frosch
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137adb3496
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(svn r24726) -Codechange: Move editbox mouseloop handling to Window class.
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2012-11-13 21:46:33 +00:00 |
frosch
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17025fa6ea
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(svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code.
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2012-11-13 21:46:19 +00:00 |
frosch
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8cd77b6f6e
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(svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys.
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2012-11-13 21:46:14 +00:00 |
frosch
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03736af2ae
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(svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default.
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2012-11-11 16:10:43 +00:00 |
frosch
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cd55253865
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(svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI.
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2012-11-11 16:10:11 +00:00 |
zuu
|
eff4bbeb53
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(svn r24554) -Add: Hotkeys for widgets in AI Debug window
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2012-09-23 14:37:59 +00:00 |
zuu
|
d219fdb875
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(svn r24552) -Fix (r24537): Unpause do no longer continue scripts
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2012-09-23 11:30:37 +00:00 |