Commit Graph

221 Commits

Author SHA1 Message Date
glx 8e7fe3973f Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 2019-02-04 21:08:36 +01:00
Peter Nelson 0355f887d9 Fix #6438: Properly invalidate AI Settings window when max no competitor setting is changed. 2019-02-01 15:20:52 +00:00
glx b22fbfbe3d Add: allow opening of one TextfileWindow per type 2019-01-28 23:43:18 +00:00
glx22 654b635f6f Fix #7122: OnClick() and DrawWidget() editability was inconsistent in AISettingsWindow (#7123) 2019-01-27 21:01:09 +00:00
PeterN 5ff0c24993 Fix #6780: Some windows didn't get updated from OnTick() (#7048) 2019-01-12 23:23:23 +00:00
peter1138 86eae807be (svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list. 2017-03-12 18:19:01 +00:00
peter1138 c55f586df8 (svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter when some parameters are hidden. 2017-03-12 16:33:40 +00:00
frosch d8b465f556 (svn r27581) -Fix [FS#6461]: Button size computation in script configuration window. (adf88) 2016-05-22 12:00:36 +00:00
zuu aabc46712a (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 2015-12-10 18:28:01 +00:00
frosch bed0370ad1 (svn r27187) -Fix: Code style. 2015-03-15 12:19:58 +00:00
peter1138 d4a9b3aced (svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings windows. 2014-10-04 18:19:22 +00:00
rubidium 6e99a55928 (svn r26583) -Fix [FS#5974]: Game script could be changed in game by double clicking 2014-05-11 18:46:42 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium 83eeba28b7 (svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns 2013-11-24 14:46:26 +00:00
frosch 43ec0bf0c1 (svn r25537) -Codechange: Optionally make WWT_MATRIX compute the number of rows and columns from the resize step size. 2013-06-30 14:36:31 +00:00
frosch e184b9799c (svn r25533) -Codechange: Use SetCapacityFromWidget more often. 2013-06-30 14:33:32 +00:00
frosch 5f8f71edf0 (svn r25532) -Fix: Do not make the minimal size of matrix or panel widgets depend on their number of rows, since that changes when resizing the window. 2013-06-30 14:33:15 +00:00
frosch 98fdd20f84 (svn r25531) -Codechange: Use separate function to set data of WWT_MATRIX widgets. 2013-06-30 14:32:31 +00:00
frosch fef30983e6 (svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList. 2013-06-15 15:31:22 +00:00
frosch ee4e68bd5e (svn r25413) -Fix-ish: Suppress focussing editboxes which are not visible. 2013-06-15 15:31:04 +00:00
frosch 5cb174c6b8 (svn r25412) -Codechange: Make use of Window::OnHotkey 2013-06-15 15:30:44 +00:00
frosch 1b8b1f3f6c (svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member. 2013-06-15 15:28:09 +00:00
frosch d9e9710cb3 (svn r25408) -Codechange: Simplify hotkeys by removing unused stuff. 2013-06-15 15:27:33 +00:00
frosch bb308c5e30 (svn r25401) -Fix-ish: Add missing includes with prototypes to functions declared in the cpp file. 2013-06-15 15:05:54 +00:00
frosch 4e4e635916 (svn r25294) -Feature: Add another button to window title bars to resize the window to its default size. 2013-05-26 19:30:07 +00:00
frosch 8157a8afd8 (svn r25290) -Add: Assign string names to notable windows. 2013-05-26 19:25:01 +00:00
frosch 56e4a8c4d6 (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction. 2013-05-26 19:23:42 +00:00
zuu c6187b5d97 (svn r25104) -Fix [FS#5507]: Allow changing GS settings in-game via the AI/GS config window. 2013-03-17 21:58:18 +00:00
frosch 9b06e79765 (svn r25052) -Fix [FS#5490]: Refactor Script Debug GUI to only set widget states in OnInvalidateData. 2013-02-27 21:23:19 +00:00
frosch a00320c61d (svn r24929) -Fix [FS#5415]: Don't try to pause or unpause crashed scripts. 2013-01-20 18:43:49 +00:00
frosch e43bf5dabd (svn r24788) -Change: Detach script settings from difficulty settings. Always allow changing all script settings without setting difficulty to custom. 2012-12-05 19:35:38 +00:00
frosch a499435351 (svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables. 2012-12-05 19:34:45 +00:00
frosch 545b6de900 (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 2012-11-14 22:50:53 +00:00
frosch f5d8ba5d7f (svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead. 2012-11-14 22:50:35 +00:00
frosch 6e6d94a2d1 (svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString. 2012-11-14 22:50:26 +00:00
frosch f6d4200f86 (svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor. 2012-11-14 22:50:17 +00:00
frosch f2221e8b89 (svn r24736) -Cleanup: The third parameter of Textbuf::Initialize only makes sense if it is smaller than the second one, also its unit is not pixels. 2012-11-14 22:46:49 +00:00
frosch 2c22fe98dd (svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged. 2012-11-13 21:47:07 +00:00
frosch c4d7c8dd42 (svn r24733) -Codechange: Move handling of editbox keys to window class. 2012-11-13 21:47:02 +00:00
frosch 7699a7dc06 (svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes. 2012-11-13 21:46:58 +00:00
frosch 6d1fe626f5 (svn r24729) -Codechange: Unify the handling of HEBR_EDITING. 2012-11-13 21:46:46 +00:00
frosch 1071d51508 (svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever. 2012-11-13 21:46:37 +00:00
frosch 137adb3496 (svn r24726) -Codechange: Move editbox mouseloop handling to Window class. 2012-11-13 21:46:33 +00:00
frosch 17025fa6ea (svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code. 2012-11-13 21:46:19 +00:00
frosch 8cd77b6f6e (svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys. 2012-11-13 21:46:14 +00:00
frosch 03736af2ae (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 2012-11-11 16:10:43 +00:00
frosch cd55253865 (svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI. 2012-11-11 16:10:11 +00:00
zuu eff4bbeb53 (svn r24554) -Add: Hotkeys for widgets in AI Debug window 2012-09-23 14:37:59 +00:00
zuu d219fdb875 (svn r24552) -Fix (r24537): Unpause do no longer continue scripts 2012-09-23 11:30:37 +00:00
zuu f3f4c562ff (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 2012-09-21 19:58:18 +00:00