smatz
|
496b541cb1
|
(svn r15334) -Codechange: reset setting to old value when the callback procedure returns false
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2009-02-04 15:01:37 +00:00 |
smatz
|
7368c740a6
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
rubidium
|
ae32d158cb
|
(svn r14153) -Codechange: split ini file reading/saving from settings.cpp.
|
2008-08-24 13:50:31 +00:00 |
rubidium
|
00ccb1dc33
|
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
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2008-05-30 09:23:05 +00:00 |
rubidium
|
923e21129c
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
rubidium
|
cd8e589fa9
|
(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
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2008-05-26 00:31:36 +00:00 |
rubidium
|
4625695653
|
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
rubidium
|
dc87b05e8c
|
(svn r11834) -Codechange: only include settings_type.h if needed.
|
2008-01-13 14:37:30 +00:00 |
rubidium
|
acc7c9eb01
|
(svn r11771) -Codechange: split settings.h into better separated headers.
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2008-01-07 00:19:09 +00:00 |