Commit Graph

1424 Commits

Author SHA1 Message Date
tron 8e5e2e52fd (svn r1675) Ignore scenario files 2005-01-25 21:00:38 +00:00
dominik 346d10172b (svn r1674) - Fix: Signs are now displayed in the correct color at all zoom levels 2005-01-25 20:47:02 +00:00
dominik 085ae9cab2 (svn r1673) - Codechange: Removed some redundant comments from r1667
Saving the player color for signs will work right after the savegame bump
2005-01-25 17:05:38 +00:00
tron 6497f08ad4 (svn r1672) Simplify dependency tracking and actually implement it for C++ files, too.
Note: Do "make clean" to get rid of the old dependency files
2005-01-25 16:10:06 +00:00
tron 85248d7850 (svn r1671) Remove WARNING_DISPLAY, because it contained no warning, but an optimization flag 2005-01-25 16:03:45 +00:00
tron 3276c46c72 (svn r1670) Garbage collect some variables, because they are only used once and hide magic, like containing -o where a filename must be the next parameter 2005-01-25 15:59:01 +00:00
tron 76e1dd515f (svn r1669) Rename all ttd_XXX to just XXX, because we already know who we are (; 2005-01-25 15:46:32 +00:00
darkvater 568dff40b6 (svn r1668) -Fixed windows installer (autorail.grf) and a changelog typo 2005-01-25 15:43:27 +00:00
dominik d439221c62 (svn r1667) - Feature: Signs are now shown in the color of the player who created them
(Note: The player information is currently not stored in savegames. Upon loading a game the signs will all be gray again)
2005-01-25 15:38:36 +00:00
tron 03ba24dd65 (svn r1666) Move some MorphOS compile flags to a place where they actually belong 2005-01-25 15:38:35 +00:00
tron 75045328ec (svn r1665) Remove VERBOSE flag, because it was only partially implemented
Add "info" target instead, which prints out some relevant variables used in the Makefile
2005-01-25 15:35:11 +00:00
bjarni 6e532184bb (svn r1664) Makefile: removed the forced 0.3.6 version tag 2005-01-25 00:13:48 +00:00
darkvater 1054ec7749 (svn r1662) -Fix: Unpause Linkgames scenario per default 2005-01-25 00:07:58 +00:00
bjarni 001fa99741 (svn r1661) Makefile: added scenario to make install 2005-01-25 00:07:50 +00:00
dominik 3482605b1a (svn r1660) Added scenarios to Mandrakelinux specs file 2005-01-24 23:58:12 +00:00
bjarni 6a66bb2314 (svn r1659) Makefile: added scenario to mac and MorphOS release scripts 2005-01-24 23:52:59 +00:00
darkvater 212ecff33b (svn r1658) -Update readme and windows installer for 0.3.6
-Fix up VS6 and add new default icon for OpenTTD
2005-01-24 23:44:24 +00:00
bjarni ae7bdefc33 (svn r1657) changelog update 2005-01-24 23:32:58 +00:00
dominik 66166bd7f7 (svn r1656) Sorry, this is of course the 2004 version of Linkgame Islands 2005-01-24 23:28:47 +00:00
dominik 4cc23f6608 (svn r1655) Add: Three brand new scenarios for endless multiplayer pleasure:
- Linkgame Islands (by sign_de)
 - Mountain Pass (by Korenn)
 - Volcano City (aka The Big City, by lucaspiller)
2005-01-24 23:24:34 +00:00
dominik 7150dd66cd (svn r1654) updated changelog and known-bugs for 0.3.6 2005-01-24 23:04:30 +00:00
darkvater 5666efe66b (svn r1653) -Fix: removed CTRL+A and CTRL+B cheats; thanks Hackykid
-Removed executable bits on png files in media dir (svn pd svn:executable <file>)
2005-01-24 23:02:14 +00:00
bjarni e006f89aa3 (svn r1652) Fix: train and road vehicle lists are now redrawn when vehicles enters/leaves a depot (Hackykid)
fix: the ship status bar was not updated properly after a breakdown if show_speed was off (Hackykid)
2005-01-24 22:24:47 +00:00
dominik ffb2c4de77 (svn r1651) Fix: [ 1098696 ] Airport shadow remains after crashing 2005-01-24 22:09:20 +00:00
matthijs 19c55cbb75 (svn r1650) - Added known-bugs.txt to os/debian/docs 2005-01-24 21:51:06 +00:00
bjarni 720b906a74 (svn r1649) Makefile: added known-bugs.txt to mac and MorphOS release scripts and made a really dirty hack to force 0.3.6 on binary files compiled with this makefile 2005-01-24 21:39:16 +00:00
darkvater e05f961eed (svn r1648) -Fix: server can now pause and unpause a game through the console. Use 'pause' and 'unpause' 2005-01-24 21:33:44 +00:00
tron 6151c1044a (svn r1647) Remove stale comment and fix typo 2005-01-24 20:55:54 +00:00
dominik aad7995648 (svn r1646) Miscellaneous langfile fixes, in particular for STR_NETWORK_SERVER_ADDRESS, broken by myself in r1611 2005-01-24 20:42:02 +00:00
dominik 700862295f (svn r1645) Updated Mandrakelinux spec file and added some ScummVMish comments 2005-01-24 20:35:07 +00:00
matthijs b9c13283a4 (svn r1644) - Some minor corrections to the os/debian dir. 2005-01-24 20:33:43 +00:00
truelight f08983a948 (svn r1643) -Fix: [ 1108547 ] You can now change the server-password via the GUI again 2005-01-24 20:25:52 +00:00
truelight 7a5ce1cb34 (svn r1642) -Fix: solve AI related order-problem 2005-01-24 20:20:30 +00:00
tron 7f14b69022 (svn r1641) Remove a boundary check added in r1332 to work around a bug - the real cause has been eleminated in r1413.
Leave an assert() just to be sure...
2005-01-24 18:57:16 +00:00
bjarni 6e2abeba5e (svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed. 2005-01-24 18:21:23 +00:00
dominik eae329f332 (svn r1639) Fixed spelling: Wrong command in error for goto_dir 2005-01-24 17:49:22 +00:00
celestar ef3961448f (svn r1638) -Fix: Train crashes should no longer desync the game. This is more of a
workaround, as somewhere there might be some InteractiveRandom() abuse
in the code.
2005-01-24 14:39:22 +00:00
darkvater 9139f4ba84 (svn r1637) -Fix: VS6 warning
-Added missing files to VS6 and VS.Net project files (bociusz)
2005-01-24 11:32:47 +00:00
bjarni 6dc99f7738 (svn r1636) fix: helicopters now go to a hangar if they are set for replacement or needs to be renewed 2005-01-24 10:50:57 +00:00
bjarni b4c4daf775 (svn r1635) fix: forgot to set SetVScrollCount properly in autoreplace train GUI. It appears ok now 2005-01-24 08:49:14 +00:00
tron ad6cc5a12d (svn r1634) Update readme: JAM support has been removed, also be more precise which version of SDL is needed to compile 2005-01-24 07:18:45 +00:00
darkvater a9e789fa02 (svn r1633) -Fix: [1040119] Flood and wagons in depot 2005-01-24 00:36:22 +00:00
darkvater 590bbd7e21 (svn r1632) -Fix: [1108008] Scenario creation bug; engines are of correct year when scenario is saved 2005-01-23 23:59:49 +00:00
dominik 29e0ded977 (svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing... 2005-01-23 23:58:35 +00:00
miham 6912223444 (svn r1630) Langfile update 2005-01-23 22:39:34 +00:00
bjarni 6510b12203 (svn r1629) added a counter to tell how many engines you have of each type to the autoreplace vehicle windows and made them show only the vehicles you actually have in the left list.
this also fixes some window updates issues when autoreplacing
2005-01-23 22:01:51 +00:00
darkvater dd6a6fa7ec (svn r1628) -Fix: [1107893] script command; log file pointer was not reset to NULL after logging was closed 2005-01-23 21:42:29 +00:00
darkvater 94dc25b45f (svn r1627) -Fix: The tabulizer in action ^_^ 2005-01-23 21:30:31 +00:00
darkvater f1c151f157 (svn r1626) -Updated readme and credits list. 2005-01-23 21:24:33 +00:00
darkvater f31d8bb9a1 (svn r1625) -Alphabetized credits list 2005-01-23 20:41:20 +00:00