Commit Graph

122 Commits

Author SHA1 Message Date
terkhen 1d60eac168 (svn r19715) -Codechange: Rename all appareances of shiplift to lock. 2010-04-24 21:03:40 +00:00
yexo c4a88ce022 (svn r19455) -Codechange: split all airport information in Station to a seperate class 2010-03-18 21:02:20 +00:00
Yexo dfa528d058 (svn r19395) -Fix [FS#3669]: the AI Debug window didn't open if an AI or library fails to compile when loading a savegame 2010-03-13 00:15:24 +00:00
yexo 22081cbd19 (svn r19382) -Fix (r19381): don't break savegame version 139 2010-03-10 18:59:40 +00:00
yexo 0cf90dbeb0 (svn r19380) -Fix [FS#3678] (r19322): updating the id of the oilrig airport should be done earlier as it can be used by newgrf code 2010-03-10 18:46:26 +00:00
terkhen 4e6cac84d6 (svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
yexo 308781664b (svn r19322) -Codechange: change the id of the oilrig airport from 15 to 9 2010-03-05 23:20:02 +00:00
yexo a9c8dbc0a0 (svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it 2010-02-25 20:05:31 +00:00
yexo 698737f485 (svn r19198) -Codechange: store the size of stations in savegames 2010-02-22 14:17:07 +00:00
yexo 388c713f08 (svn r18912) -Codechange: free up a bunch of airporttile ids by using the tile animation frame 2010-01-24 20:25:28 +00:00
rubidium 251ffaa000 (svn r18831) -Change [FS#3537]: do not go into the crashlog handler in case loading a savegame misses with missing NewGRFs. This way the load game crash handler gets better visibility and the user is instructed to find the missing NewGRFs before filing a bug report 2010-01-16 19:08:33 +00:00
rubidium aaf0b4b46c (svn r18812) -Codechange: make some functions in train.h functions of Train. 2010-01-15 18:23:52 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium e4af35d316 (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 2010-01-09 14:43:08 +00:00
yexo b378e82676 (svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline 2010-01-04 18:33:43 +00:00
rubidium fbfcbe06ec (svn r18515) -Change: make it visible when you're to pass the next signal on danger and possible to cancel it
-Fix [FS#2891]: when you pass a signal at danger, in a PBS controlled area, don't try to do the 'safe' thing and stop, but continue going; the user wanted the train to pass the signal at danger so (s)he has to suffer the consequences. Ofcourse one can always stop the train manually.
2009-12-16 16:23:44 +00:00
rubidium 3e6c530e1e (svn r18506) -Fix [FS#3368]: no error message was created for the first fatal NewGRF error. 2009-12-15 00:00:51 +00:00
rubidium 0e78fdb54c (svn r18486) -Fix: when switching language and you're getting a different font, recalculate the coordinates/sizes of the viewport signs. Otherwise it gets glitchy or abbreviated (in the smallmap) 2009-12-13 19:33:07 +00:00
rubidium fac2f8ce1a (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium aa40d8e3ad (svn r18388) -Codechange: move entering/leaving of road stops to functions of RoadStop 2009-12-02 23:53:15 +00:00
rubidium 0ef0e13795 (svn r18385) -Cleanup: remove the now unneeded multistop slot management code 2009-12-02 18:18:56 +00:00
rubidium 9426f2b173 (svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies 2009-12-02 16:48:55 +00:00
rubidium f52e27c688 (svn r18364) -Codechange: move the pathfinders and their related files into a separate directory 2009-12-01 22:45:39 +00:00
rubidium 3a83eab967 (svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future 2009-12-01 22:18:51 +00:00
rubidium 36a20894aa (svn r18141) -Fix (r18051): one couldn't (easily) continue a game in single player that was 'not enough players'/'waiting on join'-paused 2009-11-17 14:06:28 +00:00
smatz 1165817cf2 (svn r17879) -Codechange: convert awarded pax subsidies from old savegames using simple heuristic (instead of deleting them) 2009-10-26 18:16:39 +00:00
rubidium 06c55863ca (svn r17817) -Codechange: MakeWater actually made sea tiles, so rename it to MakeSea and unduplicate the code to make sea, rivers and canals. 2009-10-20 12:31:11 +00:00
rubidium 9696e3e39b (svn r17816) -Codechange: move the CargoList invalidation-after-saveload to the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up 2009-10-20 12:20:53 +00:00
rubidium 4ad30fecde (svn r17806) -Codechange: split CargoPacket's 'afterload' to a separate function 2009-10-18 17:47:38 +00:00
rubidium 138e7233bc (svn r17800) -Codechange: first steps into making CargoList a template 2009-10-18 14:28:26 +00:00
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium afed4330da (svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers. 2009-10-03 14:48:12 +00:00
rubidium ca91a97826 (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 2009-09-19 15:17:47 +00:00
rubidium 55ddce8da2 (svn r17493) -Codechange: store the depot index on the map 2009-09-10 14:33:07 +00:00
rubidium bb94724a09 (svn r17492) -Codechange: don't store the town index for road depots. 2009-09-10 14:27:43 +00:00
smatz 22e9d59559 (svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore 2009-09-07 07:39:08 +00:00
frosch 438a429549 (svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06 18:53:57 +00:00
smatz ee685c8287 (svn r17316) -Codechange: use Industry::GetByTile() instead of GetIndustryByTile() 2009-08-30 11:47:41 +00:00
yexo f548a1b3b3 (svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first available company slot causing other AIs to be started 2009-08-28 15:23:11 +00:00
rubidium 31a6ce5643 (svn r17267) -Change [FS#3139]: mention the MD5 checksum of the original NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF 2009-08-22 20:20:20 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
yexo a8773bba2d (svn r17215) -Cleanup: remove unused return value 2009-08-18 20:36:56 +00:00
smatz 13e23141b4 (svn r17124) -Codechange: store subsidies in a pool (instead of an array) 2009-08-08 20:53:36 +00:00
smatz 046be0a199 (svn r17119) -Codechange: replace constants in subsidy.cpp by enum values 2009-08-08 18:26:25 +00:00
smatz 2a430d981f (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08 16:42:55 +00:00
smatz 74d3382b94 (svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed 2009-08-07 22:23:34 +00:00
rubidium 1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 2009-08-05 17:59:21 +00:00
rubidium 5592eb4955 (svn r16993) -Change: make the rail waypoint builder draggable 2009-07-30 17:44:13 +00:00
rubidium 2dd998ab06 (svn r16962) -Codechange: more work towards multi tile waypoints 2009-07-26 16:17:49 +00:00
rubidium 7440ec7a73 (svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and trainst_h. 2009-07-25 08:54:19 +00:00