Commit Graph

14 Commits

Author SHA1 Message Date
Rubidium 6abad681bd Codechange: move choice for randomizer of scripts to a single location 2023-01-14 22:00:11 +01:00
Andy b8a8891a86 Add: [Script] IndustryType::ResolveNewGRFID to resolve industry id from grfid and grf_local_id 2022-01-22 18:15:12 +01:00
Michael Lutz 58cff7b081 Codechange: Un-bitstuff the remaining on-map commands. 2021-12-16 22:28:32 +01:00
Michael Lutz 6691ee3b96 Codechange: Template script command calls. 2021-12-16 22:28:32 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Niels Martin Hansen 53f8d0b815 Codechange: Use std::vector for industry tile layouts 2019-10-19 17:16:25 +01:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
zuu 0826994821 (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor 2012-10-22 18:56:21 +00:00
frosch bcac3d16b6 (svn r24513) -Add: [Script] ScriptIndustryType::IsProcessingIndustry. 2012-09-08 12:14:00 +00:00
rubidium 4479f90843 (svn r23777) -Codechange: refactor allocating memory and fetching strings into a single function for scripts 2012-01-08 21:48:05 +00:00
truebrain 9b6b2cabc1 (svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope 2011-12-19 21:05:36 +00:00
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 2011-11-29 23:07:38 +00:00
Renamed from src/ai/api/ai_industrytype.cpp (Browse further)