Commit Graph

7 Commits

Author SHA1 Message Date
yexo a4afa140f3 (svn r17223) -Change [NoAI] [FS#2980]: Crash an AI when it uses a DoCommand / Sleep instead of just printing an error message in the AI Debug Window 2009-08-19 16:14:15 +00:00
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
yexo a00b22b1cd (svn r16253) -Add [NoAI]: AIController::GetVersion, this returns the newgrf-version of OpenTTD 2009-05-07 21:33:38 +00:00
yexo 4c7106dad7 (svn r15462) -Change [NoAI]: Make AIController::GetTick() and AIController::GetSetting() static functions.
-Fix (r15460): ai_controller.hpp.sq was forgotten.
2009-02-13 00:18:56 +00:00
Yexo 5bcdcdd1d1 (svn r15408) -Fix (r15027): AIs could call AIController::Sleep() at times they're not allowed to sleep. 2009-02-08 11:34:51 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00