Commit Graph

10 Commits

Author SHA1 Message Date
Jonathan G Rennison 1a88fb5c91 Fix #7592: Do not cache road vehicle path within 8 tiles of destination with multiple entrances
Ported from jgrpp commit 79d5be7e265df3be8b73d484f0c7261b3c23229d
2020-02-07 23:02:10 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
PeterN 6c6971fb43
Add: Road vehicle path cache. (#7261) 2019-03-08 23:52:45 +00:00
Peter Nelson 81330b8d6e Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
J0an Josep effb7da5b4 Doc: Fix spelling in comments. 2019-01-06 16:47:45 +01:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium 472e5501fa (svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-13 10:48:44 +00:00
rubidium d58e4084de (svn r18378) -Codechange: move the pathfinder 'length' constants to pathfinder_type.h 2009-12-02 16:38:33 +00:00
rubidium 9165c195b9 (svn r18371) -Codechange: unify calling of the train pathfinders 2009-12-02 09:57:17 +00:00