Commit Graph

10 Commits

Author SHA1 Message Date
frosch 0e4b212c45 (svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking. 2012-12-09 16:55:03 +00:00
smatz 77fe95f552 (svn r20860) -Cleanup: remove some unused functions and variables 2010-10-01 16:42:28 +00:00
yexo dff871b40d (svn r20311) -Codechange: don't reserve extra space in the savegame that is never used 2010-08-02 18:24:09 +00:00
frosch 62ac138154 (svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now). 2010-06-13 14:11:59 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium 35aabc1d4c (svn r16586) -Codechange: don't store lifelength in the savegame; it can easily be calculated, it isn't used often and now changing extend_vehicle_life in game has some effect. 2009-06-17 17:13:30 +00:00
smatz 570af0ce44 (svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-17 16:28:29 +00:00
frosch 987e72f4f2 (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes. 2009-03-08 16:51:08 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
smatz 7368c740a6 (svn r14828) -Codechange: move most of save/load-specific code to separate files 2009-01-04 15:32:25 +00:00