Commit Graph

6 Commits

Author SHA1 Message Date
Patric Stout 85315e2e31 Codechange: rework how grf and ob[msg] are generated
For grfs, it now uses CMake scripts to do its job, and both grf
files are split into their own folder to make more clear what is
going on. Additionally, it no longer builds in-source (although the
resulting grf is copied back in the source folder).

For ob[msg] it now uses CMake scripts to generate the translation
files; the result is no longer stored in-source (but in the build
folder).

Although all files are available to create the GRFs and basesets, it
won't really work till CMake is introduced (which will happen in a
few commits from here)
2020-06-05 19:36:05 +02:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
frosch 6eac63622e (svn r27977) -Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC) 2018-03-11 12:03:17 +00:00
frosch 96b1ac9d09 (svn r27915) -Fix (r27730) [FS#6620]: Glyphs in range U+0020 to U+00FF may only be defined in orig_extra.grf, not in openttd.grf. 2017-09-11 18:31:32 +00:00
frosch 08b4255b67 (svn r27731) -Fix (r27730): Missed some sprites which also belong into orig_extra.grf 2017-01-14 18:00:02 +00:00
frosch 1aedadb49b (svn r27730) -Change: Split openttd.grf into openttd.grf and orig_extra.grf
openttd.grf is now always loaded and provides all extra graphics in case the (possibly outdated) baseset does not.
  orig_extra.grf contains graphics specific to the original baseset only.
2017-01-14 15:48:19 +00:00