- Codechange: Change windows unicode handling and allow a pure non-unicode build to function. (r9055)
- Codechange: [win32] Update VS2003 and VS2005 project files to build in UNICODE mode. When making a release it is probably better to make two binaries, one without UNICODE, the other with, guaranteeing full Win9x compatibility (UNICODE with MSLU also works, without it's even better). (r9082)
- Codechange: Be more lenient when trimming UTF-8 strings and don't terminate the string when an invalid encoding is encountered, but only focus on maximum length. (r9083)
- Fix: [win9x] Clipboard paste for Windows95 (doesn't have CF_UNICODETEXT) correctly converts the input to the current locale. (r9084)
- Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop. (r9085)
- Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus. (r9086)
use them some more in win32 code. Also for the clipboard use the convert_from_fs
function instead of calling Win32 API directly. Make the static buffers in OTTD2FS
and FS2OTTD the same size (character-length wise)
into a predefined buffer insted of using the static (global) buffer. This is useful if
the converted value will be used later on; no need to copy it somewhere else to save it.
-CodeChange: [win32] Added appropiate macros WIDE_TO_MB_BUFFER, MB_TO_WIDE_BUFFER next to
existing WIDE_TO_MB and MB_TO_WIDE that only do work when UNICODE is defined, saves
#ifdefs all over the place