Commit Graph

32 Commits

Author SHA1 Message Date
tron 4a14a586e2 (svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
2005-11-13 14:54:09 +00:00
peter1138 350f0f2cdb (svn r3157) - Feature: Added patch option to link the terraform toolbar to the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars. 2005-11-09 07:25:55 +00:00
tron a227065ab7 (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron 559babcdc9 (svn r2673) Include functions.h directly, not globally via openttd.h 2005-07-22 07:02:20 +00:00
tron 3154e7148d (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 2005-06-24 12:38:35 +00:00
Darkvater 5fed47964e (svn r2420) - Codechange: magic number elminitation of cursorsprites. 2005-06-06 13:47:06 +00:00
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
Darkvater ab954a934a (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
- CodeChange: changed the airport gui airport-type checking. Added function GetValidAirports() that returns bitmasked availibility, is also used for checking.
- CodeChange: to check tree-planting, 2 const arrays have been moved to table/tree_land.h (type and count)
- CodeChange: added IsTownIndex() in following of IsStationIndex(), etc.
- Fix (regression): road tunnels did not work anymore, forgot that their type was 0x200 (documented now)
2005-05-09 22:33:00 +00:00
tron 204d08140a (svn r1867) Include tables/sprites.h only in files which need it 2005-02-13 11:18:02 +00:00
truelight e9c93f9c0c (svn r1817) -Codechange: Moved depot-functions to depot.c
-Codechange: Added wrappers around depot-access (GetDepot no exists)
-Codechange: Made depot-functions a bit more logic (no longer 
GetDepotByTile crashes your game when you request it on a non-depot tile)
-Add: made depots dynamic (yes, 64k depots are possible now)
2005-02-06 10:18:47 +00:00
darkvater 1a92141896 (svn r1617) -Fix: Ugly hack to only call ResetObjectToPlaceon childwindows of build-toolbar if the window is closed manually (with 'X'); if not checked ResetObjectToPlace is called twice resulting in undesired actions (eg. clicked button is unclicked immediately). 2005-01-23 15:25:17 +00:00
tron 44f48ce915 (svn r1610) Remove trailing whitespace (last time ever, i hope) 2005-01-23 13:09:35 +00:00
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 2005-01-22 20:23:18 +00:00
celestar f0e616ea2b (svn r1573) -Fix: Station and depot building mode is now terminated if the
corresponding windows are closed [ 1104277 ]
2005-01-20 08:36:15 +00:00
tron 3279a7c9a2 (svn r1520) Trim 134 (!) lines with trailing whitespace ): 2005-01-15 08:58:31 +00:00
dominik bfc670b4d9 (svn r1435) Fix: [ 1094092 ] Toolbars accessible via keyboard in spectator mode 2005-01-08 20:55:21 +00:00
celestar 90871eeb9e (svn r1425) Added hotkeys for dock and airport toolbar 2005-01-08 09:40:22 +00:00
truelight a94fe04a9a (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
darkvater ffed7d6834 (svn r1262) -Fix: [1088996] kill some warnings for MinGW (luzi82) 2004-12-23 20:23:05 +00:00
dominik 60052ffb45 (svn r1254) - Fix: [ 993500 ] High bridge rendering error
- Changed button to open landscaping toolbar
2004-12-23 18:14:12 +00:00
darkvater 222d6ca952 (svn r1212) -Feature: sticky windows all build-toolbars 2004-12-22 00:18:40 +00:00
celestar d9199657c1 (svn r1207) -Fix: Compiler warning due to the modified catchment areas 2004-12-21 19:07:23 +00:00
tron 765ecfed84 (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 2004-12-15 22:18:54 +00:00
dominik 6d8a0c52f5 (svn r1030) Some toolbar icons are arranged differently:
- Landscaping buttons have to be accessed from the landscaping toolbar
 - Landscaping toolbar can be opened from all other toolbars
 - The order of buttons in the docks toolbar now matches the other toolbars
 - Landscaping toolbar has new keyboard shortcuts
2004-12-12 17:42:04 +00:00
Celestar 5b0743d66b (svn r979) Allow more realistically sized catchment areas 2004-12-08 15:46:13 +00:00
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00
tron e56c3cddd8 (svn r925) Use sound enums
Also play the correct sound when a toyland road vehicle breaks down
2004-12-04 09:26:39 +00:00
tron acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
tron d641175e3c (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
2004-11-05 23:12:33 +00:00
truelight eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 2004-09-10 19:02:27 +00:00
darkvater 56435c8775 (svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-07 21:48:09 +00:00
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00