- Show the activated status of the GRF after pressing apply in window (r8094)
- Add the ability to load savegames without matching grf's.
*NOTE*: currently this feature is different from trunk in behaviour as it does NOT
allow you to load savegames with MISSING grfs only compatible (matching GRFID, non-
matching MD5SUM).
- OS/2 compilation with GCC (thanks to Paul Smedley and TrueBrain for help) (r8042)
- [win32] *nprintf functions are broken, 'len = count' wasn't handled (r8089, r8090)
- MSVC solution files will make openttd THE startup project (r8112)
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
- CodeChange: added str_validate(char *str) function that checks if a string contains only printable characters and if not, replaces those characters by question marks. Also move IsValidAsciiChar() to string.h