Commit Graph

67 Commits

Author SHA1 Message Date
rubidium e779c56e31 (svn r15989) -Fix (r15987: segfault due to uninitialised sockets. 2009-04-08 21:03:00 +00:00
rubidium 08e37a6f10 (svn r15987) -Fix: make the master socket only listen on the IP the server is bound to. 2009-04-08 19:36:51 +00:00
rubidium 080095ade5 (svn r15984) -Codechange: prepare the UDP receiver to process multiple types of returned server lists. 2009-04-08 17:51:04 +00:00
rubidium 1eb4aa971e (svn r15975) -Codechange: register each of the IPs we have bound to to the masterserver 2009-04-08 00:26:49 +00:00
rubidium 2a6e9288fd (svn r15971) -Codechange: make it possible for UDP socket handlers to bind to multiple sockets. 2009-04-07 20:27:13 +00:00
rubidium 82f8badc07 (svn r15969) -Codechange: make the list of broadcast addresses virtually unlimited. 2009-04-07 19:06:36 +00:00
rubidium 0678cb561d (svn r15961) -Codechange: prepare the 'client' side for receiving 'session keys' from the masterserver so servers can register with multiple IPs as the same server. 2009-04-05 19:43:41 +00:00
rubidium 5386fe1a1c (svn r15932) -Codechange: show ip:port as (fallback) servername instead of only the ip. This way you can clearly see there aren't any duplicates. 2009-04-03 12:54:38 +00:00
rubidium 11723c40b2 (svn r15926) -Codechange: make the broadcast IP list less AF dependent. 2009-04-03 11:02:41 +00:00
rubidium 47602d7b60 (svn r15925) -Codechange: remove _network_server_bind_ip as it's pretty AF dependant. 2009-04-03 10:29:56 +00:00
rubidium 632d74c6b1 (svn r15922) -Codechange: unify the ways to listen on a socket 2009-04-03 01:24:52 +00:00
rubidium c5160c7c8e (svn r15917) -Codechange: remove the latest traces of NetworkAddress::GetIP. 2009-04-02 20:39:30 +00:00
rubidium 1e205e01b8 (svn r15916) -Codechange: let the network game list use NetworkAddress 2009-04-02 20:17:46 +00:00
rubidium c0c6e07081 (svn r15915) -Codechange: let the udp code use NetworkAddress. 2009-04-02 19:21:26 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium 28a641066e (svn r15163) -Change/Fix: use a non-blocking method to resolve the hostname and connect to game servers. 2009-01-20 11:28:18 +00:00
rubidium 6a3aaef486 (svn r15159) -Fix: move the UDP queries that resolve a hostname into threads so they don't freeze OpenTTD when for example the network connection got severed. Thanks to glx for writing the mutex implementation for Windows. 2009-01-20 03:44:43 +00:00
rubidium 5f3772a42c (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 2009-01-20 01:32:06 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium ece37ca2c0 (svn r14731) -Fix: don't initialise UDP multiple times without closing it. 2008-12-23 20:58:03 +00:00
rubidium abc903d625 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 2008-12-22 18:40:57 +00:00
skidd13 706dd0f86c (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 2008-11-02 11:20:15 +00:00
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium c88cb1daa0 (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 2008-08-04 12:56:38 +00:00
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium 60a6582590 (svn r13713) -Fix: possible crash on creating a network packet. 2008-07-17 11:47:57 +00:00
rubidium 657bbf305e (svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
2008-06-09 12:17:01 +00:00
rubidium abf2b0efc3 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
2008-06-03 08:04:35 +00:00
rubidium 2f3b88ef9a (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
rubidium c33164831d (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 2008-05-29 20:21:28 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 8c9cc415e3 (svn r13255) -Codechange: move _opt to _settings. 2008-05-25 22:36:44 +00:00
glx e48a351f8e (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 2008-05-08 13:20:54 +00:00
maedhros 8da41ec62e (svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address. 2008-05-06 10:31:50 +00:00
rubidium acafc26426 (svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs). 2008-04-18 04:54:09 +00:00
rubidium e9661fb420 (svn r12574) -Fix: binding to a specific IP could cause OpenTTD to not register properly with the masterserver if one has multiple external interfaces. 2008-04-04 21:09:28 +00:00
rubidium dc87b05e8c (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium ac528411df (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
rubidium a3ccdcea36 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
rubidium 2786d789a1 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium b3f6c0734b (svn r11694) -Codechange: move more endianness related stuff to endian_func.hpp. 2007-12-25 13:28:09 +00:00
skidd13 eeaa348f8b (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
peter1138 06986b7744 (svn r10736) -Fix: Correct all mispellings of 'successful'. 2007-07-30 13:36:09 +00:00
rubidium fda75ae603 (svn r10694) -Codechange: update the server information in the game list every once in a while so the information stays fairly up-to-date when you are looking through the servers. 2007-07-26 09:53:58 +00:00
rubidium a775cdc03a (svn r10352) -Fix: the network did not request the newgrf names of newgrfs that it couldn't find; it only wanted to request the newgrf names of newgrfs that where available locally and than were called "<Unknown>". 2007-06-27 10:02:55 +00:00
rubidium ce91598e3c (svn r10313) -Fix (r8546): value for password "protected" was sent toggled for UDP packets, i.e. unpassworded companies showed up passworded and vice versa. 2007-06-24 22:18:46 +00:00
rubidium 6402d00190 (svn r10298) -Fix [FS#903]: show the subdirectory below the default data directory in this filename in the newgrf list. The directory was removed in r9560 because then it used to full path instead of the path relative to the data directory, but since the inclusion of "search paths" that is not necessary anymore. 2007-06-23 21:12:09 +00:00