rubidium
9e8db65223
(svn r21888) -Codechange: remove some unneeded (for the AI header) headers from some AI headers, reducing the include tree
2011-01-22 10:33:16 +00:00
alberth
b633ffaa1d
(svn r21571) -Codechange: Having a break after a return is no good.
2010-12-21 15:23:54 +00:00
rubidium
e356cb9405
(svn r20281) -Codechange: unify case scope closure + break coding style
2010-08-01 18:53:30 +00:00
frosch
d01f5e9e7e
(svn r17898) -Fix: [NoAI] Improve behaviour of (AIEngine|AIEventEnginePreview)::GetCargoType() and AIEngine::CanRefitCargo() wrt. articulated vehicles.
2009-10-28 20:15:46 +00:00
frosch
9a9d0ee7c0
(svn r17728) -Cleanup: Remove some more unneeded/unused parameters.
2009-10-06 19:52:38 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
4c84db1636
(svn r17345) -Fix [FS#2769]: one wasn't offered to take over bankrupt companies anymore; caused by the introduction NoAI, although NewAI had the same problem too.
2009-09-01 12:57:04 +00:00
rubidium
4abf4602e7
(svn r17344) -Codechange: splash of coding style over ai_event_types.*
2009-09-01 12:33:17 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
frosch
1e09854cb7
(svn r16679) -Codechange: Let GetCapacityOfArticulatedParts() return a CargoArray instead of a pointer to a static array.
2009-06-27 21:36:04 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
yexo
660f90d37b
(svn r16151) -Codechange: move some includes around to prevent including half the AI api in non-noai related code.
2009-04-25 23:51:15 +00:00
frosch
6dd04a9a78
(svn r15763) -Codechange/Fix: Add Engine::GetDisplayDefaultCapacity() and use it everywhere, so CB 36 is also used everywhere.
2009-03-18 19:32:13 +00:00
frosch
fa35dc10e5
(svn r15705) -Fix: Do not show passenger-/mail-capacity if the aircraft carries only cargo.
2009-03-13 23:49:12 +00:00
frosch
d3850e101c
(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
...
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
yexo
5a5bc8ab52
(svn r15487) -Change [API CHANGE]: Remove the never implemented function AIEventVehicleCrashed::CloneCrashedVehicle.
2009-02-14 21:13:45 +00:00
frosch
de9a6fc90b
(svn r15308) -Codechange: Deduplicate km-ish/h -> mph conversions.
2009-02-01 17:14:39 +00:00
frosch
c28c4c1986
(svn r15306) -Codechange: Deduplicate code by adding Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them)
2009-02-01 16:10:06 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
glx
c1cf3934fa
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
glx
e8b5f49861
(svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company
2009-01-24 20:14:15 +00:00
truebrain
3abb8abd07
(svn r15123) -Fix [NoAI]: 'const char *' implies that the return value should not be free'd, which is should .. so make them 'char *'
2009-01-17 15:31:30 +00:00
truebrain
b8d2049bc4
(svn r15102) -Fix (r15101): somehow makedepend fucked up (patch by Yexo)
2009-01-16 00:27:22 +00:00
truebrain
a3dd7506d3
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00