/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file articulated_vehicles.h Functions related to articulated vehicles. */ #ifndef ARTICULATED_VEHICLES_H #define ARTICULATED_VEHICLES_H #include "vehicle_type.h" #include "engine_type.h" uint CountArticulatedParts(EngineID engine_type, bool purchase_window); CargoArray GetCapacityOfArticulatedParts(EngineID engine); CargoTypes GetCargoTypesOfArticulatedParts(EngineID engine); void AddArticulatedParts(Vehicle *first); void GetArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type, CargoTypes *union_mask, CargoTypes *intersection_mask); CargoTypes GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type); CargoTypes GetCargoTypesOfArticulatedVehicle(const Vehicle *v, CargoID *cargo_type); bool IsArticulatedVehicleRefittable(EngineID engine); bool IsArticulatedEngine(EngineID engine_type); void CheckConsistencyOfArticulatedVehicle(const Vehicle *v); #endif /* ARTICULATED_VEHICLES_H */