/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** * @file base_media_func.h Generic function implementations for base data (graphics, sounds). * @note You should _never_ include this file due to the SET_TYPE define. */ #include "base_media_base.h" #include "debug.h" #include "ini_type.h" #include "string_func.h" #include "error_func.h" extern void CheckExternalFiles(); /** * Try to read a single piece of metadata and return false if it doesn't exist. * @param name the name of the item to fetch. */ #define fetch_metadata(name) \ item = metadata->GetItem(name); \ if (item == nullptr || !item->value.has_value() || item->value->empty()) { \ Debug(grf, 0, "Base " SET_TYPE "set detail loading: {} field missing.", name); \ Debug(grf, 0, " Is {} readable for the user running OpenTTD?", full_filename); \ return false; \ } /** * Read the set information from a loaded ini. * @param ini the ini to read from * @param path the path to this ini file (for filenames) * @param full_filename the full filename of the loaded file (for error reporting purposes) * @param allow_empty_filename empty filenames are valid * @return true if loading was successful. */ template bool BaseSet::FillSetDetails(const IniFile &ini, const std::string &path, const std::string &full_filename, bool allow_empty_filename) { const IniGroup *metadata = ini.GetGroup("metadata"); if (metadata == nullptr) { Debug(grf, 0, "Base " SET_TYPE "set detail loading: metadata missing."); Debug(grf, 0, " Is {} readable for the user running OpenTTD?", full_filename); return false; } const IniItem *item; fetch_metadata("name"); this->name = *item->value; fetch_metadata("description"); this->description[std::string{}] = *item->value; item = metadata->GetItem("url"); if (item != nullptr) this->url = *item->value; /* Add the translations of the descriptions too. */ for (const IniItem &titem : metadata->items) { if (titem.name.compare(0, 12, "description.") != 0) continue; this->description[titem.name.substr(12)] = titem.value.value_or(""); } fetch_metadata("shortname"); for (uint i = 0; (*item->value)[i] != '\0' && i < 4; i++) { this->shortname |= ((uint8_t)(*item->value)[i]) << (i * 8); } fetch_metadata("version"); this->version = atoi(item->value->c_str()); item = metadata->GetItem("fallback"); this->fallback = (item != nullptr && item->value && *item->value != "0" && *item->value != "false"); /* For each of the file types we want to find the file, MD5 checksums and warning messages. */ const IniGroup *files = ini.GetGroup("files"); const IniGroup *md5s = ini.GetGroup("md5s"); const IniGroup *origin = ini.GetGroup("origin"); for (uint i = 0; i < Tnum_files; i++) { MD5File *file = &this->files[i]; /* Find the filename first. */ item = files != nullptr ? files->GetItem(BaseSet::file_names[i]) : nullptr; if (item == nullptr || (!item->value.has_value() && !allow_empty_filename)) { Debug(grf, 0, "No " SET_TYPE " file for: {} (in {})", BaseSet::file_names[i], full_filename); return false; } if (!item->value.has_value()) { file->filename.clear(); /* If we list no file, that file must be valid */ this->valid_files++; this->found_files++; continue; } const std::string &filename = item->value.value(); file->filename = path + filename; /* Then find the MD5 checksum */ item = md5s != nullptr ? md5s->GetItem(filename) : nullptr; if (item == nullptr || !item->value.has_value()) { Debug(grf, 0, "No MD5 checksum specified for: {} (in {})", filename, full_filename); return false; } const char *c = item->value->c_str(); for (size_t i = 0; i < file->hash.size() * 2; i++, c++) { uint j; if ('0' <= *c && *c <= '9') { j = *c - '0'; } else if ('a' <= *c && *c <= 'f') { j = *c - 'a' + 10; } else if ('A' <= *c && *c <= 'F') { j = *c - 'A' + 10; } else { Debug(grf, 0, "Malformed MD5 checksum specified for: {} (in {})", filename, full_filename); return false; } if (i % 2 == 0) { file->hash[i / 2] = j << 4; } else { file->hash[i / 2] |= j; } } /* Then find the warning message when the file's missing */ item = origin != nullptr ? origin->GetItem(filename) : nullptr; if (item == nullptr) item = origin != nullptr ? origin->GetItem("default") : nullptr; if (item == nullptr || !item->value.has_value()) { Debug(grf, 1, "No origin warning message specified for: {}", filename); file->missing_warning.clear(); } else { file->missing_warning = item->value.value(); } file->check_result = T::CheckMD5(file, BASESET_DIR); switch (file->check_result) { case MD5File::CR_UNKNOWN: break; case MD5File::CR_MATCH: this->valid_files++; this->found_files++; break; case MD5File::CR_MISMATCH: Debug(grf, 1, "MD5 checksum mismatch for: {} (in {})", filename, full_filename); this->found_files++; break; case MD5File::CR_NO_FILE: Debug(grf, 1, "The file {} specified in {} is missing", filename, full_filename); break; } } return true; } template bool BaseMedia::AddFile(const std::string &filename, size_t basepath_length, const std::string &) { bool ret = false; Debug(grf, 1, "Checking {} for base " SET_TYPE " set", filename); Tbase_set *set = new Tbase_set(); IniFile ini{}; std::string path{ filename, basepath_length }; ini.LoadFromDisk(path, BASESET_DIR); auto psep = path.rfind(PATHSEPCHAR); if (psep != std::string::npos) { path.erase(psep + 1); } else { path.clear(); } if (set->FillSetDetails(ini, path, filename)) { Tbase_set *duplicate = nullptr; for (Tbase_set *c = BaseMedia::available_sets; c != nullptr; c = c->next) { if (c->name == set->name || c->shortname == set->shortname) { duplicate = c; break; } } if (duplicate != nullptr) { /* The more complete set takes precedence over the version number. */ if ((duplicate->valid_files == set->valid_files && duplicate->version >= set->version) || duplicate->valid_files > set->valid_files) { Debug(grf, 1, "Not adding {} ({}) as base " SET_TYPE " set (duplicate, {})", set->name, set->version, duplicate->valid_files > set->valid_files ? "less valid files" : "lower version"); set->next = BaseMedia::duplicate_sets; BaseMedia::duplicate_sets = set; } else { Tbase_set **prev = &BaseMedia::available_sets; while (*prev != duplicate) prev = &(*prev)->next; *prev = set; set->next = duplicate->next; /* Keep baseset configuration, if compatible */ set->CopyCompatibleConfig(*duplicate); /* If the duplicate set is currently used (due to rescanning this can happen) * update the currently used set to the new one. This will 'lie' about the * version number until a new game is started which isn't a big problem */ if (BaseMedia::used_set == duplicate) BaseMedia::used_set = set; Debug(grf, 1, "Removing {} ({}) as base " SET_TYPE " set (duplicate, {})", duplicate->name, duplicate->version, duplicate->valid_files < set->valid_files ? "less valid files" : "lower version"); duplicate->next = BaseMedia::duplicate_sets; BaseMedia::duplicate_sets = duplicate; ret = true; } } else { Tbase_set **last = &BaseMedia::available_sets; while (*last != nullptr) last = &(*last)->next; *last = set; ret = true; } if (ret) { Debug(grf, 1, "Adding {} ({}) as base " SET_TYPE " set", set->name, set->version); } } else { delete set; } return ret; } /** * Set the set to be used. * @param set the set to use * @return true if it could be loaded */ template /* static */ bool BaseMedia::SetSet(const Tbase_set *set) { if (set == nullptr) { if (!BaseMedia::DetermineBestSet()) return false; } else { BaseMedia::used_set = set; } CheckExternalFiles(); return true; } /** * Set the set to be used. * @param name of the set to use * @return true if it could be loaded */ template /* static */ bool BaseMedia::SetSetByName(const std::string &name) { if (name.empty()) { return SetSet(nullptr); } for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) { if (name == s->name) { return SetSet(s); } } return false; } /** * Set the set to be used. * @param shortname of the set to use * @return true if it could be loaded */ template /* static */ bool BaseMedia::SetSetByShortname(uint32_t shortname) { if (shortname == 0) { return SetSet(nullptr); } for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) { if (shortname == s->shortname) { return SetSet(s); } } return false; } /** * Returns a list with the sets. * @param output_iterator The iterator to write the string to. */ template /* static */ void BaseMedia::GetSetsList(std::back_insert_iterator &output_iterator) { fmt::format_to(output_iterator, "List of " SET_TYPE " sets:\n"); for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) { fmt::format_to(output_iterator, "{:>18}: {}", s->name, s->GetDescription({})); int invalid = s->GetNumInvalid(); if (invalid != 0) { int missing = s->GetNumMissing(); if (missing == 0) { fmt::format_to(output_iterator, " ({} corrupt file{})\n", invalid, invalid == 1 ? "" : "s"); } else { fmt::format_to(output_iterator, " (unusable: {} missing file{})\n", missing, missing == 1 ? "" : "s"); } } else { fmt::format_to(output_iterator, "\n"); } } fmt::format_to(output_iterator, "\n"); } #include "network/core/tcp_content_type.h" template const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const Tbase_set *s) { for (; s != nullptr; s = s->next) { if (s->GetNumMissing() != 0) continue; if (s->shortname != ci->unique_id) continue; if (!md5sum) return s->files[0].filename.c_str(); MD5Hash md5; for (uint i = 0; i < Tbase_set::NUM_FILES; i++) { md5 ^= s->files[i].hash; } if (md5 == ci->md5sum) return s->files[0].filename.c_str(); } return nullptr; } template /* static */ bool BaseMedia::HasSet(const ContentInfo *ci, bool md5sum) { return (TryGetBaseSetFile(ci, md5sum, BaseMedia::available_sets) != nullptr) || (TryGetBaseSetFile(ci, md5sum, BaseMedia::duplicate_sets) != nullptr); } /** * Count the number of available graphics sets. * @return the number of sets */ template /* static */ int BaseMedia::GetNumSets() { int n = 0; for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) { if (s != BaseMedia::used_set && s->GetNumMissing() != 0) continue; n++; } return n; } /** * Get the index of the currently active graphics set * @return the current set's index */ template /* static */ int BaseMedia::GetIndexOfUsedSet() { int n = 0; for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) { if (s == BaseMedia::used_set) return n; if (s->GetNumMissing() != 0) continue; n++; } return -1; } /** * Get the name of the graphics set at the specified index * @return the name of the set */ template /* static */ const Tbase_set *BaseMedia::GetSet(int index) { for (const Tbase_set *s = BaseMedia::available_sets; s != nullptr; s = s->next) { if (s != BaseMedia::used_set && s->GetNumMissing() != 0) continue; if (index == 0) return s; index--; } FatalError("Base" SET_TYPE "::GetSet(): index {} out of range", index); } /** * Return the used set. * @return the used set. */ template /* static */ const Tbase_set *BaseMedia::GetUsedSet() { return BaseMedia::used_set; } /** * Return the available sets. * @return The available sets. */ template /* static */ Tbase_set *BaseMedia::GetAvailableSets() { return BaseMedia::available_sets; } /** * Force instantiation of methods so we don't get linker errors. * @param repl_type the type of the BaseMedia to instantiate * @param set_type the type of the BaseSet to instantiate */ #define INSTANTIATE_BASE_MEDIA_METHODS(repl_type, set_type) \ template const char *repl_type::GetExtension(); \ template bool repl_type::AddFile(const std::string &filename, size_t pathlength, const std::string &tar_filename); \ template bool repl_type::HasSet(const struct ContentInfo *ci, bool md5sum); \ template bool repl_type::SetSet(const set_type *set); \ template bool repl_type::SetSetByName(const std::string &name); \ template bool repl_type::SetSetByShortname(uint32_t shortname); \ template void repl_type::GetSetsList(std::back_insert_iterator &output_iterator); \ template int repl_type::GetNumSets(); \ template int repl_type::GetIndexOfUsedSet(); \ template const set_type *repl_type::GetSet(int index); \ template const set_type *repl_type::GetUsedSet(); \ template bool repl_type::DetermineBestSet(); \ template set_type *repl_type::GetAvailableSets(); \ template const char *TryGetBaseSetFile(const ContentInfo *ci, bool md5sum, const set_type *s);