/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file 32bpp_anim.hpp A partially SSE2 32 bpp blitter with animation support. */ #ifndef BLITTER_32BPP_SSE2_ANIM_HPP #define BLITTER_32BPP_SSE2_ANIM_HPP #ifdef WITH_SSE #ifndef SSE_VERSION #define SSE_VERSION 2 #endif #ifndef SSE_TARGET #define SSE_TARGET "sse2" #endif #ifndef FULL_ANIMATION #define FULL_ANIMATION 1 #endif #include "32bpp_anim.hpp" #include "32bpp_sse2.hpp" /** A partially 32 bpp blitter with palette animation. */ class Blitter_32bppSSE2_Anim : public Blitter_32bppAnim { public: void PaletteAnimate(const Palette &palette) override; std::string_view GetName() override { return "32bpp-sse2-anim"; } }; /** Factory for the partially 32bpp blitter with animation. */ class FBlitter_32bppSSE2_Anim : public BlitterFactory { public: FBlitter_32bppSSE2_Anim() : BlitterFactory("32bpp-sse2-anim", "32bpp partially SSE2 Animation Blitter (palette animation)", HasCPUIDFlag(1, 3, 26)) {} Blitter *CreateInstance() override { return new Blitter_32bppSSE2_Anim(); } }; #endif /* WITH_SSE */ #endif /* BLITTER_32BPP_ANIM_HPP */