/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file 32bpp_base.cpp Implementation of base for 32 bpp blitters. */ #include "../stdafx.h" #include "32bpp_base.hpp" #include "common.hpp" #include "../safeguards.h" void *Blitter_32bppBase::MoveTo(void *video, int x, int y) { return (uint32_t *)video + x + y * _screen.pitch; } void Blitter_32bppBase::SetPixel(void *video, int x, int y, uint8_t colour) { *((Colour *)video + x + y * _screen.pitch) = LookupColourInPalette(colour); } void Blitter_32bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) { const Colour c = LookupColourInPalette(colour); this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) { *((Colour *)video + x + y * _screen.pitch) = c; }); } void Blitter_32bppBase::DrawRect(void *video, int width, int height, uint8_t colour) { Colour colour32 = LookupColourInPalette(colour); do { Colour *dst = (Colour *)video; for (int i = width; i > 0; i--) { *dst = colour32; dst++; } video = (uint32_t *)video + _screen.pitch; } while (--height); } void Blitter_32bppBase::CopyFromBuffer(void *video, const void *src, int width, int height) { uint32_t *dst = (uint32_t *)video; const uint32_t *usrc = (const uint32_t *)src; for (; height > 0; height--) { memcpy(dst, usrc, width * sizeof(uint32_t)); usrc += width; dst += _screen.pitch; } } void Blitter_32bppBase::CopyToBuffer(const void *video, void *dst, int width, int height) { uint32_t *udst = (uint32_t *)dst; const uint32_t *src = (const uint32_t *)video; for (; height > 0; height--) { memcpy(udst, src, width * sizeof(uint32_t)); src += _screen.pitch; udst += width; } } void Blitter_32bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) { uint32_t *udst = (uint32_t *)dst; const uint32_t *src = (const uint32_t *)video; for (; height > 0; height--) { memcpy(udst, src, width * sizeof(uint32_t)); src += _screen.pitch; udst += dst_pitch; } } void Blitter_32bppBase::ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) { const uint32_t *src; uint32_t *dst; if (scroll_y > 0) { /* Calculate pointers */ dst = (uint32_t *)video + left + (top + height - 1) * _screen.pitch; src = dst - scroll_y * _screen.pitch; /* Decrease height and increase top */ top += scroll_y; height -= scroll_y; assert(height > 0); /* Adjust left & width */ if (scroll_x >= 0) { dst += scroll_x; left += scroll_x; width -= scroll_x; } else { src -= scroll_x; width += scroll_x; } for (int h = height; h > 0; h--) { memcpy(dst, src, width * sizeof(uint32_t)); src -= _screen.pitch; dst -= _screen.pitch; } } else { /* Calculate pointers */ dst = (uint32_t *)video + left + top * _screen.pitch; src = dst - scroll_y * _screen.pitch; /* Decrease height. (scroll_y is <=0). */ height += scroll_y; assert(height > 0); /* Adjust left & width */ if (scroll_x >= 0) { dst += scroll_x; left += scroll_x; width -= scroll_x; } else { src -= scroll_x; width += scroll_x; } /* the y-displacement may be 0 therefore we have to use memmove, * because source and destination may overlap */ for (int h = height; h > 0; h--) { memmove(dst, src, width * sizeof(uint32_t)); src += _screen.pitch; dst += _screen.pitch; } } } size_t Blitter_32bppBase::BufferSize(uint width, uint height) { return sizeof(uint32_t) * width * height; } void Blitter_32bppBase::PaletteAnimate(const Palette &) { /* By default, 32bpp doesn't have palette animation */ } Colour Blitter_32bppBase::ReallyAdjustBrightness(Colour colour, uint8_t brightness) { assert(DEFAULT_BRIGHTNESS == 1 << 7); uint64_t combined = (((uint64_t) colour.r) << 32) | (((uint64_t) colour.g) << 16) | ((uint64_t) colour.b); combined *= brightness; uint16_t r = GB(combined, 39, 9); uint16_t g = GB(combined, 23, 9); uint16_t b = GB(combined, 7, 9); if ((combined & 0x800080008000L) == 0L) { return Colour(r, g, b, colour.a); } uint16_t ob = 0; /* Sum overbright */ if (r > 255) ob += r - 255; if (g > 255) ob += g - 255; if (b > 255) ob += b - 255; /* Reduce overbright strength */ ob /= 2; return Colour( r >= 255 ? 255 : std::min(r + ob * (255 - r) / 256, 255), g >= 255 ? 255 : std::min(g + ob * (255 - g) / 256, 255), b >= 255 ? 255 : std::min(b + ob * (255 - b) / 256, 255), colour.a); } Blitter::PaletteAnimation Blitter_32bppBase::UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_NONE; }