/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file bridge_map.h Map accessor functions for bridges. */ #ifndef BRIDGE_MAP_H #define BRIDGE_MAP_H #include "rail_map.h" #include "road_map.h" #include "bridge.h" #include "water_map.h" /** * Checks if this is a bridge, instead of a tunnel * @param t The tile to analyze * @pre IsTileType(t, MP_TUNNELBRIDGE) * @return true if the structure is a bridge one */ inline bool IsBridge(Tile t) { assert(IsTileType(t, MP_TUNNELBRIDGE)); return HasBit(t.m5(), 7); } /** * checks if there is a bridge on this tile * @param t The tile to analyze * @return true if a bridge is present */ inline bool IsBridgeTile(Tile t) { return IsTileType(t, MP_TUNNELBRIDGE) && IsBridge(t); } /** * checks if a bridge is set above the ground of this tile * @param t The tile to analyze * @return true if a bridge is detected above */ inline bool IsBridgeAbove(Tile t) { return GB(t.type(), 2, 2) != 0; } /** * Determines the type of bridge on a tile * @param t The tile to analyze * @pre IsBridgeTile(t) * @return The bridge type */ inline BridgeType GetBridgeType(Tile t) { assert(IsBridgeTile(t)); return GB(t.m6(), 2, 4); } /** * Get the axis of the bridge that goes over the tile. Not the axis or the ramp. * @param t The tile to analyze * @pre IsBridgeAbove(t) * @return the above mentioned axis */ inline Axis GetBridgeAxis(Tile t) { assert(IsBridgeAbove(t)); return (Axis)(GB(t.type(), 2, 2) - 1); } TileIndex GetNorthernBridgeEnd(TileIndex t); TileIndex GetSouthernBridgeEnd(TileIndex t); TileIndex GetOtherBridgeEnd(TileIndex t); int GetBridgeHeight(TileIndex tile); /** * Get the height ('z') of a bridge in pixels. * @param tile the bridge ramp tile to get the bridge height from * @return the height of the bridge in pixels */ inline int GetBridgePixelHeight(TileIndex tile) { return GetBridgeHeight(tile) * TILE_HEIGHT; } /** * Remove the bridge over the given axis. * @param t the tile to remove the bridge from * @param a the axis of the bridge to remove */ inline void ClearSingleBridgeMiddle(Tile t, Axis a) { ClrBit(t.type(), 2 + a); } /** * Removes bridges from the given, that is bridges along the X and Y axis. * @param t the tile to remove the bridge from */ inline void ClearBridgeMiddle(Tile t) { ClearSingleBridgeMiddle(t, AXIS_X); ClearSingleBridgeMiddle(t, AXIS_Y); } /** * Set that there is a bridge over the given axis. * @param t the tile to add the bridge to * @param a the axis of the bridge to add */ inline void SetBridgeMiddle(Tile t, Axis a) { SetBit(t.type(), 2 + a); } /** * Generic part to make a bridge ramp for both roads and rails. * @param t the tile to make a bridge ramp * @param o the new owner of the bridge ramp * @param bridgetype the type of bridge this bridge ramp belongs to * @param d the direction this ramp must be facing * @param tt the transport type of the bridge * @note this function should not be called directly. */ inline void MakeBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDirection d, TransportType tt) { SetTileType(t, MP_TUNNELBRIDGE); SetTileOwner(t, o); SetDockingTile(t, false); t.m2() = 0; t.m3() = 0; t.m4() = INVALID_ROADTYPE; t.m5() = 1 << 7 | tt << 2 | d; SB(t.m6(), 2, 4, bridgetype); t.m7() = 0; t.m8() = INVALID_ROADTYPE << 6; } /** * Make a bridge ramp for roads. * @param t the tile to make a bridge ramp * @param o the new owner of the bridge ramp * @param owner_road the new owner of the road on the bridge * @param owner_tram the new owner of the tram on the bridge * @param bridgetype the type of bridge this bridge ramp belongs to * @param d the direction this ramp must be facing * @param road_rt the road type of the bridge * @param tram_rt the tram type of the bridge */ inline void MakeRoadBridgeRamp(Tile t, Owner o, Owner owner_road, Owner owner_tram, BridgeType bridgetype, DiagDirection d, RoadType road_rt, RoadType tram_rt) { MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_ROAD); SetRoadOwner(t, RTT_ROAD, owner_road); if (owner_tram != OWNER_TOWN) SetRoadOwner(t, RTT_TRAM, owner_tram); SetRoadTypes(t, road_rt, tram_rt); } /** * Make a bridge ramp for rails. * @param t the tile to make a bridge ramp * @param o the new owner of the bridge ramp * @param bridgetype the type of bridge this bridge ramp belongs to * @param d the direction this ramp must be facing * @param rt the rail type of the bridge */ inline void MakeRailBridgeRamp(Tile t, Owner o, BridgeType bridgetype, DiagDirection d, RailType rt) { MakeBridgeRamp(t, o, bridgetype, d, TRANSPORT_RAIL); SetRailType(t, rt); } /** * Make a bridge ramp for aqueducts. * @param t the tile to make a bridge ramp * @param o the new owner of the bridge ramp * @param d the direction this ramp must be facing */ inline void MakeAqueductBridgeRamp(Tile t, Owner o, DiagDirection d) { MakeBridgeRamp(t, o, 0, d, TRANSPORT_WATER); } #endif /* BRIDGE_MAP_H */