/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file cheat_type.h Types related to cheating. */ #ifndef CHEAT_TYPE_H #define CHEAT_TYPE_H /** * Info about each of the cheats. */ struct Cheat { bool been_used; ///< has this cheat been used before? bool value; ///< tells if the bool cheat is active or not }; /** * WARNING! Do _not_ remove entries in Cheats struct or change the order * of the existing ones! Would break downward compatibility. * Only add new entries at the end of the struct! */ struct Cheats { Cheat magic_bulldozer; ///< dynamite industries, objects Cheat switch_company; ///< change to another company Cheat money; ///< get rich or poor Cheat crossing_tunnels; ///< allow tunnels that cross each other Cheat no_jetcrash; ///< no jet will crash on small airports anymore Cheat change_date; ///< changes date ingame Cheat setup_prod; ///< setup raw-material production in game Cheat edit_max_hl; ///< edit the maximum heightlevel; this is a cheat because of the fact that it needs to reset NewGRF game state and doing so as a simple configuration breaks the expectation of many Cheat station_rating; ///< Fix station ratings at 100% }; extern Cheats _cheats; #endif /* CHEAT_TYPE_H */