/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file clear_map.h Map accessors for 'clear' tiles */ #ifndef CLEAR_MAP_H #define CLEAR_MAP_H #include "bridge_map.h" #include "industry_type.h" /** * Ground types. Valid densities in comments after the enum. */ enum ClearGround { CLEAR_GRASS = 0, ///< 0-3 CLEAR_ROUGH = 1, ///< 3 CLEAR_ROCKS = 2, ///< 3 CLEAR_FIELDS = 3, ///< 3 CLEAR_SNOW = 4, ///< 0-3 CLEAR_DESERT = 5, ///< 1,3 }; /** * Test if a tile is covered with snow. * @param t the tile to check * @pre IsTileType(t, MP_CLEAR) * @return whether the tile is covered with snow. */ inline bool IsSnowTile(Tile t) { assert(IsTileType(t, MP_CLEAR)); return HasBit(t.m3(), 4); } /** * Get the type of clear tile but never return CLEAR_SNOW. * @param t the tile to get the clear ground type of * @pre IsTileType(t, MP_CLEAR) * @return the ground type */ inline ClearGround GetRawClearGround(Tile t) { assert(IsTileType(t, MP_CLEAR)); return (ClearGround)GB(t.m5(), 2, 3); } /** * Get the type of clear tile. * @param t the tile to get the clear ground type of * @pre IsTileType(t, MP_CLEAR) * @return the ground type */ inline ClearGround GetClearGround(Tile t) { if (IsSnowTile(t)) return CLEAR_SNOW; return GetRawClearGround(t); } /** * Set the type of clear tile. * @param t the tile to set the clear ground type of * @param ct the ground type * @pre IsTileType(t, MP_CLEAR) */ inline bool IsClearGround(Tile t, ClearGround ct) { return GetClearGround(t) == ct; } /** * Get the density of a non-field clear tile. * @param t the tile to get the density of * @pre IsTileType(t, MP_CLEAR) * @return the density */ inline uint GetClearDensity(Tile t) { assert(IsTileType(t, MP_CLEAR)); return GB(t.m5(), 0, 2); } /** * Increment the density of a non-field clear tile. * @param t the tile to increment the density of * @param d the amount to increment the density with * @pre IsTileType(t, MP_CLEAR) */ inline void AddClearDensity(Tile t, int d) { assert(IsTileType(t, MP_CLEAR)); // XXX incomplete t.m5() += d; } /** * Set the density of a non-field clear tile. * @param t the tile to set the density of * @param d the new density * @pre IsTileType(t, MP_CLEAR) */ inline void SetClearDensity(Tile t, uint d) { assert(IsTileType(t, MP_CLEAR)); SB(t.m5(), 0, 2, d); } /** * Get the counter used to advance to the next clear density/field type. * @param t the tile to get the counter of * @pre IsTileType(t, MP_CLEAR) * @return the value of the counter */ inline uint GetClearCounter(Tile t) { assert(IsTileType(t, MP_CLEAR)); return GB(t.m5(), 5, 3); } /** * Increments the counter used to advance to the next clear density/field type. * @param t the tile to increment the counter of * @param c the amount to increment the counter with * @pre IsTileType(t, MP_CLEAR) */ inline void AddClearCounter(Tile t, int c) { assert(IsTileType(t, MP_CLEAR)); // XXX incomplete t.m5() += c << 5; } /** * Sets the counter used to advance to the next clear density/field type. * @param t the tile to set the counter of * @param c the amount to set the counter to * @pre IsTileType(t, MP_CLEAR) */ inline void SetClearCounter(Tile t, uint c) { assert(IsTileType(t, MP_CLEAR)); // XXX incomplete SB(t.m5(), 5, 3, c); } /** * Sets ground type and density in one go, also sets the counter to 0 * @param t the tile to set the ground type and density for * @param type the new ground type of the tile * @param density the density of the ground tile * @pre IsTileType(t, MP_CLEAR) */ inline void SetClearGroundDensity(Tile t, ClearGround type, uint density) { assert(IsTileType(t, MP_CLEAR)); // XXX incomplete t.m5() = 0 << 5 | type << 2 | density; } /** * Get the field type (production stage) of the field * @param t the field to get the type of * @pre GetClearGround(t) == CLEAR_FIELDS * @return the field type */ inline uint GetFieldType(Tile t) { assert(GetClearGround(t) == CLEAR_FIELDS); return GB(t.m3(), 0, 4); } /** * Set the field type (production stage) of the field * @param t the field to get the type of * @param f the field type * @pre GetClearGround(t) == CLEAR_FIELDS */ inline void SetFieldType(Tile t, uint f) { assert(GetClearGround(t) == CLEAR_FIELDS); // XXX incomplete SB(t.m3(), 0, 4, f); } /** * Get the industry (farm) that made the field * @param t the field to get creating industry of * @pre GetClearGround(t) == CLEAR_FIELDS * @return the industry that made the field */ inline IndustryID GetIndustryIndexOfField(Tile t) { assert(GetClearGround(t) == CLEAR_FIELDS); return(IndustryID) t.m2(); } /** * Set the industry (farm) that made the field * @param t the field to get creating industry of * @param i the industry that made the field * @pre GetClearGround(t) == CLEAR_FIELDS */ inline void SetIndustryIndexOfField(Tile t, IndustryID i) { assert(GetClearGround(t) == CLEAR_FIELDS); t.m2() = i; } /** * Is there a fence at the given border? * @param t the tile to check for fences * @param side the border to check * @pre IsClearGround(t, CLEAR_FIELDS) * @return 0 if there is no fence, otherwise the fence type */ inline uint GetFence(Tile t, DiagDirection side) { assert(IsClearGround(t, CLEAR_FIELDS)); switch (side) { default: NOT_REACHED(); case DIAGDIR_SE: return GB(t.m4(), 2, 3); case DIAGDIR_SW: return GB(t.m4(), 5, 3); case DIAGDIR_NE: return GB(t.m3(), 5, 3); case DIAGDIR_NW: return GB(t.m6(), 2, 3); } } /** * Sets the type of fence (and whether there is one) for the given border. * @param t the tile to check for fences * @param side the border to check * @param h 0 if there is no fence, otherwise the fence type * @pre IsClearGround(t, CLEAR_FIELDS) */ inline void SetFence(Tile t, DiagDirection side, uint h) { assert(IsClearGround(t, CLEAR_FIELDS)); switch (side) { default: NOT_REACHED(); case DIAGDIR_SE: SB(t.m4(), 2, 3, h); break; case DIAGDIR_SW: SB(t.m4(), 5, 3, h); break; case DIAGDIR_NE: SB(t.m3(), 5, 3, h); break; case DIAGDIR_NW: SB(t.m6(), 2, 3, h); break; } } /** * Make a clear tile. * @param t the tile to make a clear tile * @param g the type of ground * @param density the density of the grass/snow/desert etc */ inline void MakeClear(Tile t, ClearGround g, uint density) { SetTileType(t, MP_CLEAR); t.m1() = 0; SetTileOwner(t, OWNER_NONE); t.m2() = 0; t.m3() = 0; t.m4() = 0 << 5 | 0 << 2; SetClearGroundDensity(t, g, density); // Sets m5 t.m6() = 0; t.m7() = 0; t.m8() = 0; } /** * Make a (farm) field tile. * @param t the tile to make a farm field * @param field_type the 'growth' level of the field * @param industry the industry this tile belongs to */ inline void MakeField(Tile t, uint field_type, IndustryID industry) { SetTileType(t, MP_CLEAR); t.m1() = 0; SetTileOwner(t, OWNER_NONE); t.m2() = industry; t.m3() = field_type; t.m4() = 0 << 5 | 0 << 2; SetClearGroundDensity(t, CLEAR_FIELDS, 3); SB(t.m6(), 2, 4, 0); t.m7() = 0; t.m8() = 0; } /** * Make a snow tile. * @param t the tile to make snowy * @param density The density of snowiness. * @pre GetClearGround(t) != CLEAR_SNOW */ inline void MakeSnow(Tile t, uint density = 0) { assert(GetClearGround(t) != CLEAR_SNOW); SetBit(t.m3(), 4); if (GetRawClearGround(t) == CLEAR_FIELDS) { SetClearGroundDensity(t, CLEAR_GRASS, density); } else { SetClearDensity(t, density); } } /** * Clear the snow from a tile and return it to its previous type. * @param t the tile to clear of snow * @pre GetClearGround(t) == CLEAR_SNOW */ inline void ClearSnow(Tile t) { assert(GetClearGround(t) == CLEAR_SNOW); ClrBit(t.m3(), 4); SetClearDensity(t, 3); } #endif /* CLEAR_MAP_H */