/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file company_manager_face.h Functionality related to the company manager's face */ #ifndef COMPANY_MANAGER_FACE_H #define COMPANY_MANAGER_FACE_H #include "core/random_func.hpp" #include "core/bitmath_func.hpp" #include "table/sprites.h" #include "company_type.h" /** The gender/race combinations that we have faces for */ enum GenderEthnicity { GENDER_FEMALE = 0, ///< This bit set means a female, otherwise male ETHNICITY_BLACK = 1, ///< This bit set means black, otherwise white GE_WM = 0, ///< A male of Caucasian origin (white) GE_WF = 1 << GENDER_FEMALE, ///< A female of Caucasian origin (white) GE_BM = 1 << ETHNICITY_BLACK, ///< A male of African origin (black) GE_BF = 1 << ETHNICITY_BLACK | 1 << GENDER_FEMALE, ///< A female of African origin (black) GE_END, }; DECLARE_ENUM_AS_BIT_SET(GenderEthnicity) ///< See GenderRace as a bitset /** Bitgroups of the CompanyManagerFace variable */ enum CompanyManagerFaceVariable { CMFV_GENDER, CMFV_ETHNICITY, CMFV_GEN_ETHN, CMFV_HAS_MOUSTACHE, CMFV_HAS_TIE_EARRING, CMFV_HAS_GLASSES, CMFV_EYE_COLOUR, CMFV_CHEEKS, CMFV_CHIN, CMFV_EYEBROWS, CMFV_MOUSTACHE, CMFV_LIPS, CMFV_NOSE, CMFV_HAIR, CMFV_JACKET, CMFV_COLLAR, CMFV_TIE_EARRING, CMFV_GLASSES, CMFV_END, }; DECLARE_POSTFIX_INCREMENT(CompanyManagerFaceVariable) /** Information about the valid values of CompanyManagerFace bitgroups as well as the sprites to draw */ struct CompanyManagerFaceBitsInfo { uint8_t offset; ///< Offset in bits into the CompanyManagerFace uint8_t length; ///< Number of bits used in the CompanyManagerFace uint8_t valid_values[GE_END]; ///< The number of valid values per gender/ethnicity SpriteID first_sprite[GE_END]; ///< The first sprite per gender/ethnicity }; /** Lookup table for indices into the CompanyManagerFace, valid ranges and sprites */ static const CompanyManagerFaceBitsInfo _cmf_info[] = { /* Index off len WM WF BM BF WM WF BM BF * CMFV_GENDER */ { 0, 1, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< 0 = male, 1 = female /* CMFV_ETHNICITY */ { 1, 2, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< 0 = (Western-)Caucasian, 1 = African(-American)/Black /* CMFV_GEN_ETHN */ { 0, 3, { 4, 4, 4, 4 }, { 0, 0, 0, 0 } }, ///< Shortcut to get/set gender _and_ ethnicity /* CMFV_HAS_MOUSTACHE */ { 3, 1, { 2, 0, 2, 0 }, { 0, 0, 0, 0 } }, ///< Females do not have a moustache /* CMFV_HAS_TIE_EARRING */ { 3, 1, { 0, 2, 0, 2 }, { 0, 0, 0, 0 } }, ///< Draw the earring for females or not. For males the tie is always drawn. /* CMFV_HAS_GLASSES */ { 4, 1, { 2, 2, 2, 2 }, { 0, 0, 0, 0 } }, ///< Whether to draw glasses or not /* CMFV_EYE_COLOUR */ { 5, 2, { 3, 3, 1, 1 }, { 0, 0, 0, 0 } }, ///< Palette modification /* CMFV_CHEEKS */ { 0, 0, { 1, 1, 1, 1 }, { 0x325, 0x326, 0x390, 0x3B0 } }, ///< Cheeks are only indexed by their gender/ethnicity /* CMFV_CHIN */ { 7, 2, { 4, 1, 2, 2 }, { 0x327, 0x327, 0x391, 0x3B1 } }, /* CMFV_EYEBROWS */ { 9, 4, { 12, 16, 11, 16 }, { 0x32B, 0x337, 0x39A, 0x3B8 } }, /* CMFV_MOUSTACHE */ { 13, 2, { 3, 0, 3, 0 }, { 0x367, 0, 0x397, 0 } }, ///< Depends on CMFV_HAS_MOUSTACHE /* CMFV_LIPS */ { 13, 4, { 12, 10, 9, 9 }, { 0x35B, 0x351, 0x3A5, 0x3C8 } }, ///< Depends on !CMFV_HAS_MOUSTACHE /* CMFV_NOSE */ { 17, 3, { 8, 4, 4, 5 }, { 0x349, 0x34C, 0x393, 0x3B3 } }, ///< Depends on !CMFV_HAS_MOUSTACHE /* CMFV_HAIR */ { 20, 4, { 9, 5, 5, 5 }, { 0x382, 0x38B, 0x3D4, 0x3D9 } }, /* CMFV_JACKET */ { 24, 2, { 3, 3, 3, 3 }, { 0x36B, 0x378, 0x36B, 0x378 } }, /* CMFV_COLLAR */ { 26, 2, { 4, 4, 4, 4 }, { 0x36E, 0x37B, 0x36E, 0x37B } }, /* CMFV_TIE_EARRING */ { 28, 3, { 6, 3, 6, 3 }, { 0x372, 0x37F, 0x372, 0x3D1 } }, ///< Depends on CMFV_HAS_TIE_EARRING /* CMFV_GLASSES */ { 31, 1, { 2, 2, 2, 2 }, { 0x347, 0x347, 0x3AE, 0x3AE } } ///< Depends on CMFV_HAS_GLASSES }; /** Make sure the table's size is right. */ static_assert(lengthof(_cmf_info) == CMFV_END); /** * Gets the company manager's face bits for the given company manager's face variable * @param cmf the face to extract the bits from * @param cmfv the face variable to get the data of * @param ge the gender and ethnicity of the face * @pre _cmf_info[cmfv].valid_values[ge] != 0 * @return the requested bits */ inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, [[maybe_unused]] GenderEthnicity ge) { assert(_cmf_info[cmfv].valid_values[ge] != 0); return GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length); } /** * Sets the company manager's face bits for the given company manager's face variable * @param cmf the face to write the bits to * @param cmfv the face variable to write the data of * @param ge the gender and ethnicity of the face * @param val the new value * @pre val < _cmf_info[cmfv].valid_values[ge] */ inline void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, [[maybe_unused]] GenderEthnicity ge, uint val) { assert(val < _cmf_info[cmfv].valid_values[ge]); SB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length, val); } /** * Increase/Decrease the company manager's face variable by the given amount. * If the new value greater than the max value for this variable it will be set to 0. * Or is it negative (< 0) it will be set to max value. * * @param cmf the company manager face to write the bits to * @param cmfv the company manager face variable to write the data of * @param ge the gender and ethnicity of the company manager's face * @param amount the amount which change the value * * @pre 0 <= val < _cmf_info[cmfv].valid_values[ge] */ inline void IncreaseCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, int8_t amount) { int8_t val = GetCompanyManagerFaceBits(cmf, cmfv, ge) + amount; // the new value for the cmfv /* scales the new value to the correct scope */ if (val >= _cmf_info[cmfv].valid_values[ge]) { val = 0; } else if (val < 0) { val = _cmf_info[cmfv].valid_values[ge] - 1; } SetCompanyManagerFaceBits(cmf, cmfv, ge, val); // save the new value } /** * Checks whether the company manager's face bits have a valid range * @param cmf the face to extract the bits from * @param cmfv the face variable to get the data of * @param ge the gender and ethnicity of the face * @return true if and only if the bits are valid */ inline bool AreCompanyManagerFaceBitsValid(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge) { return GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length) < _cmf_info[cmfv].valid_values[ge]; } /** * Scales a company manager's face bits variable to the correct scope * @param cmfv the face variable to write the data of * @param ge the gender and ethnicity of the face * @param val the to value to scale * @pre val < (1U << _cmf_info[cmfv].length), i.e. val has a value of 0..2^(bits used for this variable)-1 * @return the scaled value */ inline uint ScaleCompanyManagerFaceValue(CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val) { assert(val < (1U << _cmf_info[cmfv].length)); return (val * _cmf_info[cmfv].valid_values[ge]) >> _cmf_info[cmfv].length; } /** * Scales all company manager's face bits to the correct scope * * @param cmf the company manager's face to write the bits to */ inline void ScaleAllCompanyManagerFaceBits(CompanyManagerFace &cmf) { IncreaseCompanyManagerFaceBits(cmf, CMFV_ETHNICITY, GE_WM, 0); // scales the ethnicity GenderEthnicity ge = (GenderEthnicity)GB(cmf, _cmf_info[CMFV_GEN_ETHN].offset, _cmf_info[CMFV_GEN_ETHN].length); // gender & ethnicity of the face /* Is a male face with moustache. Need to reduce CPU load in the loop. */ bool is_moust_male = !HasBit(ge, GENDER_FEMALE) && GetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge) != 0; for (CompanyManagerFaceVariable cmfv = CMFV_EYE_COLOUR; cmfv < CMFV_END; cmfv++) { // scales all other variables /* The moustache variable will be scaled only if it is a male face with has a moustache */ if (cmfv != CMFV_MOUSTACHE || is_moust_male) { IncreaseCompanyManagerFaceBits(cmf, cmfv, ge, 0); } } } /** * Make a random new face. * If it is for the advanced company manager's face window then the new face have the same gender * and ethnicity as the old one, else the gender is equal and the ethnicity is random. * * @param cmf the company manager's face to write the bits to * @param ge the gender and ethnicity of the old company manager's face * @param adv if it for the advanced company manager's face window * @param randomizer the source of random to use for creating the manager face * * @pre scale 'ge' to a valid gender/ethnicity combination */ inline void RandomCompanyManagerFaceBits(CompanyManagerFace &cmf, GenderEthnicity ge, bool adv, Randomizer &randomizer) { cmf = randomizer.Next(); // random all company manager's face bits /* scale ge: 0 == GE_WM, 1 == GE_WF, 2 == GE_BM, 3 == GE_BF (and maybe in future: ...) */ ge = (GenderEthnicity)((uint)ge % GE_END); /* set the gender (and ethnicity) for the new company manager's face */ if (adv) { SetCompanyManagerFaceBits(cmf, CMFV_GEN_ETHN, ge, ge); } else { SetCompanyManagerFaceBits(cmf, CMFV_GENDER, ge, HasBit(ge, GENDER_FEMALE)); } /* scales all company manager's face bits to the correct scope */ ScaleAllCompanyManagerFaceBits(cmf); } /** * Gets the sprite to draw for the given company manager's face variable * @param cmf the face to extract the data from * @param cmfv the face variable to get the sprite of * @param ge the gender and ethnicity of the face * @pre _cmf_info[cmfv].valid_values[ge] != 0 * @return sprite to draw */ inline SpriteID GetCompanyManagerFaceSprite(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge) { assert(_cmf_info[cmfv].valid_values[ge] != 0); return _cmf_info[cmfv].first_sprite[ge] + GB(cmf, _cmf_info[cmfv].offset, _cmf_info[cmfv].length); } void DrawCompanyManagerFace(CompanyManagerFace face, Colours colour, const Rect &r); #endif /* COMPANY_MANAGER_FACE_H */