/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file crashlog.h Functions to be called to log a crash */ #ifndef CRASHLOG_H #define CRASHLOG_H #include "3rdparty/nlohmann/json.hpp" /** * Helper class for creating crash logs. */ class CrashLog { private: /** Error message coming from #FatalError(format, ...). */ static std::string message; /** * Convert system crash reason to JSON. * * @param survey The JSON object. */ virtual void SurveyCrash(nlohmann::json &survey) const = 0; /** * Convert stacktrace to JSON. * * @param survey The JSON object. */ virtual void SurveyStacktrace(nlohmann::json &survey) const = 0; /** * Execute the func() and return its value. If any exception / signal / crash happens, * catch it and return false. This function should, in theory, never not return, even * in the worst conditions. * * @param section_name The name of the section to be executed. Printed when a crash happens. * @param func The function to call. * @return true iff the function returned true. */ virtual bool TryExecute(std::string_view section_name, std::function &&func) = 0; protected: std::string CreateFileName(const char *ext, bool with_dir = true) const; public: /** Stub destructor to silence some compilers. */ virtual ~CrashLog() = default; nlohmann::json survey; std::string crashlog_filename; std::string crashdump_filename; std::string savegame_filename; std::string screenshot_filename; void FillCrashLog(); void PrintCrashLog() const; bool WriteCrashLog(); virtual bool WriteCrashDump(); bool WriteSavegame(); bool WriteScreenshot(); void SendSurvey() const; void MakeCrashLog(); /** * Initialiser for crash logs; do the appropriate things so crashes are * handled by our crash handler instead of returning straight to the OS. * @note must be implemented by all implementers of CrashLog. */ static void InitialiseCrashLog(); /** * Prepare crash log handler for a newly started thread. * @note must be implemented by all implementers of CrashLog. */ static void InitThread(); static void SetErrorMessage(const std::string &message); static void AfterCrashLogCleanup(); }; #endif /* CRASHLOG_H */