/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file engine_func.h Functions related to engines. */ #ifndef ENGINE_FUNC_H #define ENGINE_FUNC_H #include "engine_type.h" #include "vehicle_type.h" #include "company_type.h" #include "timer/timer_game_calendar.h" void SetupEngines(); void StartupEngines(); void CheckEngines(); /* Original engine data counts and offsets */ extern const uint8_t _engine_counts[4]; extern const uint8_t _engine_offsets[4]; bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company); bool IsEngineRefittable(EngineID engine); void SetYearEngineAgingStops(); void CalcEngineReliability(Engine *e, bool new_month); void StartupOneEngine(Engine *e, const TimerGameCalendar::YearMonthDay &aging_ymd, uint32_t seed); uint GetTotalCapacityOfArticulatedParts(EngineID engine); #endif /* ENGINE_FUNC_H */