/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file group_gui.cpp GUI for the group window. */ #include "stdafx.h" #include "textbuf_gui.h" #include "command_func.h" #include "vehicle_gui.h" #include "vehicle_base.h" #include "string_func.h" #include "strings_func.h" #include "window_func.h" #include "vehicle_func.h" #include "autoreplace_gui.h" #include "company_func.h" #include "dropdown_func.h" #include "tilehighlight_func.h" #include "vehicle_gui_base.h" #include "core/geometry_func.hpp" #include "core/container_func.hpp" #include "company_base.h" #include "company_gui.h" #include "gui.h" #include "group_cmd.h" #include "group_gui.h" #include "vehicle_cmd.h" #include "gfx_func.h" #include "widgets/group_widget.h" #include "table/sprites.h" #include "safeguards.h" static constexpr NWidgetPart _nested_group_widgets[] = { NWidget(NWID_HORIZONTAL), // Window header NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_CAPTION, COLOUR_GREY, WID_GL_CAPTION), NWidget(WWT_SHADEBOX, COLOUR_GREY), NWidget(WWT_DEFSIZEBOX, COLOUR_GREY), NWidget(WWT_STICKYBOX, COLOUR_GREY), EndContainer(), NWidget(NWID_HORIZONTAL), /* left part */ NWidget(NWID_VERTICAL, NC_BIGFIRST), NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_ALL_VEHICLES), SetFill(1, 0), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_DEFAULT_VEHICLES), SetFill(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_MATRIX, COLOUR_GREY, WID_GL_LIST_GROUP), SetMatrixDataTip(1, 0, STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP), SetFill(1, 0), SetResize(0, 1), SetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_GL_LIST_GROUP_SCROLLBAR), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY, WID_GL_INFO), SetFill(1, 1), SetMinimalTextLines(3, WidgetDimensions::unscaled.framerect.Vertical()), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_CREATE_GROUP), SetDataTip(SPR_GROUP_CREATE_TRAIN, STR_GROUP_CREATE_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_DELETE_GROUP), SetDataTip(SPR_GROUP_DELETE_TRAIN, STR_GROUP_DELETE_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_RENAME_GROUP), SetDataTip(SPR_GROUP_RENAME_TRAIN, STR_GROUP_RENAME_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_LIVERY_GROUP), SetDataTip(SPR_GROUP_LIVERY_TRAIN, STR_GROUP_LIVERY_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 0), EndContainer(), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_REPLACE_PROTECTION), SetDataTip(SPR_GROUP_REPLACE_OFF_TRAIN, STR_GROUP_REPLACE_PROTECTION_TOOLTIP), EndContainer(), EndContainer(), /* right part */ NWidget(NWID_VERTICAL), NWidget(NWID_HORIZONTAL), NWidget(NWID_VERTICAL), NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GL_GROUP_BY_ORDER), SetFill(1, 1), SetMinimalSize(0, 12), SetDataTip(STR_STATION_VIEW_GROUP, STR_TOOLTIP_GROUP_ORDER), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_SORT_BY_ORDER), SetFill(1, 1), SetMinimalSize(0, 12), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER), EndContainer(), NWidget(NWID_VERTICAL), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_GROUP_BY_DROPDOWN), SetFill(1, 0), SetMinimalSize(0, 12), SetDataTip(0x0, STR_TOOLTIP_GROUP_ORDER), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_SORT_BY_DROPDOWN), SetFill(1, 0), SetMinimalSize(0, 12), SetDataTip(0x0, STR_TOOLTIP_SORT_CRITERIA), EndContainer(), NWidget(NWID_VERTICAL), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetResize(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_FILTER_BY_CARGO), SetMinimalSize(0, 12), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetResize(1, 0), EndContainer(), EndContainer(), EndContainer(), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_MATRIX, COLOUR_GREY, WID_GL_LIST_VEHICLE), SetMinimalSize(248, 0), SetMatrixDataTip(1, 0, STR_NULL), SetResize(1, 1), SetFill(1, 0), SetScrollbar(WID_GL_LIST_VEHICLE_SCROLLBAR), NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_GL_LIST_VEHICLE_SCROLLBAR), EndContainer(), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(1, 0), SetFill(1, 1), SetResize(1, 0), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_GL_AVAILABLE_VEHICLES), SetMinimalSize(106, 12), SetDataTip(STR_JUST_STRING, STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP), NWidget(WWT_PANEL, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetResize(1, 0), EndContainer(), NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GL_MANAGE_VEHICLES_DROPDOWN), SetMinimalSize(118, 12), SetDataTip(STR_VEHICLE_LIST_MANAGE_LIST, STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_STOP_ALL), SetAspect(WidgetDimensions::ASPECT_VEHICLE_FLAG), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_GL_START_ALL), SetAspect(WidgetDimensions::ASPECT_VEHICLE_FLAG), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP), NWidget(WWT_RESIZEBOX, COLOUR_GREY), EndContainer(), EndContainer(), EndContainer(), }; /** * Add children to GUI group list to build a hierarchical tree. * @param dst Destination list. * @param src Source list. * @param fold Whether to handle group folding/hiding. * @param parent Current tree parent (set by self with recursion). * @param indent Current tree indentation level (set by self with recursion). */ static void GuiGroupListAddChildren(GUIGroupList &dst, const GUIGroupList &src, bool fold, GroupID parent = INVALID_GROUP, uint8_t indent = 0) { for (const auto &item : src) { if (item.group->parent != parent) continue; dst.emplace_back(item.group, indent); if (fold && item.group->folded) { /* Test if this group has children at all. If not, the folded flag should be cleared to avoid lingering unfold buttons in the list. */ GroupID groupid = item.group->index; bool has_children = std::any_of(src.begin(), src.end(), [groupid](const auto &child) { return child.group->parent == groupid; }); Group::Get(item.group->index)->folded = has_children; } else { GuiGroupListAddChildren(dst, src, fold, item.group->index, indent + 1); } } if (indent > 0 || dst.empty()) return; /* Hierarchy is complete, traverse in reverse to find where indentation levels continue. */ uint16_t level_mask = 0; for (auto it = std::rbegin(dst); std::next(it) != std::rend(dst); ++it) { auto next_it = std::next(it); SB(level_mask, it->indent, 1, it->indent <= next_it->indent); next_it->level_mask = level_mask; } } /** * Build GUI group list, a sorted hierarchical list of groups for owner and vehicle type. * @param dst Destination list, owned by the caller. * @param fold Whether to handle group folding/hiding. * @param owner Owner of groups. * @param veh_type Vehicle type of groups. */ void BuildGuiGroupList(GUIGroupList &dst, bool fold, Owner owner, VehicleType veh_type) { GUIGroupList list; for (const Group *g : Group::Iterate()) { if (g->owner == owner && g->vehicle_type == veh_type) { list.emplace_back(g, 0); } } list.ForceResort(); /* Sort the groups by their name */ std::array, 2> last_group{}; list.Sort([&last_group](const GUIGroupListItem &a, const GUIGroupListItem &b) -> bool { if (a.group != last_group[0].first) { SetDParam(0, a.group->index); last_group[0] = {a.group, GetString(STR_GROUP_NAME)}; } if (b.group != last_group[1].first) { SetDParam(0, b.group->index); last_group[1] = {b.group, GetString(STR_GROUP_NAME)}; } int r = StrNaturalCompare(last_group[0].second, last_group[1].second); // Sort by name (natural sorting). if (r == 0) return a.group->number < b.group->number; return r < 0; }); GuiGroupListAddChildren(dst, list, fold, INVALID_GROUP, 0); } class VehicleGroupWindow : public BaseVehicleListWindow { private: /* Columns in the group list */ enum ListColumns { VGC_FOLD, ///< Fold / Unfold button. VGC_NAME, ///< Group name. VGC_PROTECT, ///< Autoreplace protect icon. VGC_AUTOREPLACE, ///< Autoreplace active icon. VGC_PROFIT, ///< Profit icon. VGC_NUMBER, ///< Number of vehicles in the group. VGC_END }; GroupID group_sel; ///< Selected group (for drag/drop) GroupID group_rename; ///< Group being renamed, INVALID_GROUP if none GroupID group_over; ///< Group over which a vehicle is dragged, INVALID_GROUP if none GroupID group_confirm; ///< Group awaiting delete confirmation GUIGroupList groups; ///< List of groups uint tiny_step_height; ///< Step height for the group list Scrollbar *group_sb; Dimension column_size[VGC_END]; ///< Size of the columns in the group list. /** * (Re)Build the group list. * * @param owner The owner of the window */ void BuildGroupList(Owner owner) { if (!this->groups.NeedRebuild()) return; this->groups.clear(); BuildGuiGroupList(this->groups, true, owner, this->vli.vtype); this->groups.RebuildDone(); } /** * Compute tiny_step_height and column_size * @return Total width required for the group list. */ uint ComputeGroupInfoSize() { this->column_size[VGC_FOLD] = maxdim(GetSpriteSize(SPR_CIRCLE_FOLDED), GetSpriteSize(SPR_CIRCLE_UNFOLDED)); this->tiny_step_height = this->column_size[VGC_FOLD].height; this->column_size[VGC_NAME] = maxdim(GetStringBoundingBox(STR_GROUP_DEFAULT_TRAINS + this->vli.vtype), GetStringBoundingBox(STR_GROUP_ALL_TRAINS + this->vli.vtype)); this->column_size[VGC_NAME].width = std::max(170u, this->column_size[VGC_NAME].width) + WidgetDimensions::scaled.hsep_indent; this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_NAME].height); this->column_size[VGC_PROTECT] = GetSpriteSize(SPR_GROUP_REPLACE_PROTECT); this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_PROTECT].height); this->column_size[VGC_AUTOREPLACE] = GetSpriteSize(SPR_GROUP_REPLACE_ACTIVE); this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_AUTOREPLACE].height); this->column_size[VGC_PROFIT].width = 0; this->column_size[VGC_PROFIT].height = 0; static const SpriteID profit_sprites[] = {SPR_PROFIT_NA, SPR_PROFIT_NEGATIVE, SPR_PROFIT_SOME, SPR_PROFIT_LOT}; for (const auto &profit_sprite : profit_sprites) { Dimension d = GetSpriteSize(profit_sprite); this->column_size[VGC_PROFIT] = maxdim(this->column_size[VGC_PROFIT], d); } this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_PROFIT].height); int num_vehicle = GetGroupNumVehicle(this->vli.company, ALL_GROUP, this->vli.vtype); SetDParamMaxValue(0, num_vehicle, 3, FS_SMALL); SetDParamMaxValue(1, num_vehicle, 3, FS_SMALL); this->column_size[VGC_NUMBER] = GetStringBoundingBox(STR_GROUP_COUNT_WITH_SUBGROUP); this->tiny_step_height = std::max(this->tiny_step_height, this->column_size[VGC_NUMBER].height); this->tiny_step_height += WidgetDimensions::scaled.framerect.Vertical(); return WidgetDimensions::scaled.framerect.left + this->column_size[VGC_FOLD].width + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_NAME].width + WidgetDimensions::scaled.hsep_wide + this->column_size[VGC_PROTECT].width + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_AUTOREPLACE].width + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_PROFIT].width + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_NUMBER].width + WidgetDimensions::scaled.framerect.right; } /** * Draw a row in the group list. * @param y Top of the row. * @param left Left of the row. * @param right Right of the row. * @param g_id Group to list. * @param indent Indentation level. * @param protection Whether autoreplace protection is set. * @param has_children Whether the group has children and should have a fold / unfold button. */ void DrawGroupInfo(int y, int left, int right, GroupID g_id, uint16_t level_mask = 0, uint8_t indent = 0, bool protection = false, bool has_children = false) const { /* Highlight the group if a vehicle is dragged over it */ if (g_id == this->group_over) { GfxFillRect(left + WidgetDimensions::scaled.bevel.left, y + WidgetDimensions::scaled.framerect.top, right - WidgetDimensions::scaled.bevel.right, y + this->tiny_step_height - 1 - WidgetDimensions::scaled.framerect.bottom, GetColourGradient(COLOUR_GREY, SHADE_LIGHTEST)); } if (g_id == NEW_GROUP) return; /* draw the selected group in white, else we draw it in black */ TextColour colour = g_id == this->vli.index ? TC_WHITE : TC_BLACK; const GroupStatistics &stats = GroupStatistics::Get(this->vli.company, g_id, this->vli.vtype); bool rtl = _current_text_dir == TD_RTL; const int offset = (rtl ? -(int)this->column_size[VGC_FOLD].width : (int)this->column_size[VGC_FOLD].width) / 2; const int level_width = rtl ? -WidgetDimensions::scaled.hsep_indent : WidgetDimensions::scaled.hsep_indent; const int linecolour = GetColourGradient(COLOUR_ORANGE, SHADE_NORMAL); if (indent > 0) { /* Draw tree continuation lines. */ int tx = (rtl ? right - WidgetDimensions::scaled.framerect.right : left + WidgetDimensions::scaled.framerect.left) + offset; for (uint lvl = 1; lvl <= indent; ++lvl) { if (HasBit(level_mask, lvl)) GfxDrawLine(tx, y, tx, y + this->tiny_step_height - 1, linecolour, WidgetDimensions::scaled.fullbevel.top); if (lvl < indent) tx += level_width; } /* Draw our node in the tree. */ int ycentre = y + this->tiny_step_height / 2 - 1; if (!HasBit(level_mask, indent)) GfxDrawLine(tx, y, tx, ycentre, linecolour, WidgetDimensions::scaled.fullbevel.top); GfxDrawLine(tx, ycentre, tx + offset - (rtl ? -1 : 1), ycentre, linecolour, WidgetDimensions::scaled.fullbevel.top); } /* draw fold / unfold button */ int x = rtl ? right - WidgetDimensions::scaled.framerect.right - this->column_size[VGC_FOLD].width + 1 : left + WidgetDimensions::scaled.framerect.left; if (has_children) { DrawSprite(Group::Get(g_id)->folded ? SPR_CIRCLE_FOLDED : SPR_CIRCLE_UNFOLDED, PAL_NONE, x + indent * level_width, y + (this->tiny_step_height - this->column_size[VGC_FOLD].height) / 2); } /* draw group name */ StringID str; if (IsAllGroupID(g_id)) { str = STR_GROUP_ALL_TRAINS + this->vli.vtype; } else if (IsDefaultGroupID(g_id)) { str = STR_GROUP_DEFAULT_TRAINS + this->vli.vtype; } else { SetDParam(0, g_id); str = STR_GROUP_NAME; } x = rtl ? x - WidgetDimensions::scaled.hsep_normal - this->column_size[VGC_NAME].width : x + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_FOLD].width; DrawString(x + (rtl ? 0 : indent * WidgetDimensions::scaled.hsep_indent), x + this->column_size[VGC_NAME].width - 1 - (rtl ? indent * WidgetDimensions::scaled.hsep_indent : 0), y + (this->tiny_step_height - this->column_size[VGC_NAME].height) / 2, str, colour); /* draw autoreplace protection */ x = rtl ? x - WidgetDimensions::scaled.hsep_wide - this->column_size[VGC_PROTECT].width : x + WidgetDimensions::scaled.hsep_wide + this->column_size[VGC_NAME].width; if (protection) DrawSprite(SPR_GROUP_REPLACE_PROTECT, PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_PROTECT].height) / 2); /* draw autoreplace status */ x = rtl ? x - WidgetDimensions::scaled.hsep_normal - this->column_size[VGC_AUTOREPLACE].width : x + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_PROTECT].width; if (stats.autoreplace_defined) DrawSprite(SPR_GROUP_REPLACE_ACTIVE, stats.autoreplace_finished ? PALETTE_CRASH : PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_AUTOREPLACE].height) / 2); /* draw the profit icon */ x = rtl ? x - WidgetDimensions::scaled.hsep_normal - this->column_size[VGC_PROFIT].width : x + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_AUTOREPLACE].width; SpriteID spr; uint num_vehicle_min_age = GetGroupNumVehicleMinAge(this->vli.company, g_id, this->vli.vtype); Money profit_last_year_min_age = GetGroupProfitLastYearMinAge(this->vli.company, g_id, this->vli.vtype); if (num_vehicle_min_age == 0) { spr = SPR_PROFIT_NA; } else if (profit_last_year_min_age < 0) { spr = SPR_PROFIT_NEGATIVE; } else if (profit_last_year_min_age < VEHICLE_PROFIT_THRESHOLD * num_vehicle_min_age) { spr = SPR_PROFIT_SOME; } else { spr = SPR_PROFIT_LOT; } DrawSprite(spr, PAL_NONE, x, y + (this->tiny_step_height - this->column_size[VGC_PROFIT].height) / 2); /* draw the number of vehicles of the group */ x = rtl ? x - WidgetDimensions::scaled.hsep_normal - this->column_size[VGC_NUMBER].width : x + WidgetDimensions::scaled.hsep_normal + this->column_size[VGC_PROFIT].width; int num_vehicle_with_subgroups = GetGroupNumVehicle(this->vli.company, g_id, this->vli.vtype); int num_vehicle = GroupStatistics::Get(this->vli.company, g_id, this->vli.vtype).num_vehicle; if (IsAllGroupID(g_id) || IsDefaultGroupID(g_id) || num_vehicle_with_subgroups == num_vehicle) { SetDParam(0, num_vehicle); DrawString(x, x + this->column_size[VGC_NUMBER].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NUMBER].height) / 2, STR_JUST_COMMA, colour, SA_RIGHT | SA_FORCE, false, FS_SMALL); } else { SetDParam(0, num_vehicle); SetDParam(1, num_vehicle_with_subgroups - num_vehicle); DrawString(x, x + this->column_size[VGC_NUMBER].width - 1, y + (this->tiny_step_height - this->column_size[VGC_NUMBER].height) / 2, STR_GROUP_COUNT_WITH_SUBGROUP, colour, SA_RIGHT | SA_FORCE); } } /** * Mark the widget containing the currently highlighted group as dirty. */ void DirtyHighlightedGroupWidget() { if (this->group_over == INVALID_GROUP) return; if (IsAllGroupID(this->group_over)) { this->SetWidgetDirty(WID_GL_ALL_VEHICLES); } else if (IsDefaultGroupID(this->group_over)) { this->SetWidgetDirty(WID_GL_DEFAULT_VEHICLES); } else { this->SetWidgetDirty(WID_GL_LIST_GROUP); } } public: VehicleGroupWindow(WindowDesc *desc, WindowNumber window_number) : BaseVehicleListWindow(desc, window_number) { this->CreateNestedTree(); this->vscroll = this->GetScrollbar(WID_GL_LIST_VEHICLE_SCROLLBAR); this->group_sb = this->GetScrollbar(WID_GL_LIST_GROUP_SCROLLBAR); this->vli.index = ALL_GROUP; this->group_sel = INVALID_GROUP; this->group_rename = INVALID_GROUP; this->group_over = INVALID_GROUP; this->groups.ForceRebuild(); this->groups.NeedResort(); this->BuildGroupList(vli.company); this->group_sb->SetCount(this->groups.size()); this->GetWidget(WID_GL_CAPTION)->widget_data = STR_VEHICLE_LIST_TRAIN_CAPTION + this->vli.vtype; this->GetWidget(WID_GL_LIST_VEHICLE)->tool_tip = STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP + this->vli.vtype; this->GetWidget(WID_GL_CREATE_GROUP)->widget_data += this->vli.vtype; this->GetWidget(WID_GL_RENAME_GROUP)->widget_data += this->vli.vtype; this->GetWidget(WID_GL_DELETE_GROUP)->widget_data += this->vli.vtype; this->GetWidget(WID_GL_LIVERY_GROUP)->widget_data += this->vli.vtype; this->GetWidget(WID_GL_REPLACE_PROTECTION)->widget_data += this->vli.vtype; this->FinishInitNested(window_number); this->owner = vli.company; this->BuildVehicleList(); this->SortVehicleList(); } ~VehicleGroupWindow() { *this->sorting = this->vehgroups.GetListing(); } void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override { switch (widget) { case WID_GL_LIST_GROUP: size.width = this->ComputeGroupInfoSize(); resize.height = this->tiny_step_height; fill.height = this->tiny_step_height; break; case WID_GL_ALL_VEHICLES: case WID_GL_DEFAULT_VEHICLES: size.width = this->ComputeGroupInfoSize(); size.height = this->tiny_step_height; break; case WID_GL_SORT_BY_ORDER: { Dimension d = GetStringBoundingBox(this->GetWidget(widget)->widget_data); d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better. d.height += padding.height; size = maxdim(size, d); break; } case WID_GL_LIST_VEHICLE: this->ComputeGroupInfoSize(); resize.height = GetVehicleListHeight(this->vli.vtype, this->tiny_step_height); size.height = 4 * resize.height; break; case WID_GL_GROUP_BY_DROPDOWN: size.width = GetStringListWidth(this->vehicle_group_by_names) + padding.width; break; case WID_GL_SORT_BY_DROPDOWN: size.width = GetStringListWidth(this->vehicle_group_none_sorter_names_calendar); size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_none_sorter_names_wallclock)); size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_shared_orders_sorter_names_calendar)); size.width = std::max(size.width, GetStringListWidth(this->vehicle_group_shared_orders_sorter_names_wallclock)); size.width += padding.width; break; case WID_GL_FILTER_BY_CARGO: size.width = std::max(size.width, GetDropDownListDimension(this->BuildCargoDropDownList(true)).width + padding.width); break; case WID_GL_MANAGE_VEHICLES_DROPDOWN: { Dimension d = this->GetActionDropdownSize(true, true, true); d.height += padding.height; d.width += padding.width; size = maxdim(size, d); break; } } } /** * Some data on this window has become invalid. * @param data Information about the changed data. * @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details. */ void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override { if (data == 0) { /* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */ this->vehgroups.ForceRebuild(); this->groups.ForceRebuild(); } else { this->vehgroups.ForceResort(); this->groups.ForceResort(); } /* Process ID-invalidation in command-scope as well */ if (this->group_rename != INVALID_GROUP && !Group::IsValidID(this->group_rename)) { CloseWindowByClass(WC_QUERY_STRING); this->group_rename = INVALID_GROUP; } if (!(IsAllGroupID(this->vli.index) || IsDefaultGroupID(this->vli.index) || Group::IsValidID(this->vli.index))) { this->vli.index = ALL_GROUP; this->CloseChildWindows(WC_DROPDOWN_MENU); } this->SetDirty(); } void SetStringParameters(WidgetID widget) const override { switch (widget) { case WID_GL_FILTER_BY_CARGO: SetDParam(0, this->GetCargoFilterLabel(this->cargo_filter_criteria)); break; case WID_GL_AVAILABLE_VEHICLES: SetDParam(0, STR_VEHICLE_LIST_AVAILABLE_TRAINS + this->vli.vtype); break; case WID_GL_CAPTION: /* If selected_group == DEFAULT_GROUP || ALL_GROUP, draw the standard caption * We list all vehicles or ungrouped vehicles */ if (IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index)) { SetDParam(0, STR_COMPANY_NAME); SetDParam(1, this->vli.company); SetDParam(2, this->vehicles.size()); SetDParam(3, this->vehicles.size()); } else { uint num_vehicle = GetGroupNumVehicle(this->vli.company, this->vli.index, this->vli.vtype); SetDParam(0, STR_GROUP_NAME); SetDParam(1, this->vli.index); SetDParam(2, num_vehicle); SetDParam(3, num_vehicle); } break; } } void OnPaint() override { /* If we select the all vehicles, this->list will contain all vehicles of the owner * else this->list will contain all vehicles which belong to the selected group */ this->BuildVehicleList(); this->SortVehicleList(); this->BuildGroupList(this->owner); this->group_sb->SetCount(this->groups.size()); this->vscroll->SetCount(this->vehgroups.size()); /* The drop down menu is out, *but* it may not be used, retract it. */ if (this->vehicles.empty() && this->IsWidgetLowered(WID_GL_MANAGE_VEHICLES_DROPDOWN)) { this->RaiseWidget(WID_GL_MANAGE_VEHICLES_DROPDOWN); this->CloseChildWindows(WC_DROPDOWN_MENU); } /* Disable all lists management button when the list is empty */ this->SetWidgetsDisabledState(this->vehicles.empty() || _local_company != this->vli.company, WID_GL_STOP_ALL, WID_GL_START_ALL, WID_GL_MANAGE_VEHICLES_DROPDOWN); /* Disable the group specific function when we select the default group or all vehicles */ this->SetWidgetsDisabledState(IsDefaultGroupID(this->vli.index) || IsAllGroupID(this->vli.index) || _local_company != this->vli.company, WID_GL_DELETE_GROUP, WID_GL_RENAME_GROUP, WID_GL_LIVERY_GROUP, WID_GL_REPLACE_PROTECTION); /* Disable remaining buttons for non-local companies * Needed while changing _local_company, eg. by cheats * All procedures (eg. move vehicle to another group) * verify, whether you are the owner of the vehicle, * so it doesn't have to be disabled */ this->SetWidgetsDisabledState(_local_company != this->vli.company, WID_GL_CREATE_GROUP, WID_GL_AVAILABLE_VEHICLES); /* If not a default group and the group has replace protection, show an enabled replace sprite. */ uint16_t protect_sprite = SPR_GROUP_REPLACE_OFF_TRAIN; if (!IsDefaultGroupID(this->vli.index) && !IsAllGroupID(this->vli.index) && HasBit(Group::Get(this->vli.index)->flags, GroupFlags::GF_REPLACE_PROTECTION)) protect_sprite = SPR_GROUP_REPLACE_ON_TRAIN; this->GetWidget(WID_GL_REPLACE_PROTECTION)->widget_data = protect_sprite + this->vli.vtype; /* Set text of "group by" dropdown widget. */ this->GetWidget(WID_GL_GROUP_BY_DROPDOWN)->widget_data = std::data(this->vehicle_group_by_names)[this->grouping]; /* Set text of "sort by" dropdown widget. */ this->GetWidget(WID_GL_SORT_BY_DROPDOWN)->widget_data = this->GetVehicleSorterNames()[this->vehgroups.SortType()]; this->DrawWidgets(); } void DrawWidget(const Rect &r, WidgetID widget) const override { switch (widget) { case WID_GL_ALL_VEHICLES: DrawGroupInfo(r.top, r.left, r.right, ALL_GROUP); break; case WID_GL_DEFAULT_VEHICLES: DrawGroupInfo(r.top, r.left, r.right, DEFAULT_GROUP); break; case WID_GL_INFO: { Money this_year = 0; Money last_year = 0; uint64_t occupancy = 0; for (const Vehicle * const v : this->vehicles) { assert(v->owner == this->owner); this_year += v->GetDisplayProfitThisYear(); last_year += v->GetDisplayProfitLastYear(); occupancy += v->trip_occupancy; } Rect tr = r.Shrink(WidgetDimensions::scaled.framerect); DrawString(tr, TimerGameEconomy::UsingWallclockUnits() ? STR_GROUP_PROFIT_THIS_PERIOD : STR_GROUP_PROFIT_THIS_YEAR, TC_BLACK); SetDParam(0, this_year); DrawString(tr, STR_JUST_CURRENCY_LONG, TC_BLACK, SA_RIGHT); tr.top += GetCharacterHeight(FS_NORMAL); DrawString(tr, TimerGameEconomy::UsingWallclockUnits() ? STR_GROUP_PROFIT_LAST_PERIOD : STR_GROUP_PROFIT_LAST_YEAR, TC_BLACK); SetDParam(0, last_year); DrawString(tr, STR_JUST_CURRENCY_LONG, TC_BLACK, SA_RIGHT); tr.top += GetCharacterHeight(FS_NORMAL); DrawString(tr, STR_GROUP_OCCUPANCY, TC_BLACK); const size_t vehicle_count = this->vehicles.size(); if (vehicle_count > 0) { SetDParam(0, occupancy / vehicle_count); DrawString(tr, STR_GROUP_OCCUPANCY_VALUE, TC_BLACK, SA_RIGHT); } break; } case WID_GL_LIST_GROUP: { int y1 = r.top; auto [first, last] = this->group_sb->GetVisibleRangeIterators(this->groups); for (auto it = first; it != last; ++it) { const Group *g = it->group; assert(g->owner == this->owner); DrawGroupInfo(y1, r.left, r.right, g->index, it->level_mask, it->indent, HasBit(g->flags, GroupFlags::GF_REPLACE_PROTECTION), g->folded || (std::next(it) != std::end(this->groups) && std::next(it)->indent > it->indent)); y1 += this->tiny_step_height; } if ((uint)this->group_sb->GetPosition() + this->group_sb->GetCapacity() > this->groups.size()) { DrawGroupInfo(y1, r.left, r.right, NEW_GROUP); } break; } case WID_GL_SORT_BY_ORDER: this->DrawSortButtonState(WID_GL_SORT_BY_ORDER, this->vehgroups.IsDescSortOrder() ? SBS_DOWN : SBS_UP); break; case WID_GL_LIST_VEHICLE: if (this->vli.index != ALL_GROUP && this->grouping == GB_NONE) { /* Mark vehicles which are in sub-groups (only if we are not using shared order coalescing) */ Rect mr = r.WithHeight(this->resize.step_height); auto [first, last] = this->vscroll->GetVisibleRangeIterators(this->vehgroups); for (auto it = first; it != last; ++it) { const Vehicle *v = it->GetSingleVehicle(); if (v->group_id != this->vli.index) { GfxFillRect(mr.Shrink(WidgetDimensions::scaled.bevel), GetColourGradient(COLOUR_GREY, SHADE_DARK), FILLRECT_CHECKER); } mr = mr.Translate(0, this->resize.step_height); } } this->DrawVehicleListItems(this->vehicle_sel, this->resize.step_height, r); break; } } static void DeleteGroupCallback(Window *win, bool confirmed) { if (confirmed) { VehicleGroupWindow *w = (VehicleGroupWindow*)win; w->vli.index = ALL_GROUP; Command::Post(STR_ERROR_GROUP_CAN_T_DELETE, w->group_confirm); } } void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override { switch (widget) { case WID_GL_SORT_BY_ORDER: // Flip sorting method ascending/descending this->vehgroups.ToggleSortOrder(); this->SetDirty(); break; case WID_GL_GROUP_BY_DROPDOWN: // Select grouping option dropdown menu ShowDropDownMenu(this, this->vehicle_group_by_names, this->grouping, WID_GL_GROUP_BY_DROPDOWN, 0, 0); return; case WID_GL_SORT_BY_DROPDOWN: // Select sorting criteria dropdown menu ShowDropDownMenu(this, this->GetVehicleSorterNames(), this->vehgroups.SortType(), WID_GL_SORT_BY_DROPDOWN, 0, (this->vli.vtype == VEH_TRAIN || this->vli.vtype == VEH_ROAD) ? 0 : (1 << 10)); return; case WID_GL_FILTER_BY_CARGO: // Select filtering criteria dropdown menu ShowDropDownList(this, this->BuildCargoDropDownList(false), this->cargo_filter_criteria, widget); break; case WID_GL_ALL_VEHICLES: // All vehicles button if (!IsAllGroupID(this->vli.index)) { this->vli.index = ALL_GROUP; this->vehgroups.ForceRebuild(); this->SetDirty(); } break; case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles button if (!IsDefaultGroupID(this->vli.index)) { this->vli.index = DEFAULT_GROUP; this->vehgroups.ForceRebuild(); this->SetDirty(); } break; case WID_GL_LIST_GROUP: { // Matrix Group auto it = this->group_sb->GetScrolledItemFromWidget(this->groups, pt.y, this, WID_GL_LIST_GROUP); if (it == this->groups.end()) return; if (it->group->folded || (std::next(it) != std::end(this->groups) && std::next(it)->indent > it->indent)) { /* The group has children, check if the user clicked the fold / unfold button. */ NWidgetCore *group_display = this->GetWidget(widget); int x = _current_text_dir == TD_RTL ? group_display->pos_x + group_display->current_x - WidgetDimensions::scaled.framerect.right - it->indent * WidgetDimensions::scaled.hsep_indent - this->column_size[VGC_FOLD].width : group_display->pos_x + WidgetDimensions::scaled.framerect.left + it->indent * WidgetDimensions::scaled.hsep_indent; if (click_count > 1 || (pt.x >= x && pt.x < (int)(x + this->column_size[VGC_FOLD].width))) { GroupID g = this->vli.index; if (!IsAllGroupID(g) && !IsDefaultGroupID(g)) { do { g = Group::Get(g)->parent; if (g == it->group->index) { this->vli.index = g; break; } } while (g != INVALID_GROUP); } Group::Get(it->group->index)->folded = !it->group->folded; this->groups.ForceRebuild(); this->SetDirty(); break; } } this->group_sel = this->vli.index = it->group->index; SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this); this->vehgroups.ForceRebuild(); this->SetDirty(); break; } case WID_GL_LIST_VEHICLE: { // Matrix Vehicle auto it = this->vscroll->GetScrolledItemFromWidget(this->vehgroups, pt.y, this, WID_GL_LIST_VEHICLE); if (it == this->vehgroups.end()) return; // click out of list bound const GUIVehicleGroup &vehgroup = *it; const Vehicle *v = nullptr; switch (this->grouping) { case GB_NONE: { const Vehicle *v2 = vehgroup.GetSingleVehicle(); if (VehicleClicked(v2)) break; v = v2; break; } case GB_SHARED_ORDERS: { assert(vehgroup.NumVehicles() > 0); v = vehgroup.vehicles_begin[0]; /* * No VehicleClicked(v) support for now, because don't want * to enable any contextual actions except perhaps clicking/ctrl-clicking to clone orders. */ break; } default: NOT_REACHED(); } if (v) { if (_ctrl_pressed && this->grouping == GB_SHARED_ORDERS) { ShowOrdersWindow(v); } else { this->vehicle_sel = v->index; if (_ctrl_pressed && this->grouping == GB_NONE) { /* * It only makes sense to select a group if not using shared orders * since two vehicles sharing orders can be from different groups. */ this->SelectGroup(v->group_id); } SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this); SetMouseCursorVehicle(v, EIT_IN_LIST); _cursor.vehchain = true; this->SetDirty(); } } break; } case WID_GL_CREATE_GROUP: { // Create a new group Command::Post(STR_ERROR_GROUP_CAN_T_CREATE, CcCreateGroup, this->vli.vtype, this->vli.index); break; } case WID_GL_DELETE_GROUP: { // Delete the selected group this->group_confirm = this->vli.index; ShowQuery(STR_QUERY_GROUP_DELETE_CAPTION, STR_GROUP_DELETE_QUERY_TEXT, this, DeleteGroupCallback); break; } case WID_GL_RENAME_GROUP: // Rename the selected roup this->ShowRenameGroupWindow(this->vli.index, false); break; case WID_GL_LIVERY_GROUP: // Set group livery ShowCompanyLiveryWindow(this->owner, this->vli.index); break; case WID_GL_AVAILABLE_VEHICLES: ShowBuildVehicleWindow(INVALID_TILE, this->vli.vtype); break; case WID_GL_MANAGE_VEHICLES_DROPDOWN: { ShowDropDownList(this, this->BuildActionDropdownList(true, Group::IsValidID(this->vli.index), IsDefaultGroupID(this->vli.index)), 0, WID_GL_MANAGE_VEHICLES_DROPDOWN); break; } case WID_GL_START_ALL: case WID_GL_STOP_ALL: { // Start/stop all vehicles of the list Command::Post(0, widget == WID_GL_START_ALL, true, this->vli); break; } case WID_GL_REPLACE_PROTECTION: { const Group *g = Group::GetIfValid(this->vli.index); if (g != nullptr) { Command::Post(this->vli.index, GroupFlags::GF_REPLACE_PROTECTION, !HasBit(g->flags, GroupFlags::GF_REPLACE_PROTECTION), _ctrl_pressed); } break; } } } void OnDragDrop_Group(Point pt, WidgetID widget) { const Group *g = Group::Get(this->group_sel); switch (widget) { case WID_GL_ALL_VEHICLES: // All vehicles case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles if (g->parent != INVALID_GROUP) { Command::Post(STR_ERROR_GROUP_CAN_T_SET_PARENT, AlterGroupMode::SetParent, this->group_sel, INVALID_GROUP, {}); } this->group_sel = INVALID_GROUP; this->group_over = INVALID_GROUP; this->SetDirty(); break; case WID_GL_LIST_GROUP: { // Matrix group auto it = this->group_sb->GetScrolledItemFromWidget(this->groups, pt.y, this, WID_GL_LIST_GROUP); GroupID new_g = it == this->groups.end() ? INVALID_GROUP : it->group->index; if (this->group_sel != new_g && g->parent != new_g) { Command::Post(STR_ERROR_GROUP_CAN_T_SET_PARENT, AlterGroupMode::SetParent, this->group_sel, new_g, {}); } this->group_sel = INVALID_GROUP; this->group_over = INVALID_GROUP; this->SetDirty(); break; } } } void OnDragDrop_Vehicle(Point pt, WidgetID widget) { switch (widget) { case WID_GL_DEFAULT_VEHICLES: // Ungrouped vehicles Command::Post(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE, DEFAULT_GROUP, this->vehicle_sel, _ctrl_pressed || this->grouping == GB_SHARED_ORDERS, VehicleListIdentifier{}); this->vehicle_sel = INVALID_VEHICLE; this->group_over = INVALID_GROUP; this->SetDirty(); break; case WID_GL_LIST_GROUP: { // Matrix group const VehicleID vindex = this->vehicle_sel; this->vehicle_sel = INVALID_VEHICLE; this->group_over = INVALID_GROUP; this->SetDirty(); auto it = this->group_sb->GetScrolledItemFromWidget(this->groups, pt.y, this, WID_GL_LIST_GROUP); GroupID new_g = it == this->groups.end() ? NEW_GROUP : it->group->index; Command::Post(STR_ERROR_GROUP_CAN_T_ADD_VEHICLE, new_g == NEW_GROUP ? CcAddVehicleNewGroup : nullptr, new_g, vindex, _ctrl_pressed || this->grouping == GB_SHARED_ORDERS, VehicleListIdentifier{}); break; } case WID_GL_LIST_VEHICLE: { // Matrix vehicle const VehicleID vindex = this->vehicle_sel; this->vehicle_sel = INVALID_VEHICLE; this->group_over = INVALID_GROUP; this->SetDirty(); auto it = this->vscroll->GetScrolledItemFromWidget(this->vehgroups, pt.y, this, WID_GL_LIST_VEHICLE); if (it == this->vehgroups.end()) return; // click out of list bound const GUIVehicleGroup &vehgroup = *it; switch (this->grouping) { case GB_NONE: { const Vehicle *v = vehgroup.GetSingleVehicle(); if (!VehicleClicked(v) && vindex == v->index) { ShowVehicleViewWindow(v); } break; } case GB_SHARED_ORDERS: { if (!VehicleClicked(vehgroup)) { const Vehicle *v = vehgroup.vehicles_begin[0]; if (vindex == v->index) { if (vehgroup.NumVehicles() == 1) { ShowVehicleViewWindow(v); } else { ShowVehicleListWindow(v); } } } break; } default: NOT_REACHED(); } break; } } } void OnDragDrop(Point pt, WidgetID widget) override { if (this->vehicle_sel != INVALID_VEHICLE) OnDragDrop_Vehicle(pt, widget); if (this->group_sel != INVALID_GROUP) OnDragDrop_Group(pt, widget); _cursor.vehchain = false; } void OnQueryTextFinished(char *str) override { if (str != nullptr) Command::Post(STR_ERROR_GROUP_CAN_T_RENAME, AlterGroupMode::Rename, this->group_rename, 0, str); this->group_rename = INVALID_GROUP; } void OnResize() override { this->group_sb->SetCapacityFromWidget(this, WID_GL_LIST_GROUP); this->vscroll->SetCapacityFromWidget(this, WID_GL_LIST_VEHICLE); } void OnDropdownSelect(WidgetID widget, int index) override { switch (widget) { case WID_GL_GROUP_BY_DROPDOWN: this->UpdateVehicleGroupBy(static_cast(index)); break; case WID_GL_SORT_BY_DROPDOWN: this->vehgroups.SetSortType(index); break; case WID_GL_FILTER_BY_CARGO: // Select a cargo filter criteria this->SetCargoFilter(index); break; case WID_GL_MANAGE_VEHICLES_DROPDOWN: assert(!this->vehicles.empty()); switch (index) { case ADI_REPLACE: // Replace window ShowReplaceGroupVehicleWindow(this->vli.index, this->vli.vtype); break; case ADI_SERVICE: // Send for servicing case ADI_DEPOT: { // Send to Depots Command::Post(GetCmdSendToDepotMsg(this->vli.vtype), 0, DepotCommand::MassSend | (index == ADI_SERVICE ? DepotCommand::Service : DepotCommand::None), this->vli); break; } case ADI_CREATE_GROUP: // Create group Command::Post(CcAddVehicleNewGroup, NEW_GROUP, INVALID_VEHICLE, false, this->vli); break; case ADI_ADD_SHARED: // Add shared Vehicles assert(Group::IsValidID(this->vli.index)); Command::Post(STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE, this->vli.index, this->vli.vtype); break; case ADI_REMOVE_ALL: // Remove all Vehicles from the selected group assert(Group::IsValidID(this->vli.index)); Command::Post(STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES, this->vli.index); break; default: NOT_REACHED(); } break; default: NOT_REACHED(); } this->SetDirty(); } void OnGameTick() override { if (this->groups.NeedResort() || this->vehgroups.NeedResort()) { this->SetDirty(); } } void OnPlaceObjectAbort() override { /* abort drag & drop */ this->vehicle_sel = INVALID_VEHICLE; this->DirtyHighlightedGroupWidget(); this->group_sel = INVALID_GROUP; this->group_over = INVALID_GROUP; this->SetWidgetDirty(WID_GL_LIST_VEHICLE); } void OnMouseDrag(Point pt, WidgetID widget) override { if (this->vehicle_sel == INVALID_VEHICLE && this->group_sel == INVALID_GROUP) return; /* A vehicle is dragged over... */ GroupID new_group_over = INVALID_GROUP; switch (widget) { case WID_GL_DEFAULT_VEHICLES: // ... the 'default' group. new_group_over = DEFAULT_GROUP; break; case WID_GL_LIST_GROUP: { // ... the list of custom groups. auto it = this->group_sb->GetScrolledItemFromWidget(this->groups, pt.y, this, WID_GL_LIST_GROUP); new_group_over = it == this->groups.end() ? NEW_GROUP : it->group->index; break; } } /* Do not highlight when dragging over the current group */ if (this->vehicle_sel != INVALID_VEHICLE) { if (Vehicle::Get(vehicle_sel)->group_id == new_group_over) new_group_over = INVALID_GROUP; } else if (this->group_sel != INVALID_GROUP) { if (this->group_sel == new_group_over || Group::Get(this->group_sel)->parent == new_group_over) new_group_over = INVALID_GROUP; } /* Mark widgets as dirty if the group changed. */ if (new_group_over != this->group_over) { this->DirtyHighlightedGroupWidget(); this->group_over = new_group_over; this->DirtyHighlightedGroupWidget(); } } void ShowRenameGroupWindow(GroupID group, bool empty) { assert(Group::IsValidID(group)); this->group_rename = group; /* Show empty query for new groups */ StringID str = STR_EMPTY; if (!empty) { SetDParam(0, group); str = STR_GROUP_NAME; } ShowQueryString(str, STR_GROUP_RENAME_CAPTION, MAX_LENGTH_GROUP_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS); } /** * Tests whether a given vehicle is selected in the window, and unselects it if necessary. * Called when the vehicle is deleted. * @param vehicle Vehicle that is going to be deleted */ void UnselectVehicle(VehicleID vehicle) { if (this->vehicle_sel == vehicle) ResetObjectToPlace(); } /** * Selects the specified group in the list * * @param g_id The ID of the group to be selected */ void SelectGroup(const GroupID g_id) { if (g_id == INVALID_GROUP || g_id == this->vli.index) return; this->vli.index = g_id; if (g_id != ALL_GROUP && g_id != DEFAULT_GROUP) { const Group *g = Group::Get(g_id); auto found = std::find_if(std::begin(this->groups), std::end(this->groups), [g](const auto &item) { return item.group == g; }); if (found == std::end(this->groups)) { /* The group's branch is maybe collapsed, so try to expand it. */ for (auto pg = Group::GetIfValid(g->parent); pg != nullptr; pg = Group::GetIfValid(pg->parent)) { pg->folded = false; } this->groups.ForceRebuild(); this->BuildGroupList(this->owner); this->group_sb->SetCount(this->groups.size()); found = std::find_if(std::begin(this->groups), std::end(this->groups), [g](const auto &item) { return item.group == g; }); } if (found != std::end(this->groups)) this->group_sb->ScrollTowards(std::distance(std::begin(this->groups), found)); } this->vehgroups.ForceRebuild(); this->SetDirty(); } }; static WindowDesc _other_group_desc( WDP_AUTO, "list_groups", 460, 246, WC_INVALID, WC_NONE, 0, std::begin(_nested_group_widgets), std::end(_nested_group_widgets) ); static WindowDesc _train_group_desc( WDP_AUTO, "list_groups_train", 525, 246, WC_TRAINS_LIST, WC_NONE, 0, std::begin(_nested_group_widgets), std::end(_nested_group_widgets) ); /** * Show the group window for the given company and vehicle type. * @param company The company to show the window for. * @param vehicle_type The type of vehicle to show it for. * @param group The group to be selected. Defaults to INVALID_GROUP. * @param need_existing_window Whether the existing window is needed. Defaults to false. */ void ShowCompanyGroup(CompanyID company, VehicleType vehicle_type, GroupID group, bool need_existing_window) { if (!Company::IsValidID(company)) return; const WindowNumber num = VehicleListIdentifier(VL_GROUP_LIST, vehicle_type, company).Pack(); VehicleGroupWindow *w; if (vehicle_type == VEH_TRAIN) { w = AllocateWindowDescFront(&_train_group_desc, num, need_existing_window); } else { _other_group_desc.cls = GetWindowClassForVehicleType(vehicle_type); w = AllocateWindowDescFront(&_other_group_desc, num, need_existing_window); } if (w != nullptr) w->SelectGroup(group); } /** * Show the group window for the given vehicle. * @param v The vehicle to show the window for. */ void ShowCompanyGroupForVehicle(const Vehicle *v) { ShowCompanyGroup(v->owner, v->type, v->group_id, true); } /** * Finds a group list window determined by vehicle type and owner * @param vt vehicle type * @param owner owner of groups * @return pointer to VehicleGroupWindow, nullptr if not found */ static inline VehicleGroupWindow *FindVehicleGroupWindow(VehicleType vt, Owner owner) { return dynamic_cast(FindWindowById(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_GROUP_LIST, vt, owner).Pack())); } /** * Opens a 'Rename group' window for newly created group. * @param veh_type Vehicle type. */ static void CcCreateGroup(GroupID gid, VehicleType veh_type) { VehicleGroupWindow *w = FindVehicleGroupWindow(veh_type, _current_company); if (w != nullptr) w->ShowRenameGroupWindow(gid, true); } /** * Opens a 'Rename group' window for newly created group. * @param result Did command succeed? * @param new_group ID of the created group. * @param vt Vehicle type. * @see CmdCreateGroup */ void CcCreateGroup(Commands, const CommandCost &result, GroupID new_group, VehicleType vt, GroupID) { if (result.Failed()) return; assert(vt <= VEH_AIRCRAFT); CcCreateGroup(new_group, vt); } /** * Open rename window after adding a vehicle to a new group via drag and drop. * @param result Did command succeed? * @param new_group ID of the created group. */ void CcAddVehicleNewGroup(Commands, const CommandCost &result, GroupID new_group, GroupID, VehicleID, bool, const VehicleListIdentifier &) { if (result.Failed()) return; const Group *g = Group::Get(new_group); CcCreateGroup(new_group, g->vehicle_type); } /** * Removes the highlight of a vehicle in a group window * @param *v Vehicle to remove all highlights from */ void DeleteGroupHighlightOfVehicle(const Vehicle *v) { /* If we haven't got any vehicles on the mouse pointer, we haven't got any highlighted in any group windows either * If that is the case, we can skip looping though the windows and save time */ if (_special_mouse_mode != WSM_DRAGDROP) return; VehicleGroupWindow *w = FindVehicleGroupWindow(v->type, v->owner); if (w != nullptr) w->UnselectVehicle(v->index); }