/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file misc_cmd.cpp Some misc functions that are better fitted in other files, but never got moved there... */ #include "stdafx.h" #include "command_func.h" #include "economy_func.h" #include "window_func.h" #include "textbuf_gui.h" #include "network/network.h" #include "network/network_func.h" #include "strings_func.h" #include "company_func.h" #include "company_gui.h" #include "company_base.h" #include "tile_map.h" #include "texteff.hpp" #include "core/backup_type.hpp" #include "misc_cmd.h" #include "table/strings.h" #include "safeguards.h" /** * Increase the loan of your company. * @param flags operation to perform * @param cmd when LoanCommand::Interval: loans LOAN_INTERVAL, * when LoanCommand::Max: loans the maximum loan permitting money (press CTRL), * when LoanCommand::Amount: loans the amount specified in \c amount * @param amount amount to increase the loan with, multitude of LOAN_INTERVAL. Only used when cmd == LoanCommand::Amount. * @return the cost of this operation or an error */ CommandCost CmdIncreaseLoan(DoCommandFlag flags, LoanCommand cmd, Money amount) { Company *c = Company::Get(_current_company); Money max_loan = c->GetMaxLoan(); if (c->current_loan >= max_loan) { SetDParam(0, max_loan); return_cmd_error(STR_ERROR_MAXIMUM_PERMITTED_LOAN); } Money loan; switch (cmd) { default: return CMD_ERROR; // Invalid method case LoanCommand::Interval: // Take some extra loan loan = LOAN_INTERVAL; break; case LoanCommand::Max: // Take a loan as big as possible loan = max_loan - c->current_loan; break; case LoanCommand::Amount: // Take the given amount of loan loan = amount; if (loan < LOAN_INTERVAL || c->current_loan + loan > max_loan || loan % LOAN_INTERVAL != 0) return CMD_ERROR; break; } /* In case adding the loan triggers the overflow protection of Money, * we would essentially be losing money as taking and repaying the loan * immediately would not get us back to the same bank balance anymore. */ if (c->money > Money::max() - loan) return CMD_ERROR; if (flags & DC_EXEC) { c->money += loan; c->current_loan += loan; InvalidateCompanyWindows(c); } return CommandCost(EXPENSES_OTHER); } /** * Decrease the loan of your company. * @param flags operation to perform * @param cmd when LoanCommand::Interval: pays back LOAN_INTERVAL, * when LoanCommand::Max: pays back the maximum loan permitting money (press CTRL), * when LoanCommand::Amount: pays back the amount specified in \c amount * @param amount amount to decrease the loan with, multitude of LOAN_INTERVAL. Only used when cmd == LoanCommand::Amount. * @return the cost of this operation or an error */ CommandCost CmdDecreaseLoan(DoCommandFlag flags, LoanCommand cmd, Money amount) { Company *c = Company::Get(_current_company); if (c->current_loan == 0) return_cmd_error(STR_ERROR_LOAN_ALREADY_REPAYED); Money loan; switch (cmd) { default: return CMD_ERROR; // Invalid method case LoanCommand::Interval: // Pay back one step loan = std::min(c->current_loan, (Money)LOAN_INTERVAL); break; case LoanCommand::Max: // Pay back as much as possible loan = std::max(std::min(c->current_loan, GetAvailableMoneyForCommand()), (Money)LOAN_INTERVAL); loan -= loan % LOAN_INTERVAL; break; case LoanCommand::Amount: // Repay the given amount of loan loan = amount; if (loan % LOAN_INTERVAL != 0 || loan < LOAN_INTERVAL || loan > c->current_loan) return CMD_ERROR; // Invalid amount to loan break; } if (GetAvailableMoneyForCommand() < loan) { SetDParam(0, loan); return_cmd_error(STR_ERROR_CURRENCY_REQUIRED); } if (flags & DC_EXEC) { c->money -= loan; c->current_loan -= loan; InvalidateCompanyWindows(c); } return CommandCost(); } /** * Sets the max loan amount of your company. Does not respect the global loan setting. * @param company the company ID. * @param amount the new max loan amount, will be rounded down to the multitude of LOAN_INTERVAL. If set to COMPANY_MAX_LOAN_DEFAULT reset the max loan to default(global) value. * @return zero cost or an error */ CommandCost CmdSetCompanyMaxLoan(DoCommandFlag flags, CompanyID company, Money amount) { if (_current_company != OWNER_DEITY) return CMD_ERROR; if (amount != COMPANY_MAX_LOAN_DEFAULT) { if (amount < 0 || amount > (Money)MAX_LOAN_LIMIT) return CMD_ERROR; } Company *c = Company::GetIfValid(company); if (c == nullptr) return CMD_ERROR; if (flags & DC_EXEC) { /* Round the amount down to a multiple of LOAN_INTERVAL. */ if (amount != COMPANY_MAX_LOAN_DEFAULT) amount -= (int64_t)amount % LOAN_INTERVAL; c->max_loan = amount; InvalidateCompanyWindows(c); } return CommandCost(); } /** * In case of an unsafe unpause, we want the * user to confirm that it might crash. * @param confirmed whether the user confirmed their action */ static void AskUnsafeUnpauseCallback(Window *, bool confirmed) { if (confirmed) { Command::Post(PM_PAUSED_ERROR, false); } } /** * Pause/Unpause the game (server-only). * Set or unset a bit in the pause mode. If pause mode is zero the game is * unpaused. A bitset is used instead of a boolean value/counter to have * more control over the game when saving/loading, etc. * @param flags operation to perform * @param mode the pause mode to change * @param pause true pauses, false unpauses this mode * @return the cost of this operation or an error */ CommandCost CmdPause(DoCommandFlag flags, PauseMode mode, bool pause) { switch (mode) { case PM_PAUSED_SAVELOAD: case PM_PAUSED_ERROR: case PM_PAUSED_NORMAL: case PM_PAUSED_GAME_SCRIPT: case PM_PAUSED_LINK_GRAPH: break; case PM_PAUSED_JOIN: case PM_PAUSED_ACTIVE_CLIENTS: if (!_networking) return CMD_ERROR; break; default: return CMD_ERROR; } if (flags & DC_EXEC) { if (mode == PM_PAUSED_NORMAL && _pause_mode & PM_PAUSED_ERROR) { ShowQuery( STR_NEWGRF_UNPAUSE_WARNING_TITLE, STR_NEWGRF_UNPAUSE_WARNING, nullptr, AskUnsafeUnpauseCallback ); } else { PauseMode prev_mode = _pause_mode; if (pause) { _pause_mode |= mode; } else { _pause_mode &= ~mode; /* If the only remaining reason to be paused is that we saw a command during pause, unpause. */ if (_pause_mode == PM_COMMAND_DURING_PAUSE) { _pause_mode = PM_UNPAUSED; } } NetworkHandlePauseChange(prev_mode, mode); } SetWindowDirty(WC_STATUS_BAR, 0); SetWindowDirty(WC_MAIN_TOOLBAR, 0); } return CommandCost(); } /** * Change the financial flow of your company. * @param amount the amount of money to receive (if positive), or spend (if negative) * @return the cost of this operation or an error */ CommandCost CmdMoneyCheat(DoCommandFlag, Money amount) { return CommandCost(EXPENSES_OTHER, -amount); } /** * Change the bank bank balance of a company by inserting or removing money without affecting the loan. * @param flags operation to perform * @param tile tile to show text effect on (if not 0) * @param delta the amount of money to receive (if positive), or spend (if negative) * @param company the company ID. * @param expenses_type the expenses type which should register the cost/income @see ExpensesType. * @return zero cost or an error */ CommandCost CmdChangeBankBalance(DoCommandFlag flags, TileIndex tile, Money delta, CompanyID company, ExpensesType expenses_type) { if (!Company::IsValidID(company)) return CMD_ERROR; if (expenses_type >= EXPENSES_END) return CMD_ERROR; if (_current_company != OWNER_DEITY) return CMD_ERROR; if (flags & DC_EXEC) { /* Change company bank balance of company. */ Backup cur_company(_current_company, company); SubtractMoneyFromCompany(CommandCost(expenses_type, -delta)); cur_company.Restore(); if (tile != 0) { ShowCostOrIncomeAnimation(TileX(tile) * TILE_SIZE, TileY(tile) * TILE_SIZE, GetTilePixelZ(tile), -delta); } } /* This command doesn't cost anything for deity. */ CommandCost zero_cost(expenses_type, (Money)0); return zero_cost; }