/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file network_survey.h Part of the network protocol handling opt-in survey. */ #ifndef NETWORK_SURVEY_H #define NETWORK_SURVEY_H #include #include #include "core/http.h" /** * Socket handler for the survey connection */ class NetworkSurveyHandler : public HTTPCallback { protected: void OnFailure() override; void OnReceiveData(std::unique_ptr data, size_t length) override; bool IsCancelled() const override { return false; } public: enum class Reason { PREVIEW, ///< User is previewing the survey result. LEAVE, ///< User is leaving the game (but not exiting the application). EXIT, ///< User is exiting the application. CRASH, ///< Game crashed. }; void Transmit(Reason reason, bool blocking = false); std::string CreatePayload(Reason reason, bool for_preview = false); constexpr static bool IsSurveyPossible() { return true; } private: std::mutex mutex; ///< Mutex for the condition variable. std::atomic transmitted; ///< Whether the survey has been transmitted. std::condition_variable transmitted_cv; ///< Condition variable to inform changes to transmitted. }; extern NetworkSurveyHandler _survey; #endif /* NETWORK_SURVEY_H */