/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_animation_type.h Definitions related to NewGRF animation. */ #ifndef NEWGRF_ANIMATION_TYPE_H #define NEWGRF_ANIMATION_TYPE_H static const uint8_t ANIM_STATUS_NON_LOOPING = 0x00; ///< Animation is not looping. static const uint8_t ANIM_STATUS_LOOPING = 0x01; ///< Animation is looping. static const uint8_t ANIM_STATUS_NO_ANIMATION = 0xFF; ///< There is no animation. /** Information about animation. */ struct AnimationInfo { uint8_t frames; ///< The number of frames. uint8_t status; ///< Status; 0: no looping, 1: looping, 0xFF: no animation. uint8_t speed; ///< The speed, i.e. the amount of time between frames. uint16_t triggers; ///< The triggers that trigger animation. }; /** Animation triggers for station. */ enum StationAnimationTrigger { SAT_BUILT, ///< Trigger tile when built. SAT_NEW_CARGO, ///< Trigger station on new cargo arrival. SAT_CARGO_TAKEN, ///< Trigger station when cargo is completely taken. SAT_TRAIN_ARRIVES, ///< Trigger platform when train arrives. SAT_TRAIN_DEPARTS, ///< Trigger platform when train leaves. SAT_TRAIN_LOADS, ///< Trigger platform when train loads/unloads. SAT_250_TICKS, ///< Trigger station every 250 ticks. }; /** Animation triggers of the industries. */ enum IndustryAnimationTrigger { IAT_CONSTRUCTION_STATE_CHANGE, ///< Trigger whenever the construction state changes. IAT_TILELOOP, ///< Trigger in the periodic tile loop. IAT_INDUSTRY_TICK, ///< Trigger every tick. IAT_INDUSTRY_RECEIVED_CARGO, ///< Trigger when cargo is received . IAT_INDUSTRY_DISTRIBUTES_CARGO, ///< Trigger when cargo is distributed. }; /** Animation triggers for airport tiles */ enum AirpAnimationTrigger { AAT_BUILT, ///< Triggered when the airport is built (for all tiles at the same time). AAT_TILELOOP, ///< Triggered in the periodic tile loop. AAT_STATION_NEW_CARGO, ///< Triggered when new cargo arrives at the station (for all tiles at the same time). AAT_STATION_CARGO_TAKEN, ///< Triggered when a cargo type is completely removed from the station (for all tiles at the same time). AAT_STATION_250_TICKS, ///< Triggered every 250 ticks (for all tiles at the same time). AAT_STATION_AIRPLANE_LAND, ///< Triggered when an airplane (not a helicopter) touches down at the airport (for single tile). }; /** Animation triggers for objects. */ enum ObjectAnimationTrigger { OAT_BUILT, ///< Triggered when the object is built (for all tiles at the same time). OAT_TILELOOP, ///< Triggered in the periodic tile loop. OAT_256_TICKS, ///< Triggered every 256 ticks (for all tiles at the same time). }; #endif /* NEWGRF_ANIMATION_TYPE_H */