/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_engine.h Functions for NewGRF engines. */ #ifndef NEWGRF_ENGINE_H #define NEWGRF_ENGINE_H #include "direction_type.h" #include "newgrf_callbacks.h" #include "newgrf_properties.h" #include "vehicle_type.h" #include "engine_type.h" #include "gfx_type.h" #include "newgrf_spritegroup.h" /** Resolver for a vehicle scope. */ struct VehicleScopeResolver : public ScopeResolver { const struct Vehicle *v; ///< The vehicle being resolved. EngineID self_type; ///< Type of the vehicle. bool rotor_in_gui; ///< Helicopter rotor is drawn in GUI. /** * Scope resolver of a single vehicle. * @param ro Surrounding resolver. * @param engine_type Engine type * @param v %Vehicle being resolved. * @param rotor_in_gui Helicopter rotor is drawn in GUI. */ VehicleScopeResolver(ResolverObject &ro, EngineID engine_type, const Vehicle *v, bool rotor_in_gui) : ScopeResolver(ro), v(v), self_type(engine_type), rotor_in_gui(rotor_in_gui) { } void SetVehicle(const Vehicle *v) { this->v = v; } uint32_t GetRandomBits() const override; uint32_t GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool *available) const override; uint32_t GetTriggers() const override; }; /** Resolver for a vehicle (chain) */ struct VehicleResolverObject : public ResolverObject { /** Application of 'wagon overrides'. */ enum WagonOverride { WO_NONE, //!< Resolve no wagon overrides. WO_UNCACHED, //!< Resolve wagon overrides. WO_CACHED, //!< Resolve wagon overrides using TrainCache::cached_override. WO_SELF, //!< Resolve self-override (helicopter rotors and such). }; VehicleScopeResolver self_scope; ///< Scope resolver for the indicated vehicle. VehicleScopeResolver parent_scope; ///< Scope resolver for its parent vehicle. VehicleScopeResolver relative_scope; ///< Scope resolver for an other vehicle in the chain. uint8_t cached_relative_count; ///< Relative position of the other vehicle. VehicleResolverObject(EngineID engine_type, const Vehicle *v, WagonOverride wagon_override, bool rotor_in_gui = false, CallbackID callback = CBID_NO_CALLBACK, uint32_t callback_param1 = 0, uint32_t callback_param2 = 0); ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, uint8_t relative = 0) override; const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const override; GrfSpecFeature GetFeature() const override; uint32_t GetDebugID() const override; }; static const uint TRAININFO_DEFAULT_VEHICLE_WIDTH = 29; static const uint ROADVEHINFO_DEFAULT_VEHICLE_WIDTH = 32; static const uint VEHICLEINFO_FULL_VEHICLE_WIDTH = 32; struct VehicleSpriteSeq; void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, std::span engine_ids); const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine); void SetCustomEngineSprites(EngineID engine, uint8_t cargo, const struct SpriteGroup *group); void GetCustomEngineSprite(EngineID engine, const Vehicle *v, Direction direction, EngineImageType image_type, VehicleSpriteSeq *result); #define GetCustomVehicleSprite(v, direction, image_type, result) GetCustomEngineSprite(v->engine_type, v, direction, image_type, result) #define GetCustomVehicleIcon(et, direction, image_type, result) GetCustomEngineSprite(et, nullptr, direction, image_type, result) void GetRotorOverrideSprite(EngineID engine, const struct Aircraft *v, EngineImageType image_type, VehicleSpriteSeq *result); #define GetCustomRotorSprite(v, image_type, result) GetRotorOverrideSprite(v->engine_type, v, image_type, result) #define GetCustomRotorIcon(et, image_type, result) GetRotorOverrideSprite(et, nullptr, image_type, result) /* Forward declaration of GRFFile, to avoid unnecessary inclusion of newgrf.h * elsewhere... */ struct GRFFile; void SetEngineGRF(EngineID engine, const struct GRFFile *file); uint16_t GetVehicleCallback(CallbackID callback, uint32_t param1, uint32_t param2, EngineID engine, const Vehicle *v); uint16_t GetVehicleCallbackParent(CallbackID callback, uint32_t param1, uint32_t param2, EngineID engine, const Vehicle *v, const Vehicle *parent); bool UsesWagonOverride(const Vehicle *v); /* Handler to Evaluate callback 36. If the callback fails (i.e. most of the * time) orig_value is returned */ int GetVehicleProperty(const Vehicle *v, PropertyID property, int orig_value, bool is_signed = false); int GetEngineProperty(EngineID engine, PropertyID property, int orig_value, const Vehicle *v = nullptr, bool is_signed = false); enum class BuildProbabilityType { Reversed = 0, }; bool TestVehicleBuildProbability(Vehicle *v, EngineID engine, BuildProbabilityType type); enum VehicleTrigger { VEHICLE_TRIGGER_NEW_CARGO = 0x01, /* Externally triggered only for the first vehicle in chain */ VEHICLE_TRIGGER_DEPOT = 0x02, /* Externally triggered only for the first vehicle in chain, only if whole chain is empty */ VEHICLE_TRIGGER_EMPTY = 0x04, /* Not triggered externally (called for the whole chain if we got NEW_CARGO) */ VEHICLE_TRIGGER_ANY_NEW_CARGO = 0x08, /* Externally triggered for each vehicle in chain */ VEHICLE_TRIGGER_CALLBACK_32 = 0x10, }; void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger); void AlterVehicleListOrder(EngineID engine, uint target); void CommitVehicleListOrderChanges(); EngineID GetNewEngineID(const GRFFile *file, VehicleType type, uint16_t internal_id); void FillNewGRFVehicleCache(const Vehicle *v); #endif /* NEWGRF_ENGINE_H */