/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_industries.h Functions for NewGRF industries. */ #ifndef NEWGRF_INDUSTRIES_H #define NEWGRF_INDUSTRIES_H #include "newgrf_town.h" /** Resolver for industry scopes. */ struct IndustriesScopeResolver : public ScopeResolver { TileIndex tile; ///< Tile owned by the industry. Industry *industry; ///< %Industry being resolved. IndustryType type; ///< Type of the industry. uint32_t random_bits; ///< Random bits of the new industry. /** * Scope resolver for industries. * @param ro Surrounding resolver. * @param tile %Tile owned by the industry. * @param industry %Industry being resolved. * @param type Type of the industry. * @param random_bits Random bits of the new industry. */ IndustriesScopeResolver(ResolverObject &ro, TileIndex tile, Industry *industry, IndustryType type, uint32_t random_bits = 0) : ScopeResolver(ro), tile(tile), industry(industry), type(type), random_bits(random_bits) { } uint32_t GetRandomBits() const override; uint32_t GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool *available) const override; uint32_t GetTriggers() const override; void StorePSA(uint pos, int32_t value) override; }; /** Resolver for industries. */ struct IndustriesResolverObject : public ResolverObject { IndustriesScopeResolver industries_scope; ///< Scope resolver for the industry. std::optional town_scope = std::nullopt; ///< Scope resolver for the associated town (if needed and available, else \c std::nullopt). IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32_t random_bits = 0, CallbackID callback = CBID_NO_CALLBACK, uint32_t callback_param1 = 0, uint32_t callback_param2 = 0); TownScopeResolver *GetTown(); ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, uint8_t relative = 0) override { switch (scope) { case VSG_SCOPE_SELF: return &industries_scope; case VSG_SCOPE_PARENT: { TownScopeResolver *tsr = this->GetTown(); if (tsr != nullptr) return tsr; } [[fallthrough]]; default: return ResolverObject::GetScope(scope, relative); } } GrfSpecFeature GetFeature() const override; uint32_t GetDebugID() const override; }; /** When should the industry(tile) be triggered for random bits? */ enum IndustryTrigger { /** Triggered each tile loop */ INDUSTRY_TRIGGER_TILELOOP_PROCESS = 1, /** Triggered (whole industry) each 256 ticks */ INDUSTRY_TRIGGER_256_TICKS = 2, /** Triggered on cargo delivery */ INDUSTRY_TRIGGER_CARGO_DELIVERY = 4, }; /** From where has callback #CBID_INDUSTRY_PROBABILITY been called */ enum IndustryAvailabilityCallType { IACT_MAPGENERATION, ///< during random map generation IACT_RANDOMCREATION, ///< during creation of random ingame industry IACT_USERCREATION, ///< from the Fund/build window IACT_PROSPECTCREATION, ///< from the Fund/build using prospecting }; /* in newgrf_industry.cpp */ uint16_t GetIndustryCallback(CallbackID callback, uint32_t param1, uint32_t param2, Industry *industry, IndustryType type, TileIndex tile); uint32_t GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i, uint32_t cur_grfid); void IndustryProductionCallback(Industry *ind, int reason); CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, size_t layout, uint32_t seed, uint16_t initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type); uint32_t GetIndustryProbabilityCallback(IndustryType type, IndustryAvailabilityCallType creation_type, uint32_t default_prob); bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoID cargo_type); IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32_t grf_id); /* in newgrf_industrytiles.cpp*/ uint32_t GetNearbyIndustryTileInformation(uint8_t parameter, TileIndex tile, IndustryID index, bool signed_offsets, bool grf_version8); #endif /* NEWGRF_INDUSTRIES_H */