/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_industrytiles.h NewGRF handling of industry tiles. */ #ifndef NEWGRF_INDUSTRYTILES_H #define NEWGRF_INDUSTRYTILES_H #include "newgrf_animation_type.h" #include "newgrf_industries.h" #include "core/random_func.hpp" /** Resolver for the industry tiles scope. */ struct IndustryTileScopeResolver : public ScopeResolver { Industry *industry; ///< Industry owning the tiles. TileIndex tile; ///< %Tile being resolved. /** * Constructor of the scope resolver for the industry tile. * @param ro Surrounding resolver. * @param industry %Industry owning the tile. * @param tile %Tile of the industry. */ IndustryTileScopeResolver(ResolverObject &ro, Industry *industry, TileIndex tile) : ScopeResolver(ro), industry(industry), tile(tile) { } uint32_t GetRandomBits() const override; uint32_t GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool *available) const override; uint32_t GetTriggers() const override; }; /** Resolver for industry tiles. */ struct IndustryTileResolverObject : public ResolverObject { IndustryTileScopeResolver indtile_scope; ///< Scope resolver for the industry tile. IndustriesScopeResolver ind_scope; ///< Scope resolver for the industry owning the tile. IndustryGfx gfx; IndustryTileResolverObject(IndustryGfx gfx, TileIndex tile, Industry *indus, CallbackID callback = CBID_NO_CALLBACK, uint32_t callback_param1 = 0, uint32_t callback_param2 = 0); ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, uint8_t relative = 0) override { switch (scope) { case VSG_SCOPE_SELF: return &indtile_scope; case VSG_SCOPE_PARENT: return &ind_scope; default: return ResolverObject::GetScope(scope, relative); } } GrfSpecFeature GetFeature() const override; uint32_t GetDebugID() const override; }; bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds); uint16_t GetIndustryTileCallback(CallbackID callback, uint32_t param1, uint32_t param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile); CommandCost PerformIndustryTileSlopeCheck(TileIndex ind_base_tile, TileIndex ind_tile, const IndustryTileSpec *its, IndustryType type, IndustryGfx gfx, size_t layout_index, uint16_t initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type); void AnimateNewIndustryTile(TileIndex tile); bool StartStopIndustryTileAnimation(TileIndex tile, IndustryAnimationTrigger iat, uint32_t random = Random()); bool StartStopIndustryTileAnimation(const Industry *ind, IndustryAnimationTrigger iat); /** Available industry tile triggers. */ enum IndustryTileTrigger { INDTILE_TRIGGER_TILE_LOOP = 0x01, ///< The tile of the industry has been triggered during the tileloop. INDUSTRY_TRIGGER_INDUSTRY_TICK = 0x02, ///< The industry has been triggered via its tick. INDUSTRY_TRIGGER_RECEIVED_CARGO = 0x04, ///< Cargo has been delivered. }; void TriggerIndustryTile(TileIndex t, IndustryTileTrigger trigger); void TriggerIndustry(Industry *ind, IndustryTileTrigger trigger); #endif /* NEWGRF_INDUSTRYTILES_H */