/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_railtype.cpp NewGRF handling of rail types. */ #include "stdafx.h" #include "core/container_func.hpp" #include "debug.h" #include "newgrf_railtype.h" #include "timer/timer_game_calendar.h" #include "depot_base.h" #include "town.h" #include "safeguards.h" /* virtual */ uint32_t RailTypeScopeResolver::GetRandomBits() const { uint tmp = CountBits(this->tile.base() + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE); return GB(tmp, 0, 2); } /* virtual */ uint32_t RailTypeScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool *available) const { if (this->tile == INVALID_TILE) { switch (variable) { case 0x40: return 0; case 0x41: return 0; case 0x42: return 0; case 0x43: return TimerGameCalendar::date.base(); case 0x44: return HZB_TOWN_EDGE; } } switch (variable) { case 0x40: return GetTerrainType(this->tile, this->context); case 0x41: return 0; case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile); case 0x43: if (IsRailDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date.base(); return TimerGameCalendar::date.base(); case 0x44: { const Town *t = nullptr; if (IsRailDepotTile(this->tile)) { t = Depot::GetByTile(this->tile)->town; } else if (IsLevelCrossingTile(this->tile)) { t = ClosestTownFromTile(this->tile, UINT_MAX); } return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE; } } Debug(grf, 1, "Unhandled rail type tile variable 0x{:X}", variable); *available = false; return UINT_MAX; } GrfSpecFeature RailTypeResolverObject::GetFeature() const { return GSF_RAILTYPES; } uint32_t RailTypeResolverObject::GetDebugID() const { return this->railtype_scope.rti->label; } /** * Resolver object for rail types. * @param rti Railtype. nullptr in NewGRF Inspect window. * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead. * @param context Are we resolving sprites for the upper halftile, or on a bridge? * @param rtsg Railpart of interest * @param param1 Extra parameter (first parameter of the callback, except railtypes do not have callbacks). * @param param2 Extra parameter (second parameter of the callback, except railtypes do not have callbacks). */ RailTypeResolverObject::RailTypeResolverObject(const RailTypeInfo *rti, TileIndex tile, TileContext context, RailTypeSpriteGroup rtsg, uint32_t param1, uint32_t param2) : ResolverObject(rti != nullptr ? rti->grffile[rtsg] : nullptr, CBID_NO_CALLBACK, param1, param2), railtype_scope(*this, rti, tile, context) { this->root_spritegroup = rti != nullptr ? rti->group[rtsg] : nullptr; } /** * Get the sprite to draw for the given tile. * @param rti The rail type data (spec). * @param tile The tile to get the sprite for. * @param rtsg The type of sprite to draw. * @param context Where are we drawing the tile? * @param[out] num_results If not nullptr, return the number of sprites in the spriteset. * @return The sprite to draw. */ SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results) { assert(rtsg < RTSG_END); if (rti->group[rtsg] == nullptr) return 0; RailTypeResolverObject object(rti, tile, context, rtsg); const SpriteGroup *group = object.Resolve(); if (group == nullptr || group->GetNumResults() == 0) return 0; if (num_results) *num_results = group->GetNumResults(); return group->GetResult(); } /** * Get the sprite to draw for a given signal. * @param rti The rail type data (spec). * @param tile The tile to get the sprite for. * @param type Signal type. * @param var Signal variant. * @param state Signal state. * @param gui Is the sprite being used on the map or in the GUI? * @return The sprite to draw. */ SpriteID GetCustomSignalSprite(const RailTypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, SignalState state, bool gui) { if (rti->group[RTSG_SIGNALS] == nullptr) return 0; uint32_t param1 = gui ? 0x10 : 0x00; uint32_t param2 = (type << 16) | (var << 8) | state; RailTypeResolverObject object(rti, tile, TCX_NORMAL, RTSG_SIGNALS, param1, param2); const SpriteGroup *group = object.Resolve(); if (group == nullptr || group->GetNumResults() == 0) return 0; return group->GetResult(); } /** * Translate an index to the GRF-local railtype-translation table into a RailType. * @param railtype Index into GRF-local translation table. * @param grffile Originating GRF file. * @return RailType or INVALID_RAILTYPE if the railtype is unknown. */ RailType GetRailTypeTranslation(uint8_t railtype, const GRFFile *grffile) { if (grffile == nullptr || grffile->railtype_list.empty()) { /* No railtype table present. Return railtype as-is (if valid), so it works for original railtypes. */ if (railtype >= RAILTYPE_END || GetRailTypeInfo(static_cast(railtype))->label == 0) return INVALID_RAILTYPE; return static_cast(railtype); } else { /* Railtype table present, but invalid index, return invalid type. */ if (railtype >= grffile->railtype_list.size()) return INVALID_RAILTYPE; /* Look up railtype including alternate labels. */ return GetRailTypeByLabel(grffile->railtype_list[railtype]); } } /** * Perform a reverse railtype lookup to get the GRF internal ID. * @param railtype The global (OpenTTD) railtype. * @param grffile The GRF to do the lookup for. * @return the GRF internal ID. */ uint8_t GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile) { /* No rail type table present, return rail type as-is */ if (grffile == nullptr || grffile->railtype_list.empty()) return railtype; /* Look for a matching rail type label in the table */ RailTypeLabel label = GetRailTypeInfo(railtype)->label; int idx = find_index(grffile->railtype_list, label); if (idx >= 0) return idx; /* If not found, return as invalid */ return 0xFF; }