/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_roadtype.cpp NewGRF handling of road types. */ #include "stdafx.h" #include "core/container_func.hpp" #include "debug.h" #include "newgrf_roadtype.h" #include "timer/timer_game_calendar.h" #include "depot_base.h" #include "town.h" #include "safeguards.h" /* virtual */ uint32_t RoadTypeScopeResolver::GetRandomBits() const { uint tmp = CountBits(this->tile.base() + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE); return GB(tmp, 0, 2); } /* virtual */ uint32_t RoadTypeScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool *available) const { if (this->tile == INVALID_TILE) { switch (variable) { case 0x40: return 0; case 0x41: return 0; case 0x42: return 0; case 0x43: return TimerGameCalendar::date.base(); case 0x44: return HZB_TOWN_EDGE; } } switch (variable) { case 0x40: return GetTerrainType(this->tile, this->context); case 0x41: return 0; case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile); case 0x43: if (IsRoadDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date.base(); return TimerGameCalendar::date.base(); case 0x44: { const Town *t = nullptr; if (IsRoadDepotTile(this->tile)) { t = Depot::GetByTile(this->tile)->town; } else { t = ClosestTownFromTile(this->tile, UINT_MAX); } return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE; } } Debug(grf, 1, "Unhandled road type tile variable 0x{:X}", variable); *available = false; return UINT_MAX; } GrfSpecFeature RoadTypeResolverObject::GetFeature() const { RoadType rt = GetRoadTypeByLabel(this->roadtype_scope.rti->label, false); switch (GetRoadTramType(rt)) { case RTT_ROAD: return GSF_ROADTYPES; case RTT_TRAM: return GSF_TRAMTYPES; default: return GSF_INVALID; } } uint32_t RoadTypeResolverObject::GetDebugID() const { return this->roadtype_scope.rti->label; } /** * Resolver object for road types. * @param rti Roadtype. nullptr in NewGRF Inspect window. * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead. * @param context Are we resolving sprites for the upper halftile, or on a bridge? * @param rtsg Roadpart of interest * @param param1 Extra parameter (first parameter of the callback, except roadtypes do not have callbacks). * @param param2 Extra parameter (second parameter of the callback, except roadtypes do not have callbacks). */ RoadTypeResolverObject::RoadTypeResolverObject(const RoadTypeInfo *rti, TileIndex tile, TileContext context, RoadTypeSpriteGroup rtsg, uint32_t param1, uint32_t param2) : ResolverObject(rti != nullptr ? rti->grffile[rtsg] : nullptr, CBID_NO_CALLBACK, param1, param2), roadtype_scope(*this, rti, tile, context) { this->root_spritegroup = rti != nullptr ? rti->group[rtsg] : nullptr; } /** * Get the sprite to draw for the given tile. * @param rti The road type data (spec). * @param tile The tile to get the sprite for. * @param rtsg The type of sprite to draw. * @param content Where are we drawing the tile? * @param [out] num_results If not nullptr, return the number of sprites in the spriteset. * @return The sprite to draw. */ SpriteID GetCustomRoadSprite(const RoadTypeInfo *rti, TileIndex tile, RoadTypeSpriteGroup rtsg, TileContext context, uint *num_results) { assert(rtsg < ROTSG_END); if (rti->group[rtsg] == nullptr) return 0; RoadTypeResolverObject object(rti, tile, context, rtsg); const SpriteGroup *group = object.Resolve(); if (group == nullptr || group->GetNumResults() == 0) return 0; if (num_results) *num_results = group->GetNumResults(); return group->GetResult(); } /** * Translate an index to the GRF-local road/tramtype-translation table into a RoadType. * @param rtt Whether to index the road- or tramtype-table. * @param tracktype Index into GRF-local translation table. * @param grffile Originating GRF file. * @return RoadType or INVALID_ROADTYPE if the roadtype is unknown. */ RoadType GetRoadTypeTranslation(RoadTramType rtt, uint8_t tracktype, const GRFFile *grffile) { /* Because OpenTTD mixes RoadTypes and TramTypes into the same type, * the mapping of the original road- and tramtypes does not match the default GRF-local mapping. * So, this function cannot provide any similar behavior to GetCargoTranslation() and GetRailTypeTranslation() * when the GRF defines no translation table. * But since there is only one default road/tram-type, this makes little sense anyway. * So for GRF without translation table, we always return INVALID_ROADTYPE. */ if (grffile == nullptr) return INVALID_ROADTYPE; const auto &list = rtt == RTT_TRAM ? grffile->tramtype_list : grffile->roadtype_list; if (tracktype >= list.size()) return INVALID_ROADTYPE; /* Look up roadtype including alternate labels. */ RoadType result = GetRoadTypeByLabel(list[tracktype]); /* Check whether the result is actually the wanted road/tram-type */ if (result != INVALID_ROADTYPE && GetRoadTramType(result) != rtt) return INVALID_ROADTYPE; return result; } /** * Perform a reverse roadtype lookup to get the GRF internal ID. * @param roadtype The global (OpenTTD) roadtype. * @param grffile The GRF to do the lookup for. * @return the GRF internal ID. */ uint8_t GetReverseRoadTypeTranslation(RoadType roadtype, const GRFFile *grffile) { /* No road type table present, return road type as-is */ if (grffile == nullptr) return roadtype; const std::vector *list = RoadTypeIsRoad(roadtype) ? &grffile->roadtype_list : &grffile->tramtype_list; if (list->empty()) return roadtype; /* Look for a matching road type label in the table */ RoadTypeLabel label = GetRoadTypeInfo(roadtype)->label; int index = find_index(*list, label); if (index >= 0) return index; /* If not found, return as invalid */ return 0xFF; }