/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_station.cpp Functions for dealing with station classes and custom stations. */ #include "stdafx.h" #include "debug.h" #include "station_base.h" #include "waypoint_base.h" #include "roadstop_base.h" #include "newgrf_cargo.h" #include "newgrf_station.h" #include "newgrf_spritegroup.h" #include "newgrf_sound.h" #include "newgrf_railtype.h" #include "town.h" #include "newgrf_town.h" #include "company_func.h" #include "tunnelbridge_map.h" #include "newgrf_animation_base.h" #include "newgrf_class_func.h" #include "timer/timer_game_calendar.h" #include "safeguards.h" template <> /* static */ void StationClass::InsertDefaults() { /* Set up initial data */ StationClass::Get(StationClass::Allocate(STATION_CLASS_LABEL_DEFAULT))->name = STR_STATION_CLASS_DFLT; StationClass::Get(StationClass::Allocate(STATION_CLASS_LABEL_DEFAULT))->Insert(nullptr); StationClass::Get(StationClass::Allocate(STATION_CLASS_LABEL_WAYPOINT))->name = STR_STATION_CLASS_WAYP; StationClass::Get(StationClass::Allocate(STATION_CLASS_LABEL_WAYPOINT))->Insert(nullptr); } template <> bool StationClass::IsUIAvailable(uint) const { return true; } /* Instantiate StationClass. */ template class NewGRFClass; static const uint NUM_STATIONSSPECS_PER_STATION = 255; ///< Maximum number of parts per station. enum TriggerArea { TA_TILE, TA_PLATFORM, TA_WHOLE, }; struct ETileArea : TileArea { ETileArea(const BaseStation *st, TileIndex tile, TriggerArea ta) { switch (ta) { default: NOT_REACHED(); case TA_TILE: this->tile = tile; this->w = 1; this->h = 1; break; case TA_PLATFORM: { TileIndex start, end; Axis axis = GetRailStationAxis(tile); TileIndexDiff delta = TileOffsByDiagDir(AxisToDiagDir(axis)); for (end = tile; IsRailStationTile(end + delta) && IsCompatibleTrainStationTile(end + delta, tile); end += delta) { /* Nothing */ } for (start = tile; IsRailStationTile(start - delta) && IsCompatibleTrainStationTile(start - delta, tile); start -= delta) { /* Nothing */ } this->tile = start; this->w = TileX(end) - TileX(start) + 1; this->h = TileY(end) - TileY(start) + 1; break; } case TA_WHOLE: st->GetTileArea(this, Station::IsExpected(st) ? STATION_RAIL : STATION_WAYPOINT); break; } } }; /** * Evaluate a tile's position within a station, and return the result in a bit-stuffed format. * if not centered: .TNLcCpP, if centered: .TNL..CP * - T = Tile layout number (#GetStationGfx) * - N = Number of platforms * - L = Length of platforms * - C = Current platform number from start, c = from end * - P = Position along platform from start, p = from end * . * if centered, C/P start from the centre and c/p are not available. * @return Platform information in bit-stuffed format. */ uint32_t GetPlatformInfo(Axis axis, uint8_t tile, int platforms, int length, int x, int y, bool centred) { uint32_t retval = 0; if (axis == AXIS_X) { Swap(platforms, length); Swap(x, y); } if (centred) { x -= platforms / 2; y -= length / 2; x = Clamp(x, -8, 7); y = Clamp(y, -8, 7); SB(retval, 0, 4, y & 0xF); SB(retval, 4, 4, x & 0xF); } else { SB(retval, 0, 4, std::min(15, y)); SB(retval, 4, 4, std::min(15, length - y - 1)); SB(retval, 8, 4, std::min(15, x)); SB(retval, 12, 4, std::min(15, platforms - x - 1)); } SB(retval, 16, 4, std::min(15, length)); SB(retval, 20, 4, std::min(15, platforms)); SB(retval, 24, 4, tile); return retval; } /** * Find the end of a railway station, from the \a tile, in the direction of \a delta. * @param tile Start tile. * @param delta Movement direction. * @param check_type Stop when the custom station type changes. * @param check_axis Stop when the station direction changes. * @return Found end of the railway station. */ static TileIndex FindRailStationEnd(TileIndex tile, TileIndexDiff delta, bool check_type, bool check_axis) { uint8_t orig_type = 0; Axis orig_axis = AXIS_X; StationID sid = GetStationIndex(tile); if (check_type) orig_type = GetCustomStationSpecIndex(tile); if (check_axis) orig_axis = GetRailStationAxis(tile); for (;;) { TileIndex new_tile = TileAdd(tile, delta); if (!IsTileType(new_tile, MP_STATION) || GetStationIndex(new_tile) != sid) break; if (!HasStationRail(new_tile)) break; if (check_type && GetCustomStationSpecIndex(new_tile) != orig_type) break; if (check_axis && GetRailStationAxis(new_tile) != orig_axis) break; tile = new_tile; } return tile; } static uint32_t GetPlatformInfoHelper(TileIndex tile, bool check_type, bool check_axis, bool centred) { int tx = TileX(tile); int ty = TileY(tile); int sx = TileX(FindRailStationEnd(tile, TileDiffXY(-1, 0), check_type, check_axis)); int sy = TileY(FindRailStationEnd(tile, TileDiffXY( 0, -1), check_type, check_axis)); int ex = TileX(FindRailStationEnd(tile, TileDiffXY( 1, 0), check_type, check_axis)) + 1; int ey = TileY(FindRailStationEnd(tile, TileDiffXY( 0, 1), check_type, check_axis)) + 1; tx -= sx; ex -= sx; ty -= sy; ey -= sy; return GetPlatformInfo(GetRailStationAxis(tile), GetStationGfx(tile), ex, ey, tx, ty, centred); } static uint32_t GetRailContinuationInfo(TileIndex tile) { /* Tile offsets and exit dirs for X axis */ static const Direction x_dir[8] = { DIR_SW, DIR_NE, DIR_SE, DIR_NW, DIR_S, DIR_E, DIR_W, DIR_N }; static const DiagDirection x_exits[8] = { DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SW, DIAGDIR_NE }; /* Tile offsets and exit dirs for Y axis */ static const Direction y_dir[8] = { DIR_SE, DIR_NW, DIR_SW, DIR_NE, DIR_S, DIR_W, DIR_E, DIR_N }; static const DiagDirection y_exits[8] = { DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SW, DIAGDIR_NE, DIAGDIR_SE, DIAGDIR_NW, DIAGDIR_SE, DIAGDIR_NW }; Axis axis = GetRailStationAxis(tile); /* Choose appropriate lookup table to use */ const Direction *dir = axis == AXIS_X ? x_dir : y_dir; const DiagDirection *diagdir = axis == AXIS_X ? x_exits : y_exits; uint32_t res = 0; uint i; for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) { TileIndex neighbour_tile = tile + TileOffsByDir(*dir); TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(neighbour_tile, TRANSPORT_RAIL, 0)); if (trackbits != TRACK_BIT_NONE) { /* If there is any track on the tile, set the bit in the second byte */ SetBit(res, i + 8); /* With tunnels and bridges the tile has tracks, but they are not necessarily connected * with the next tile because the ramp is not going in the right direction. */ if (IsTileType(neighbour_tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(neighbour_tile) != *diagdir) { continue; } /* If any track reaches our exit direction, set the bit in the lower byte */ if (trackbits & DiagdirReachesTracks(*diagdir)) SetBit(res, i); } } return res; } /* Station Resolver Functions */ /* virtual */ uint32_t StationScopeResolver::GetRandomBits() const { return (this->st == nullptr ? 0 : this->st->random_bits) | (this->tile == INVALID_TILE ? 0 : GetStationTileRandomBits(this->tile) << 16); } /* virtual */ uint32_t StationScopeResolver::GetTriggers() const { return this->st == nullptr ? 0 : this->st->waiting_triggers; } /** * Station variable cache * This caches 'expensive' station variable lookups which iterate over * several tiles that may be called multiple times per Resolve(). */ static struct { uint32_t v40; uint32_t v41; uint32_t v45; uint32_t v46; uint32_t v47; uint32_t v49; uint8_t valid; ///< Bits indicating what variable is valid (for each bit, \c 0 is invalid, \c 1 is valid). } _svc; /** * Get the town scope associated with a station, if it exists. * On the first call, the town scope is created (if possible). * @return Town scope, if available. */ TownScopeResolver *StationResolverObject::GetTown() { if (!this->town_scope.has_value()) { Town *t = nullptr; if (this->station_scope.st != nullptr) { t = this->station_scope.st->town; } else if (this->station_scope.tile != INVALID_TILE) { t = ClosestTownFromTile(this->station_scope.tile, UINT_MAX); } if (t == nullptr) return nullptr; this->town_scope.emplace(*this, t, this->station_scope.st == nullptr); } return &*this->town_scope; } /* virtual */ uint32_t StationScopeResolver::GetVariable(uint8_t variable, [[maybe_unused]] uint32_t parameter, bool *available) const { if (this->st == nullptr) { /* Station does not exist, so we're in a purchase list or the land slope check callback. */ switch (variable) { case 0x40: case 0x41: case 0x46: case 0x47: case 0x49: return 0x2110000; // Platforms, tracks & position case 0x42: return 0; // Rail type (XXX Get current type from GUI?) case 0x43: return GetCompanyInfo(_current_company); // Station owner case 0x44: return 2; // PBS status case 0x67: // Land info of nearby tile if (this->axis != INVALID_AXIS && this->tile != INVALID_TILE) { TileIndex tile = this->tile; if (parameter != 0) tile = GetNearbyTile(parameter, tile, true, this->axis); // only perform if it is required Slope tileh = GetTileSlope(tile); bool swap = (this->axis == AXIS_Y && HasBit(tileh, CORNER_W) != HasBit(tileh, CORNER_E)); return GetNearbyTileInformation(tile, this->ro.grffile->grf_version >= 8) ^ (swap ? SLOPE_EW : 0); } break; case 0xFA: return ClampTo(TimerGameCalendar::date - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); // Build date, clamped to a 16 bit value } *available = false; return UINT_MAX; } switch (variable) { /* Calculated station variables */ case 0x40: if (!HasBit(_svc.valid, 0)) { _svc.v40 = GetPlatformInfoHelper(this->tile, false, false, false); SetBit(_svc.valid, 0); } return _svc.v40; case 0x41: if (!HasBit(_svc.valid, 1)) { _svc.v41 = GetPlatformInfoHelper(this->tile, true, false, false); SetBit(_svc.valid, 1); } return _svc.v41; case 0x42: return GetTerrainType(this->tile) | (GetReverseRailTypeTranslation(GetRailType(this->tile), this->statspec->grf_prop.grffile) << 8); case 0x43: return GetCompanyInfo(this->st->owner); // Station owner case 0x44: return HasStationReservation(this->tile) ? 7 : 4; // PBS status case 0x45: if (!HasBit(_svc.valid, 2)) { _svc.v45 = GetRailContinuationInfo(this->tile); SetBit(_svc.valid, 2); } return _svc.v45; case 0x46: if (!HasBit(_svc.valid, 3)) { _svc.v46 = GetPlatformInfoHelper(this->tile, false, false, true); SetBit(_svc.valid, 3); } return _svc.v46; case 0x47: if (!HasBit(_svc.valid, 4)) { _svc.v47 = GetPlatformInfoHelper(this->tile, true, false, true); SetBit(_svc.valid, 4); } return _svc.v47; case 0x49: if (!HasBit(_svc.valid, 5)) { _svc.v49 = GetPlatformInfoHelper(this->tile, false, true, false); SetBit(_svc.valid, 5); } return _svc.v49; case 0x4A: // Animation frame of tile return GetAnimationFrame(this->tile); /* Variables which use the parameter */ /* Variables 0x60 to 0x65 and 0x69 are handled separately below */ case 0x66: { // Animation frame of nearby tile TileIndex tile = this->tile; if (parameter != 0) tile = GetNearbyTile(parameter, tile); return this->st->TileBelongsToRailStation(tile) ? GetAnimationFrame(tile) : UINT_MAX; } case 0x67: { // Land info of nearby tile Axis axis = GetRailStationAxis(this->tile); TileIndex tile = this->tile; if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required Slope tileh = GetTileSlope(tile); bool swap = (axis == AXIS_Y && HasBit(tileh, CORNER_W) != HasBit(tileh, CORNER_E)); return GetNearbyTileInformation(tile, this->ro.grffile->grf_version >= 8) ^ (swap ? SLOPE_EW : 0); } case 0x68: { // Station info of nearby tiles TileIndex nearby_tile = GetNearbyTile(parameter, this->tile); if (!HasStationTileRail(nearby_tile)) return 0xFFFFFFFF; uint32_t grfid = this->st->speclist[GetCustomStationSpecIndex(this->tile)].grfid; bool perpendicular = GetRailStationAxis(this->tile) != GetRailStationAxis(nearby_tile); bool same_station = this->st->TileBelongsToRailStation(nearby_tile); uint32_t res = GB(GetStationGfx(nearby_tile), 1, 2) << 12 | !!perpendicular << 11 | !!same_station << 10; if (IsCustomStationSpecIndex(nearby_tile)) { const auto &sm = BaseStation::GetByTile(nearby_tile)->speclist[GetCustomStationSpecIndex(nearby_tile)]; res |= 1 << (sm.grfid != grfid ? 9 : 8) | ClampTo(sm.localidx); } return res; } case 0x6A: { // GRFID of nearby station tiles TileIndex nearby_tile = GetNearbyTile(parameter, this->tile); if (!HasStationTileRail(nearby_tile)) return 0xFFFFFFFF; if (!IsCustomStationSpecIndex(nearby_tile)) return 0; const auto &sm = BaseStation::GetByTile(nearby_tile)->speclist[GetCustomStationSpecIndex(nearby_tile)]; return sm.grfid; } case 0x6B: { // 16 bit Station ID of nearby tiles TileIndex nearby_tile = GetNearbyTile(parameter, this->tile); if (!HasStationTileRail(nearby_tile)) return 0xFFFFFFFF; if (!IsCustomStationSpecIndex(nearby_tile)) return 0xFFFE; uint32_t grfid = this->st->speclist[GetCustomStationSpecIndex(this->tile)].grfid; const auto &sm = BaseStation::GetByTile(nearby_tile)->speclist[GetCustomStationSpecIndex(nearby_tile)]; if (sm.grfid == grfid) { return sm.localidx; } return 0xFFFE; } /* General station variables */ case 0x82: return 50; case 0x84: return this->st->string_id; case 0x86: return 0; case 0xF0: return this->st->facilities; case 0xFA: return ClampTo(this->st->build_date - CalendarTime::DAYS_TILL_ORIGINAL_BASE_YEAR); } return this->st->GetNewGRFVariable(this->ro, variable, parameter, available); } uint32_t Station::GetNewGRFVariable(const ResolverObject &object, uint8_t variable, uint8_t parameter, bool *available) const { switch (variable) { case 0x48: { // Accepted cargo types uint32_t value = GetAcceptanceMask(this); return value; } case 0x8A: return this->had_vehicle_of_type; case 0xF1: return (this->airport.tile != INVALID_TILE) ? this->airport.GetSpec()->ttd_airport_type : ATP_TTDP_LARGE; case 0xF2: return (this->truck_stops != nullptr) ? this->truck_stops->status : 0; case 0xF3: return (this->bus_stops != nullptr) ? this->bus_stops->status : 0; case 0xF6: return this->airport.flags; case 0xF7: return GB(this->airport.flags, 8, 8); } /* Handle cargo variables with parameter, 0x60 to 0x65 and 0x69 */ if ((variable >= 0x60 && variable <= 0x65) || variable == 0x69) { CargoID c = GetCargoTranslation(parameter, object.grffile); if (!IsValidCargoID(c)) { switch (variable) { case 0x62: return 0xFFFFFFFF; case 0x64: return 0xFF00; default: return 0; } } const GoodsEntry *ge = &this->goods[c]; switch (variable) { case 0x60: return std::min(ge->cargo.TotalCount(), 4095u); case 0x61: return ge->HasVehicleEverTriedLoading() ? ge->time_since_pickup : 0; case 0x62: return ge->HasRating() ? ge->rating : 0xFFFFFFFF; case 0x63: return ge->cargo.PeriodsInTransit(); case 0x64: return ge->HasVehicleEverTriedLoading() ? ge->last_speed | (ge->last_age << 8) : 0xFF00; case 0x65: return GB(ge->status, GoodsEntry::GES_ACCEPTANCE, 1) << 3; case 0x69: { static_assert((int)GoodsEntry::GES_EVER_ACCEPTED + 1 == (int)GoodsEntry::GES_LAST_MONTH); static_assert((int)GoodsEntry::GES_EVER_ACCEPTED + 2 == (int)GoodsEntry::GES_CURRENT_MONTH); static_assert((int)GoodsEntry::GES_EVER_ACCEPTED + 3 == (int)GoodsEntry::GES_ACCEPTED_BIGTICK); return GB(ge->status, GoodsEntry::GES_EVER_ACCEPTED, 4); } } } /* Handle cargo variables (deprecated) */ if (variable >= 0x8C && variable <= 0xEC) { const GoodsEntry *g = &this->goods[GB(variable - 0x8C, 3, 4)]; switch (GB(variable - 0x8C, 0, 3)) { case 0: return g->cargo.TotalCount(); case 1: return GB(std::min(g->cargo.TotalCount(), 4095u), 0, 4) | (GB(g->status, GoodsEntry::GES_ACCEPTANCE, 1) << 7); case 2: return g->time_since_pickup; case 3: return g->rating; case 4: return g->cargo.GetFirstStation(); case 5: return g->cargo.PeriodsInTransit(); case 6: return g->last_speed; case 7: return g->last_age; } } Debug(grf, 1, "Unhandled station variable 0x{:X}", variable); *available = false; return UINT_MAX; } uint32_t Waypoint::GetNewGRFVariable(const ResolverObject &, uint8_t variable, [[maybe_unused]] uint8_t parameter, bool *available) const { switch (variable) { case 0x48: return 0; // Accepted cargo types case 0x8A: return HVOT_WAYPOINT; case 0xF1: return 0; // airport type case 0xF2: return 0; // truck stop status case 0xF3: return 0; // bus stop status case 0xF6: return 0; // airport flags case 0xF7: return 0; // airport flags cont. } /* Handle cargo variables with parameter, 0x60 to 0x65 */ if (variable >= 0x60 && variable <= 0x65) { return 0; } /* Handle cargo variables (deprecated) */ if (variable >= 0x8C && variable <= 0xEC) { switch (GB(variable - 0x8C, 0, 3)) { case 3: return INITIAL_STATION_RATING; case 4: return INVALID_STATION; default: return 0; } } Debug(grf, 1, "Unhandled station variable 0x{:X}", variable); *available = false; return UINT_MAX; } /* virtual */ const SpriteGroup *StationResolverObject::ResolveReal(const RealSpriteGroup *group) const { if (this->station_scope.st == nullptr || !Station::IsExpected(this->station_scope.st)) { return group->loading[0]; } uint cargo = 0; const Station *st = Station::From(this->station_scope.st); switch (this->station_scope.cargo_type) { case INVALID_CARGO: case SpriteGroupCargo::SG_DEFAULT_NA: case SpriteGroupCargo::SG_PURCHASE: cargo = 0; break; case SpriteGroupCargo::SG_DEFAULT: for (const GoodsEntry &ge : st->goods) { cargo += ge.cargo.TotalCount(); } break; default: cargo = st->goods[this->station_scope.cargo_type].cargo.TotalCount(); break; } if (HasBit(this->station_scope.statspec->flags, SSF_DIV_BY_STATION_SIZE)) cargo /= (st->train_station.w + st->train_station.h); cargo = std::min(0xfffu, cargo); if (cargo > this->station_scope.statspec->cargo_threshold) { if (!group->loading.empty()) { uint set = ((cargo - this->station_scope.statspec->cargo_threshold) * (uint)group->loading.size()) / (4096 - this->station_scope.statspec->cargo_threshold); return group->loading[set]; } } else { if (!group->loaded.empty()) { uint set = (cargo * (uint)group->loaded.size()) / (this->station_scope.statspec->cargo_threshold + 1); return group->loaded[set]; } } return group->loading[0]; } GrfSpecFeature StationResolverObject::GetFeature() const { return GSF_STATIONS; } uint32_t StationResolverObject::GetDebugID() const { return this->station_scope.statspec->grf_prop.local_id; } /** * Resolver for stations. * @param statspec Station (type) specification. * @param base_station Instance of the station. * @param tile %Tile of the station. * @param callback Callback ID. * @param callback_param1 First parameter (var 10) of the callback. * @param callback_param2 Second parameter (var 18) of the callback. */ StationResolverObject::StationResolverObject(const StationSpec *statspec, BaseStation *base_station, TileIndex tile, CallbackID callback, uint32_t callback_param1, uint32_t callback_param2) : ResolverObject(statspec->grf_prop.grffile, callback, callback_param1, callback_param2), station_scope(*this, statspec, base_station, tile) { /* Invalidate all cached vars */ _svc.valid = 0; CargoID ctype = SpriteGroupCargo::SG_DEFAULT_NA; if (this->station_scope.st == nullptr) { /* No station, so we are in a purchase list */ ctype = SpriteGroupCargo::SG_PURCHASE; } else if (Station::IsExpected(this->station_scope.st)) { const Station *st = Station::From(this->station_scope.st); /* Pick the first cargo that we have waiting */ for (const CargoSpec *cs : CargoSpec::Iterate()) { if (this->station_scope.statspec->grf_prop.spritegroup[cs->Index()] != nullptr && st->goods[cs->Index()].cargo.TotalCount() > 0) { ctype = cs->Index(); break; } } } if (this->station_scope.statspec->grf_prop.spritegroup[ctype] == nullptr) { ctype = SpriteGroupCargo::SG_DEFAULT; } /* Remember the cargo type we've picked */ this->station_scope.cargo_type = ctype; this->root_spritegroup = this->station_scope.statspec->grf_prop.spritegroup[this->station_scope.cargo_type]; } /** * Resolve sprites for drawing a station tile. * @param statspec Station spec * @param st Station (nullptr in GUI) * @param tile Station tile being drawn (INVALID_TILE in GUI) * @param var10 Value to put in variable 10; normally 0; 1 when resolving the groundsprite and SSF_SEPARATE_GROUND is set. * @return First sprite of the Action 1 spriteset to use, minus an offset of 0x42D to accommodate for weird NewGRF specs. */ SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32_t var10) { StationResolverObject object(statspec, st, tile, CBID_NO_CALLBACK, var10); const SpriteGroup *group = object.Resolve(); if (group == nullptr || group->type != SGT_RESULT) return 0; return group->GetResult() - 0x42D; } /** * Resolve the sprites for custom station foundations. * @param statspec Station spec * @param st Station * @param tile Station tile being drawn * @param layout Spritelayout as returned by previous callback * @param edge_info Information about northern tile edges; whether they need foundations or merge into adjacent tile's foundations. * @return First sprite of a set of foundation sprites for various slopes, or 0 if default foundations shall be drawn. */ SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info) { /* callback_param1 == 2 means we are resolving the foundation sprites. */ StationResolverObject object(statspec, st, tile, CBID_NO_CALLBACK, 2, layout | (edge_info << 16)); const SpriteGroup *group = object.Resolve(); if (group == nullptr || group->type != SGT_RESULT) return 0; /* Note: SpriteGroup::Resolve zeroes all registers, so register 0x100 is initialised to 0. (compatibility) */ return group->GetResult() + GetRegister(0x100); } uint16_t GetStationCallback(CallbackID callback, uint32_t param1, uint32_t param2, const StationSpec *statspec, BaseStation *st, TileIndex tile) { StationResolverObject object(statspec, st, tile, callback, param1, param2); return object.ResolveCallback(); } /** * Check the slope of a tile of a new station. * @param north_tile Norther tile of the station rect. * @param cur_tile Tile to check. * @param statspec Station spec. * @param axis Axis of the new station. * @param plat_len Platform length. * @param numtracks Number of platforms. * @return Succeeded or failed command. */ CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, const StationSpec *statspec, Axis axis, uint8_t plat_len, uint8_t numtracks) { TileIndex diff = cur_tile - north_tile; Slope slope = GetTileSlope(cur_tile); StationResolverObject object(statspec, nullptr, cur_tile, CBID_STATION_LAND_SLOPE_CHECK, (slope << 4) | (slope ^ (axis == AXIS_Y && HasBit(slope, CORNER_W) != HasBit(slope, CORNER_E) ? SLOPE_EW : 0)), (numtracks << 24) | (plat_len << 16) | (axis == AXIS_Y ? TileX(diff) << 8 | TileY(diff) : TileY(diff) << 8 | TileX(diff))); object.station_scope.axis = axis; uint16_t cb_res = object.ResolveCallback(); /* Failed callback means success. */ if (cb_res == CALLBACK_FAILED) return CommandCost(); /* The meaning of bit 10 is inverted for a grf version < 8. */ if (statspec->grf_prop.grffile->grf_version < 8) ToggleBit(cb_res, 10); return GetErrorMessageFromLocationCallbackResult(cb_res, statspec->grf_prop.grffile, STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION); } /** * Allocate a StationSpec to a Station. This is called once per build operation. * @param statspec StationSpec to allocate. * @param st Station to allocate it to. * @param exec Whether to actually allocate the spec. * @return Index within the Station's spec list, or -1 if the allocation failed. */ int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exec) { uint i; if (statspec == nullptr || st == nullptr) return 0; for (i = 1; i < st->speclist.size() && i < NUM_STATIONSSPECS_PER_STATION; i++) { if (st->speclist[i].spec == nullptr && st->speclist[i].grfid == 0) break; } if (i == NUM_STATIONSSPECS_PER_STATION) { /* As final effort when the spec list is already full... * try to find the same spec and return that one. This might * result in slightly "wrong" (as per specs) looking stations, * but it's fairly unlikely that one reaches the limit anyways. */ for (i = 1; i < st->speclist.size() && i < NUM_STATIONSSPECS_PER_STATION; i++) { if (st->speclist[i].spec == statspec) return i; } return -1; } if (exec) { if (i >= st->speclist.size()) st->speclist.resize(i + 1); st->speclist[i].spec = statspec; st->speclist[i].grfid = statspec->grf_prop.grffile->grfid; st->speclist[i].localidx = statspec->grf_prop.local_id; StationUpdateCachedTriggers(st); } return i; } /** * Deallocate a StationSpec from a Station. Called when removing a single station tile. * @param st Station to work with. * @param specindex Index of the custom station within the Station's spec list. * @return Indicates whether the StationSpec was deallocated. */ void DeallocateSpecFromStation(BaseStation *st, uint8_t specindex) { /* specindex of 0 (default) is never freeable */ if (specindex == 0) return; ETileArea area = ETileArea(st, INVALID_TILE, TA_WHOLE); /* Check all tiles over the station to check if the specindex is still in use */ for (TileIndex tile : area) { if (st->TileBelongsToRailStation(tile) && GetCustomStationSpecIndex(tile) == specindex) { return; } } /* This specindex is no longer in use, so deallocate it */ st->speclist[specindex].spec = nullptr; st->speclist[specindex].grfid = 0; st->speclist[specindex].localidx = 0; /* If this was the highest spec index, reallocate */ if (specindex == st->speclist.size() - 1) { size_t num_specs; for (num_specs = st->speclist.size() - 1; num_specs > 0; num_specs--) { if (st->speclist[num_specs].grfid != 0) break; } if (num_specs > 0) { st->speclist.resize(num_specs + 1); } else { st->speclist.clear(); st->cached_anim_triggers = 0; st->cached_cargo_triggers = 0; return; } } StationUpdateCachedTriggers(st); } /** * Draw representation of a station tile for GUI purposes. * @param x Position x of image. * @param y Position y of image. * @param axis Axis. * @param railtype Rail type. * @param sclass, station Type of station. * @param station station ID * @return True if the tile was drawn (allows for fallback to default graphic) */ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station) { const DrawTileSprites *sprites = nullptr; const RailTypeInfo *rti = GetRailTypeInfo(railtype); PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company); uint tile = 2; const StationSpec *statspec = StationClass::Get(sclass)->GetSpec(station); if (statspec == nullptr) return false; if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) { uint16_t callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, nullptr, INVALID_TILE); if (callback != CALLBACK_FAILED) tile = callback & ~1; } uint32_t total_offset = rti->GetRailtypeSpriteOffset(); uint32_t relocation = 0; uint32_t ground_relocation = 0; const NewGRFSpriteLayout *layout = nullptr; DrawTileSprites tmp_rail_layout; if (statspec->renderdata.empty()) { sprites = GetStationTileLayout(STATION_RAIL, tile + axis); } else { layout = &statspec->renderdata[(tile < statspec->renderdata.size()) ? tile + axis : (uint)axis]; if (!layout->NeedsPreprocessing()) { sprites = layout; layout = nullptr; } } if (layout != nullptr) { /* Sprite layout which needs preprocessing */ bool separate_ground = HasBit(statspec->flags, SSF_SEPARATE_GROUND); uint32_t var10_values = layout->PrepareLayout(total_offset, rti->fallback_railtype, 0, 0, separate_ground); for (uint8_t var10 : SetBitIterator(var10_values)) { uint32_t var10_relocation = GetCustomStationRelocation(statspec, nullptr, INVALID_TILE, var10); layout->ProcessRegisters(var10, var10_relocation, separate_ground); } tmp_rail_layout.seq = layout->GetLayout(&tmp_rail_layout.ground); sprites = &tmp_rail_layout; total_offset = 0; } else { /* Simple sprite layout */ ground_relocation = relocation = GetCustomStationRelocation(statspec, nullptr, INVALID_TILE, 0); if (HasBit(sprites->ground.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE)) { ground_relocation = GetCustomStationRelocation(statspec, nullptr, INVALID_TILE, 1); } ground_relocation += rti->fallback_railtype; } SpriteID image = sprites->ground.sprite; PaletteID pal = sprites->ground.pal; RailTrackOffset overlay_offset; if (rti->UsesOverlay() && SplitGroundSpriteForOverlay(nullptr, &image, &overlay_offset)) { SpriteID ground = GetCustomRailSprite(rti, INVALID_TILE, RTSG_GROUND); DrawSprite(image, PAL_NONE, x, y); DrawSprite(ground + overlay_offset, PAL_NONE, x, y); } else { image += HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE) ? ground_relocation : total_offset; if (HasBit(pal, SPRITE_MODIFIER_CUSTOM_SPRITE)) pal += ground_relocation; DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y); } DrawRailTileSeqInGUI(x, y, sprites, total_offset, relocation, palette); return true; } const StationSpec *GetStationSpec(TileIndex t) { if (!IsCustomStationSpecIndex(t)) return nullptr; const BaseStation *st = BaseStation::GetByTile(t); uint specindex = GetCustomStationSpecIndex(t); return specindex < st->speclist.size() ? st->speclist[specindex].spec : nullptr; } /** Wrapper for animation control, see GetStationCallback. */ uint16_t GetAnimStationCallback(CallbackID callback, uint32_t param1, uint32_t param2, const StationSpec *statspec, BaseStation *st, TileIndex tile, int) { return GetStationCallback(callback, param1, param2, statspec, st, tile); } /** Helper class for animation control. */ struct StationAnimationBase : public AnimationBase > { static const CallbackID cb_animation_speed = CBID_STATION_ANIMATION_SPEED; static const CallbackID cb_animation_next_frame = CBID_STATION_ANIM_NEXT_FRAME; static const StationCallbackMask cbm_animation_speed = CBM_STATION_ANIMATION_SPEED; static const StationCallbackMask cbm_animation_next_frame = CBM_STATION_ANIMATION_NEXT_FRAME; }; void AnimateStationTile(TileIndex tile) { const StationSpec *ss = GetStationSpec(tile); if (ss == nullptr) return; StationAnimationBase::AnimateTile(ss, BaseStation::GetByTile(tile), tile, HasBit(ss->flags, SSF_CB141_RANDOM_BITS)); } void TriggerStationAnimation(BaseStation *st, TileIndex trigger_tile, StationAnimationTrigger trigger, CargoID cargo_type) { /* List of coverage areas for each animation trigger */ static const TriggerArea tas[] = { TA_TILE, TA_WHOLE, TA_WHOLE, TA_PLATFORM, TA_PLATFORM, TA_PLATFORM, TA_WHOLE }; /* Get Station if it wasn't supplied */ if (st == nullptr) st = BaseStation::GetByTile(trigger_tile); /* Check the cached animation trigger bitmask to see if we need * to bother with any further processing. */ if (!HasBit(st->cached_anim_triggers, trigger)) return; uint16_t random_bits = Random(); ETileArea area = ETileArea(st, trigger_tile, tas[trigger]); /* Check all tiles over the station to check if the specindex is still in use */ for (TileIndex tile : area) { if (st->TileBelongsToRailStation(tile)) { const StationSpec *ss = GetStationSpec(tile); if (ss != nullptr && HasBit(ss->animation.triggers, trigger)) { CargoID cargo; if (!IsValidCargoID(cargo_type)) { cargo = INVALID_CARGO; } else { cargo = ss->grf_prop.grffile->cargo_map[cargo_type]; } StationAnimationBase::ChangeAnimationFrame(CBID_STATION_ANIM_START_STOP, ss, st, tile, (random_bits << 16) | GB(Random(), 0, 16), (uint8_t)trigger | (cargo << 8)); } } } } /** * Trigger station randomisation * @param st station being triggered * @param trigger_tile specific tile of platform to trigger * @param trigger trigger type * @param cargo_type cargo type causing trigger */ void TriggerStationRandomisation(Station *st, TileIndex trigger_tile, StationRandomTrigger trigger, CargoID cargo_type) { /* List of coverage areas for each animation trigger */ static const TriggerArea tas[] = { TA_WHOLE, TA_WHOLE, TA_PLATFORM, TA_PLATFORM, TA_PLATFORM, TA_PLATFORM }; /* Get Station if it wasn't supplied */ if (st == nullptr) st = Station::GetByTile(trigger_tile); /* Check the cached cargo trigger bitmask to see if we need * to bother with any further processing. */ if (st->cached_cargo_triggers == 0) return; if (IsValidCargoID(cargo_type) && !HasBit(st->cached_cargo_triggers, cargo_type)) return; uint32_t whole_reseed = 0; ETileArea area = ETileArea(st, trigger_tile, tas[trigger]); /* Bitmask of completely empty cargo types to be matched. */ CargoTypes empty_mask = (trigger == SRT_CARGO_TAKEN) ? GetEmptyMask(st) : 0; /* Store triggers now for var 5F */ SetBit(st->waiting_triggers, trigger); uint32_t used_triggers = 0; /* Check all tiles over the station to check if the specindex is still in use */ for (TileIndex tile : area) { if (st->TileBelongsToRailStation(tile)) { const StationSpec *ss = GetStationSpec(tile); if (ss == nullptr) continue; /* Cargo taken "will only be triggered if all of those * cargo types have no more cargo waiting." */ if (trigger == SRT_CARGO_TAKEN) { if ((ss->cargo_triggers & ~empty_mask) != 0) continue; } if (!IsValidCargoID(cargo_type) || HasBit(ss->cargo_triggers, cargo_type)) { StationResolverObject object(ss, st, tile, CBID_RANDOM_TRIGGER, 0); object.waiting_triggers = st->waiting_triggers; const SpriteGroup *group = object.Resolve(); if (group == nullptr) continue; used_triggers |= object.used_triggers; uint32_t reseed = object.GetReseedSum(); if (reseed != 0) { whole_reseed |= reseed; reseed >>= 16; /* Set individual tile random bits */ uint8_t random_bits = GetStationTileRandomBits(tile); random_bits &= ~reseed; random_bits |= Random() & reseed; SetStationTileRandomBits(tile, random_bits); MarkTileDirtyByTile(tile); } } } } /* Update whole station random bits */ st->waiting_triggers &= ~used_triggers; if ((whole_reseed & 0xFFFF) != 0) { st->random_bits &= ~whole_reseed; st->random_bits |= Random() & whole_reseed; } } /** * Update the cached animation trigger bitmask for a station. * @param st Station to update. */ void StationUpdateCachedTriggers(BaseStation *st) { st->cached_anim_triggers = 0; st->cached_cargo_triggers = 0; /* Combine animation trigger bitmask for all station specs * of this station. */ for (const auto &sm : GetStationSpecList(st)) { if (sm.spec == nullptr) continue; st->cached_anim_triggers |= sm.spec->animation.triggers; st->cached_cargo_triggers |= sm.spec->cargo_triggers; } }