/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file object.h Functions related to objects. */ #ifndef OBJECT_H #define OBJECT_H #include "tile_type.h" #include "company_type.h" #include "object_type.h" void UpdateCompanyHQ(TileIndex tile, uint score); void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, struct Town *town = nullptr, uint8_t view = 0); Window *ShowBuildObjectPicker(); #endif /* OBJECT_H */