/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file palette_func.h Functions related to palettes. */ #ifndef PALETTE_FUNC_H #define PALETTE_FUNC_H #include "core/enum_type.hpp" #include "gfx_type.h" #include "strings_type.h" #include "string_type.h" extern Palette _cur_palette; ///< Current palette bool CopyPalette(Palette &local_palette, bool force_copy = false); void GfxInitPalettes(); uint8_t GetNearestColourIndex(uint8_t r, uint8_t g, uint8_t b); inline uint8_t GetNearestColourIndex(const Colour colour) { return GetNearestColourIndex(colour.r, colour.g, colour.b); } /** * Checks if a Colours value is valid. * * @param colours The value to check * @return true if the given value is a valid Colours. */ inline bool IsValidColours(Colours colours) { return colours < COLOUR_END; } TextColour GetContrastColour(uint8_t background, uint8_t threshold = 128); enum ColourShade : uint8_t { SHADE_BEGIN = 0, SHADE_DARKEST = SHADE_BEGIN, SHADE_DARKER, SHADE_DARK, SHADE_NORMAL, SHADE_LIGHT, SHADE_LIGHTER, SHADE_LIGHTEST, SHADE_LIGHTEREST, SHADE_END, }; DECLARE_POSTFIX_INCREMENT(ColourShade) uint8_t GetColourGradient(Colours colour, ColourShade shade); void SetColourGradient(Colours colour, ColourShade shade, uint8_t palette_colour); /** * Return the colour for a particular greyscale level. * @param level Intensity, 0 = black, 15 = white * @return colour */ #define GREY_SCALE(level) (level) static const uint8_t PC_BLACK = GREY_SCALE(1); ///< Black palette colour. static const uint8_t PC_DARK_GREY = GREY_SCALE(6); ///< Dark grey palette colour. static const uint8_t PC_GREY = GREY_SCALE(10); ///< Grey palette colour. static const uint8_t PC_WHITE = GREY_SCALE(15); ///< White palette colour. static const uint8_t PC_VERY_DARK_RED = 0xB2; ///< Almost-black red palette colour. static const uint8_t PC_DARK_RED = 0xB4; ///< Dark red palette colour. static const uint8_t PC_RED = 0xB8; ///< Red palette colour. static const uint8_t PC_VERY_DARK_BROWN = 0x56; ///< Almost-black brown palette colour. static const uint8_t PC_ORANGE = 0xC2; ///< Orange palette colour. static const uint8_t PC_YELLOW = 0xBF; ///< Yellow palette colour. static const uint8_t PC_LIGHT_YELLOW = 0x44; ///< Light yellow palette colour. static const uint8_t PC_VERY_LIGHT_YELLOW = 0x45; ///< Almost-white yellow palette colour. static const uint8_t PC_GREEN = 0xD0; ///< Green palette colour. static const uint8_t PC_VERY_DARK_BLUE = 0x9A; ///< Almost-black blue palette colour. static const uint8_t PC_DARK_BLUE = 0x9D; ///< Dark blue palette colour. static const uint8_t PC_LIGHT_BLUE = 0x98; ///< Light blue palette colour. static const uint8_t PC_ROUGH_LAND = 0x52; ///< Dark green palette colour for rough land. static const uint8_t PC_GRASS_LAND = 0x54; ///< Dark green palette colour for grass land. static const uint8_t PC_BARE_LAND = 0x37; ///< Brown palette colour for bare land. static const uint8_t PC_RAINFOREST = 0x5C; ///< Pale green palette colour for rainforest. static const uint8_t PC_FIELDS = 0x25; ///< Light brown palette colour for fields. static const uint8_t PC_TREES = 0x57; ///< Green palette colour for trees. static const uint8_t PC_WATER = 0xC9; ///< Dark blue palette colour for water. #endif /* PALETTE_FUNC_H */