/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file script_viewport.cpp Implementation of ScriptViewport. */ #include "../../stdafx.h" #include "script_error.hpp" #include "script_viewport.hpp" #include "script_game.hpp" #include "script_map.hpp" #include "../script_instance.hpp" #include "../../viewport_func.h" #include "../../viewport_cmd.h" #include "../../safeguards.h" /* static */ void ScriptViewport::ScrollTo(TileIndex tile) { if (ScriptGame::IsMultiplayer()) return; if (!ScriptMap::IsValidTile(tile)) return; ScrollMainWindowToTile(tile); } /* static */ bool ScriptViewport::ScrollEveryoneTo(TileIndex tile) { EnforceDeityMode(false); EnforcePrecondition(false, ScriptMap::IsValidTile(tile)); return ScriptObject::Command::Do(tile, VST_EVERYONE, 0); } /* static */ bool ScriptViewport::ScrollCompanyClientsTo(ScriptCompany::CompanyID company, TileIndex tile) { EnforceDeityMode(false); EnforcePrecondition(false, ScriptMap::IsValidTile(tile)); company = ScriptCompany::ResolveCompanyID(company); EnforcePrecondition(false, company != ScriptCompany::COMPANY_INVALID); return ScriptObject::Command::Do(tile, VST_COMPANY, company); } /* static */ bool ScriptViewport::ScrollClientTo(ScriptClient::ClientID client, TileIndex tile) { EnforcePrecondition(false, ScriptGame::IsMultiplayer()); EnforceDeityMode(false); EnforcePrecondition(false, ScriptMap::IsValidTile(tile)); client = ScriptClient::ResolveClientID(client); EnforcePrecondition(false, client != ScriptClient::CLIENT_INVALID); return ScriptObject::Command::Do(tile, VST_CLIENT, client); }