/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file settings_func.h Functions related to setting/changing the settings. */ #ifndef SETTINGS_FUNC_H #define SETTINGS_FUNC_H #include "company_type.h" #include "string_type.h" struct IniFile; void IConsoleSetSetting(const char *name, const char *value, bool force_newgame = false); void IConsoleSetSetting(const char *name, int32_t value); void IConsoleGetSetting(const char *name, bool force_newgame = false); void IConsoleListSettings(const char *prefilter); void LoadFromConfig(bool minimal = false); void SaveToConfig(); void IniLoadWindowSettings(IniFile &ini, const char *grpname, void *desc); void IniSaveWindowSettings(IniFile &ini, const char *grpname, void *desc); StringList GetGRFPresetList(); struct GRFConfig *LoadGRFPresetFromConfig(const char *config_name); void SaveGRFPresetToConfig(const char *config_name, struct GRFConfig *config); void DeleteGRFPresetFromConfig(const char *config_name); void SetDefaultCompanySettings(CompanyID cid); void SyncCompanySettings(); #endif /* SETTINGS_FUNC_H */