/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file social_integration.cpp Base implementation of social integration support. */ #include "stdafx.h" #include "social_integration.h" #include "3rdparty/openttd_social_integration_api/openttd_social_integration_api.h" #include "debug.h" #include "fileio_func.h" #include "library_loader.h" #include "rev.h" #include "string_func.h" #include "signature.h" #include "safeguards.h" /** * Container to track information per plugin. */ class InternalSocialIntegrationPlugin { public: InternalSocialIntegrationPlugin(const std::string &filename, const std::string &basepath) : library(nullptr), external(basepath) { openttd_info.openttd_version = _openttd_revision; if (!ValidateSignatureFile(fmt::format("{}.sig", filename))) { external.state = SocialIntegrationPlugin::INVALID_SIGNATURE; return; } this->library = std::make_unique(filename); } OpenTTD_SocialIntegration_v1_PluginInfo plugin_info = {}; ///< Information supplied by plugin. OpenTTD_SocialIntegration_v1_PluginApi plugin_api = {}; ///< API supplied by plugin. OpenTTD_SocialIntegration_v1_OpenTTDInfo openttd_info = {}; ///< Information supplied by OpenTTD. std::unique_ptr library = nullptr; ///< Library handle. SocialIntegrationPlugin external; ///< Information of the plugin to be used by other parts of our codebase. }; static std::vector> _plugins; ///< List of loaded plugins. static std::set _loaded_social_platform; ///< List of Social Platform plugins already loaded. Used to prevent loading a plugin for the same Social Platform twice. /** Helper for scanning for files with SocialIntegration as extension */ class SocialIntegrationFileScanner : FileScanner { public: void Scan() { #ifdef _WIN32 std::string extension = "-social.dll"; #elif defined(__APPLE__) std::string extension = "-social.dylib"; #else std::string extension = "-social.so"; #endif this->FileScanner::Scan(extension, SOCIAL_INTEGRATION_DIR, false); } bool AddFile(const std::string &filename, size_t basepath_length, const std::string &) override { std::string basepath = filename.substr(basepath_length); Debug(misc, 1, "[Social Integration: {}] Loading ...", basepath); auto &plugin = _plugins.emplace_back(std::make_unique(filename, basepath)); /* Validation failed, so no library was loaded. */ if (plugin->library == nullptr) { return false; } if (plugin->library->HasError()) { plugin->external.state = SocialIntegrationPlugin::FAILED; Debug(misc, 0, "[Social Integration: {}] Failed to load library: {}", basepath, plugin->library->GetLastError()); return false; } OpenTTD_SocialIntegration_v1_GetInfo getinfo_func = plugin->library->GetFunction("SocialIntegration_v1_GetInfo"); if (plugin->library->HasError()) { plugin->external.state = SocialIntegrationPlugin::UNSUPPORTED_API; Debug(misc, 0, "[Social Integration: {}] Failed to find symbol SocialPlugin_v1_GetInfo: {}", basepath, plugin->library->GetLastError()); return false; } OpenTTD_SocialIntegration_v1_Init init_func = plugin->library->GetFunction("SocialIntegration_v1_Init"); if (plugin->library->HasError()) { plugin->external.state = SocialIntegrationPlugin::UNSUPPORTED_API; Debug(misc, 0, "[Social Integration: {}] Failed to find symbol SocialPlugin_v1_Init: {}", basepath, plugin->library->GetLastError()); return false; } getinfo_func(&plugin->plugin_info); /* Setup the information for the outside world to see. */ plugin->external.social_platform = plugin->plugin_info.social_platform; plugin->external.name = plugin->plugin_info.name; plugin->external.version = plugin->plugin_info.version; /* Lowercase the string for comparison. */ std::string lc_social_platform = plugin->plugin_info.social_platform; strtolower(lc_social_platform); /* Prevent more than one plugin for a certain Social Platform to be loaded, as that never ends well. */ if (_loaded_social_platform.find(lc_social_platform) != _loaded_social_platform.end()) { plugin->external.state = SocialIntegrationPlugin::DUPLICATE; Debug(misc, 0, "[Social Integration: {}] Another plugin for {} is already loaded", basepath, plugin->plugin_info.social_platform); return false; } _loaded_social_platform.insert(lc_social_platform); auto state = init_func(&plugin->plugin_api, &plugin->openttd_info); switch (state) { case OTTD_SOCIAL_INTEGRATION_V1_INIT_SUCCESS: plugin->external.state = SocialIntegrationPlugin::RUNNING; Debug(misc, 1, "[Social Integration: {}] Loaded for {}: {} ({})", basepath, plugin->plugin_info.social_platform, plugin->plugin_info.name, plugin->plugin_info.version); return true; case OTTD_SOCIAL_INTEGRATION_V1_INIT_FAILED: plugin->external.state = SocialIntegrationPlugin::FAILED; Debug(misc, 0, "[Social Integration: {}] Failed to initialize", basepath); return false; case OTTD_SOCIAL_INTEGRATION_V1_INIT_PLATFORM_NOT_RUNNING: plugin->external.state = SocialIntegrationPlugin::PLATFORM_NOT_RUNNING; Debug(misc, 1, "[Social Integration: {}] Failed to initialize: {} is not running", basepath, plugin->plugin_info.social_platform); return false; default: NOT_REACHED(); } } }; std::vector SocialIntegration::GetPlugins() { std::vector plugins; for (auto &plugin : _plugins) { plugins.push_back(&plugin->external); } return plugins; } void SocialIntegration::Initialize() { SocialIntegrationFileScanner fs; fs.Scan(); } /** * Wrapper to call a function pointer of a plugin if it isn't a nullptr. * * @param plugin Plugin to call the function pointer on. * @param func Function pointer to call. */ template static void PluginCall(std::unique_ptr &plugin, T func, Ts... args) { if (plugin->external.state != SocialIntegrationPlugin::RUNNING) { return; } if (func != nullptr) { func(args...); } } void SocialIntegration::Shutdown() { for (auto &plugin : _plugins) { PluginCall(plugin, plugin->plugin_api.shutdown); } _plugins.clear(); _loaded_social_platform.clear(); } void SocialIntegration::RunCallbacks() { for (auto &plugin : _plugins) { if (plugin->external.state != SocialIntegrationPlugin::RUNNING) { continue; } if (plugin->plugin_api.run_callbacks != nullptr) { if (!plugin->plugin_api.run_callbacks()) { Debug(misc, 1, "[Social Plugin: {}] Requested to be unloaded", plugin->external.basepath); _loaded_social_platform.erase(plugin->plugin_info.social_platform); plugin->external.state = SocialIntegrationPlugin::UNLOADED; PluginCall(plugin, plugin->plugin_api.shutdown); } } } } void SocialIntegration::EventEnterMainMenu() { for (auto &plugin : _plugins) { PluginCall(plugin, plugin->plugin_api.event_enter_main_menu); } } void SocialIntegration::EventEnterScenarioEditor(uint map_width, uint map_height) { for (auto &plugin : _plugins) { PluginCall(plugin, plugin->plugin_api.event_enter_scenario_editor, map_width, map_height); } } void SocialIntegration::EventEnterSingleplayer(uint map_width, uint map_height) { for (auto &plugin : _plugins) { PluginCall(plugin, plugin->plugin_api.event_enter_singleplayer, map_width, map_height); } } void SocialIntegration::EventEnterMultiplayer(uint map_width, uint map_height) { for (auto &plugin : _plugins) { PluginCall(plugin, plugin->plugin_api.event_enter_multiplayer, map_width, map_height); } } void SocialIntegration::EventJoiningMultiplayer() { for (auto &plugin : _plugins) { PluginCall(plugin, plugin->plugin_api.event_joining_multiplayer); } }