/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file win32_s.h Base for Windows sound handling. */ #ifndef SOUND_WIN32_H #define SOUND_WIN32_H #include "sound_driver.hpp" /** Implementation of the sound driver for Windows. */ class SoundDriver_Win32 : public SoundDriver { public: std::optional Start(const StringList ¶m) override; void Stop() override; std::string_view GetName() const override { return "win32"; } }; /** Factory for the sound driver for Windows. */ class FSoundDriver_Win32 : public DriverFactoryBase { public: FSoundDriver_Win32() : DriverFactoryBase(Driver::DT_SOUND, 9, "win32", "Win32 WaveOut Sound Driver (param hz,samples)") {} Driver *CreateInstance() const override { return new SoundDriver_Win32(); } }; #endif /* SOUND_WIN32_H */