/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file station_base.h Base classes/functions for stations. */ #ifndef STATION_BASE_H #define STATION_BASE_H #include "core/random_func.hpp" #include "base_station_base.h" #include "newgrf_airport.h" #include "cargopacket.h" #include "industry_type.h" #include "linkgraph/linkgraph_type.h" #include "newgrf_storage.h" #include "bitmap_type.h" static const uint8_t INITIAL_STATION_RATING = 175; static const uint8_t MAX_STATION_RATING = 255; /** * Flow statistics telling how much flow should be sent along a link. This is * done by creating "flow shares" and using std::map's upper_bound() method to * look them up with a random number. A flow share is the difference between a * key in a map and the previous key. So one key in the map doesn't actually * mean anything by itself. */ class FlowStat { public: typedef std::map SharesMap; static const SharesMap empty_sharesmap; /** * Invalid constructor. This can't be called as a FlowStat must not be * empty. However, the constructor must be defined and reachable for * FlowStat to be used in a std::map. */ inline FlowStat() {NOT_REACHED();} /** * Create a FlowStat with an initial entry. * @param st Station the initial entry refers to. * @param flow Amount of flow for the initial entry. * @param restricted If the flow to be added is restricted. */ inline FlowStat(StationID st, uint flow, bool restricted = false) { assert(flow > 0); this->shares[flow] = st; this->unrestricted = restricted ? 0 : flow; } /** * Add some flow to the end of the shares map. Only do that if you know * that the station isn't in the map yet. Anything else may lead to * inconsistencies. * @param st Remote station. * @param flow Amount of flow to be added. * @param restricted If the flow to be added is restricted. */ inline void AppendShare(StationID st, uint flow, bool restricted = false) { assert(flow > 0); this->shares[(--this->shares.end())->first + flow] = st; if (!restricted) this->unrestricted += flow; } uint GetShare(StationID st) const; void ChangeShare(StationID st, int flow); void RestrictShare(StationID st); void ReleaseShare(StationID st); void ScaleToMonthly(uint runtime); /** * Get the actual shares as a const pointer so that they can be iterated * over. * @return Actual shares. */ inline const SharesMap *GetShares() const { return &this->shares; } /** * Return total amount of unrestricted shares. * @return Amount of unrestricted shares. */ inline uint GetUnrestricted() const { return this->unrestricted; } /** * Swap the shares maps, and thus the content of this FlowStat with the * other one. * @param other FlowStat to swap with. */ inline void SwapShares(FlowStat &other) { this->shares.swap(other.shares); Swap(this->unrestricted, other.unrestricted); } /** * Get a station a package can be routed to. This done by drawing a * random number between 0 and sum_shares and then looking that up in * the map with lower_bound. So each share gets selected with a * probability dependent on its flow. Do include restricted flows here. * @param is_restricted Output if a restricted flow was chosen. * @return A station ID from the shares map. */ inline StationID GetViaWithRestricted(bool &is_restricted) const { assert(!this->shares.empty()); uint rand = RandomRange((--this->shares.end())->first); is_restricted = rand >= this->unrestricted; return this->shares.upper_bound(rand)->second; } /** * Get a station a package can be routed to. This done by drawing a * random number between 0 and sum_shares and then looking that up in * the map with lower_bound. So each share gets selected with a * probability dependent on its flow. Don't include restricted flows. * @return A station ID from the shares map. */ inline StationID GetVia() const { assert(!this->shares.empty()); return this->unrestricted > 0 ? this->shares.upper_bound(RandomRange(this->unrestricted))->second : INVALID_STATION; } StationID GetVia(StationID excluded, StationID excluded2 = INVALID_STATION) const; void Invalidate(); private: SharesMap shares; ///< Shares of flow to be sent via specified station (or consumed locally). uint unrestricted; ///< Limit for unrestricted shares. }; /** Flow descriptions by origin stations. */ class FlowStatMap : public std::map { public: uint GetFlow() const; uint GetFlowVia(StationID via) const; uint GetFlowFrom(StationID from) const; uint GetFlowFromVia(StationID from, StationID via) const; void AddFlow(StationID origin, StationID via, uint amount); void PassOnFlow(StationID origin, StationID via, uint amount); StationIDStack DeleteFlows(StationID via); void RestrictFlows(StationID via); void ReleaseFlows(StationID via); void FinalizeLocalConsumption(StationID self); }; /** * Stores station stats for a single cargo. */ struct GoodsEntry { /** Status of this cargo for the station. */ enum GoodsEntryStatus { /** * Set when the station accepts the cargo currently for final deliveries. * It is updated every STATION_ACCEPTANCE_TICKS ticks by checking surrounding tiles for acceptance >= 8/8. */ GES_ACCEPTANCE, /** * This indicates whether a cargo has a rating at the station. * Set when cargo was ever waiting at the station. * It is set when cargo supplied by surrounding tiles is moved to the station, or when * arriving vehicles unload/transfer cargo without it being a final delivery. * * This flag is cleared after 255 * STATION_RATING_TICKS of not having seen a pickup. */ GES_RATING, /** * Set when a vehicle ever delivered cargo to the station for final delivery. * This flag is never cleared. */ GES_EVER_ACCEPTED, /** * Set when cargo was delivered for final delivery last month. * This flag is set to the value of GES_CURRENT_MONTH at the start of each month. */ GES_LAST_MONTH, /** * Set when cargo was delivered for final delivery this month. * This flag is reset on the beginning of every month. */ GES_CURRENT_MONTH, /** * Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval. * This flag is reset every STATION_ACCEPTANCE_TICKS ticks. */ GES_ACCEPTED_BIGTICK, }; StationCargoList cargo{}; ///< The cargo packets of cargo waiting in this station FlowStatMap flows{}; ///< Planned flows through this station. uint max_waiting_cargo = 0; ///< Max cargo from this station waiting at any station. NodeID node = INVALID_NODE; ///< ID of node in link graph referring to this goods entry. LinkGraphID link_graph = INVALID_LINK_GRAPH; ///< Link graph this station belongs to. uint8_t status = 0; ///< Status of this cargo, see #GoodsEntryStatus. /** * Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo. * The unit used is STATION_RATING_TICKS. * This does not imply there was any cargo to load. */ uint8_t time_since_pickup = 255; uint8_t rating = INITIAL_STATION_RATING; ///< %Station rating for this cargo. /** * Maximum speed (up to 255) of the last vehicle that tried to load this cargo. * This does not imply there was any cargo to load. * The unit used is a special vehicle-specific speed unit for station ratings. * - Trains: km-ish/h * - RV: km-ish/h * - Ships: 0.5 * km-ish/h * - Aircraft: 8 * mph */ uint8_t last_speed = 0; /** * Age in years (up to 255) of the last vehicle that tried to load this cargo. * This does not imply there was any cargo to load. */ uint8_t last_age = 255; uint8_t amount_fract = 0; ///< Fractional part of the amount in the cargo list /** * Reports whether a vehicle has ever tried to load the cargo at this station. * This does not imply that there was cargo available for loading. Refer to GES_RATING for that. * @return true if vehicle tried to load. */ bool HasVehicleEverTriedLoading() const { return this->last_speed != 0; } /** * Does this cargo have a rating at this station? * @return true if the cargo has a rating, i.e. cargo has been moved to the station. */ inline bool HasRating() const { return HasBit(this->status, GES_RATING); } /** * Get the best next hop for a cargo packet from station source. * @param source Source of the packet. * @return The chosen next hop or INVALID_STATION if none was found. */ inline StationID GetVia(StationID source) const { FlowStatMap::const_iterator flow_it(this->flows.find(source)); return flow_it != this->flows.end() ? flow_it->second.GetVia() : INVALID_STATION; } /** * Get the best next hop for a cargo packet from station source, optionally * excluding one or two stations. * @param source Source of the packet. * @param excluded If this station would be chosen choose the second best one instead. * @param excluded2 Second station to be excluded, if != INVALID_STATION. * @return The chosen next hop or INVALID_STATION if none was found. */ inline StationID GetVia(StationID source, StationID excluded, StationID excluded2 = INVALID_STATION) const { FlowStatMap::const_iterator flow_it(this->flows.find(source)); return flow_it != this->flows.end() ? flow_it->second.GetVia(excluded, excluded2) : INVALID_STATION; } }; /** All airport-related information. Only valid if tile != INVALID_TILE. */ struct Airport : public TileArea { Airport() : TileArea(INVALID_TILE, 0, 0) {} uint64_t flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32 uint8_t type; ///< Type of this airport, @see AirportTypes uint8_t layout; ///< Airport layout number. Direction rotation; ///< How this airport is rotated. PersistentStorage *psa; ///< Persistent storage for NewGRF airports. /** * Get the AirportSpec that from the airport type of this airport. If there * is no airport (\c tile == INVALID_TILE) then return the dummy AirportSpec. * @return The AirportSpec for this airport. */ const AirportSpec *GetSpec() const { if (this->tile == INVALID_TILE) return &AirportSpec::dummy; return AirportSpec::Get(this->type); } /** * Get the finite-state machine for this airport or the finite-state machine * for the dummy airport in case this isn't an airport. * @pre this->type < NEW_AIRPORT_OFFSET. * @return The state machine for this airport. */ const AirportFTAClass *GetFTA() const { return this->GetSpec()->fsm; } /** Check if this airport has at least one hangar. */ inline bool HasHangar() const { return !this->GetSpec()->depots.empty(); } /** * Add the tileoffset to the base tile of this airport but rotate it first. * The base tile is the northernmost tile of this airport. This function * helps to make sure that getting the tile of a hangar works even for * rotated airport layouts without requiring a rotated array of hangar tiles. * @param tidc The tilediff to add to the airport tile. * @return The tile of this airport plus the rotated offset. */ inline TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const { const AirportSpec *as = this->GetSpec(); switch (this->rotation) { case DIR_N: return this->tile + ToTileIndexDiff(tidc); case DIR_E: return this->tile + TileDiffXY(tidc.y, as->size_x - 1 - tidc.x); case DIR_S: return this->tile + TileDiffXY(as->size_x - 1 - tidc.x, as->size_y - 1 - tidc.y); case DIR_W: return this->tile + TileDiffXY(as->size_y - 1 - tidc.y, tidc.x); default: NOT_REACHED(); } } /** * Get the first tile of the given hangar. * @param hangar_num The hangar to get the location of. * @pre hangar_num < GetNumHangars(). * @return A tile with the given hangar. */ inline TileIndex GetHangarTile(uint hangar_num) const { for (const auto &depot : this->GetSpec()->depots) { if (depot.hangar_num == hangar_num) { return this->GetRotatedTileFromOffset(depot.ti); } } NOT_REACHED(); } /** * Get the exit direction of the hangar at a specific tile. * @param tile The tile to query. * @pre IsHangarTile(tile). * @return The exit direction of the hangar, taking airport rotation into account. */ inline Direction GetHangarExitDirection(TileIndex tile) const { const AirportSpec *as = this->GetSpec(); const HangarTileTable *htt = GetHangarDataByTile(tile); return ChangeDir(htt->dir, DirDifference(this->rotation, as->layouts[0].rotation)); } /** * Get the hangar number of the hangar at a specific tile. * @param tile The tile to query. * @pre IsHangarTile(tile). * @return The hangar number of the hangar at the given tile. */ inline uint GetHangarNum(TileIndex tile) const { const HangarTileTable *htt = GetHangarDataByTile(tile); return htt->hangar_num; } /** Get the number of hangars on this airport. */ inline uint GetNumHangars() const { uint num = 0; uint counted = 0; for (const auto &depot : this->GetSpec()->depots) { if (!HasBit(counted, depot.hangar_num)) { num++; SetBit(counted, depot.hangar_num); } } return num; } private: /** * Retrieve hangar information of a hangar at a given tile. * @param tile %Tile containing the hangar. * @return The requested hangar information. * @pre The \a tile must be at a hangar tile at an airport. */ inline const HangarTileTable *GetHangarDataByTile(TileIndex tile) const { for (const auto &depot : this->GetSpec()->depots) { if (this->GetRotatedTileFromOffset(depot.ti) == tile) { return &depot; } } NOT_REACHED(); } }; struct IndustryListEntry { uint distance; Industry *industry; bool operator== (const IndustryListEntry &other) const { return this->distance == other.distance && this->industry == other.industry; }; }; struct IndustryCompare { bool operator() (const IndustryListEntry &lhs, const IndustryListEntry &rhs) const; }; typedef std::set IndustryList; /** Station data structure */ struct Station final : SpecializedStation { public: RoadStop *GetPrimaryRoadStop(RoadStopType type) const { return type == ROADSTOP_BUS ? bus_stops : truck_stops; } RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const; RoadStop *bus_stops; ///< All the road stops TileArea bus_station; ///< Tile area the bus 'station' part covers RoadStop *truck_stops; ///< All the truck stops TileArea truck_station; ///< Tile area the truck 'station' part covers Airport airport; ///< Tile area the airport covers TileArea ship_station; ///< Tile area the ship 'station' part covers TileArea docking_station; ///< Tile area the docking tiles cover IndustryType indtype; ///< Industry type to get the name from BitmapTileArea catchment_tiles; ///< NOSAVE: Set of individual tiles covered by catchment area StationHadVehicleOfType had_vehicle_of_type; uint8_t time_since_load; uint8_t time_since_unload; uint8_t last_vehicle_type; std::list loading_vehicles; GoodsEntry goods[NUM_CARGO]; ///< Goods at this station CargoTypes always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo) IndustryList industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry() Industry *industry; ///< NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st) Station(TileIndex tile = INVALID_TILE); ~Station(); void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy); void MarkTilesDirty(bool cargo_change) const; void UpdateVirtCoord() override; void MoveSign(TileIndex new_xy) override; void AfterStationTileSetChange(bool adding, StationType type); uint GetPlatformLength(TileIndex tile, DiagDirection dir) const override; uint GetPlatformLength(TileIndex tile) const override; void RecomputeCatchment(bool no_clear_nearby_lists = false); static void RecomputeCatchmentForAll(); uint GetCatchmentRadius() const; Rect GetCatchmentRect() const; bool CatchmentCoversTown(TownID t) const; void AddIndustryToDeliver(Industry *ind, TileIndex tile); void RemoveIndustryToDeliver(Industry *ind); void RemoveFromAllNearbyLists(); inline bool TileIsInCatchment(TileIndex tile) const { return this->catchment_tiles.HasTile(tile); } inline bool TileBelongsToRailStation(TileIndex tile) const override { return IsRailStationTile(tile) && GetStationIndex(tile) == this->index; } inline bool TileBelongsToRoadStop(TileIndex tile) const { return IsRoadStopTile(tile) && GetStationIndex(tile) == this->index; } inline bool TileBelongsToAirport(TileIndex tile) const { return IsAirportTile(tile) && GetStationIndex(tile) == this->index; } uint32_t GetNewGRFVariable(const ResolverObject &object, uint8_t variable, uint8_t parameter, bool *available) const override; void GetTileArea(TileArea *ta, StationType type) const override; }; /** Iterator to iterate over all tiles belonging to an airport. */ class AirportTileIterator : public OrthogonalTileIterator { private: const Station *st; ///< The station the airport is a part of. public: /** * Construct the iterator. * @param st Station the airport is part of. */ AirportTileIterator(const Station *st) : OrthogonalTileIterator(st->airport), st(st) { if (!st->TileBelongsToAirport(this->tile)) ++(*this); } inline TileIterator& operator ++() override { (*this).OrthogonalTileIterator::operator++(); while (this->tile != INVALID_TILE && !st->TileBelongsToAirport(this->tile)) { (*this).OrthogonalTileIterator::operator++(); } return *this; } std::unique_ptr Clone() const override { return std::make_unique(*this); } }; void RebuildStationKdtree(); /** * Call a function on all stations that have any part of the requested area within their catchment. * @tparam Func The type of funcion to call * @param area The TileArea to check * @param func The function to call, must take two parameters: Station* and TileIndex and return true * if coverage of that tile is acceptable for a given station or false if search should continue */ template void ForAllStationsAroundTiles(const TileArea &ta, Func func) { /* There are no stations, so we will never find anything. */ if (Station::GetNumItems() == 0) return; /* Not using, or don't have a nearby stations list, so we need to scan. */ std::set seen_stations; /* Scan an area around the building covering the maximum possible station * to find the possible nearby stations. */ uint max_c = _settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED; TileArea ta_ext = TileArea(ta).Expand(max_c); for (TileIndex tile : ta_ext) { if (IsTileType(tile, MP_STATION)) seen_stations.insert(GetStationIndex(tile)); } for (StationID stationid : seen_stations) { Station *st = Station::GetIfValid(stationid); if (st == nullptr) continue; /* Waypoint */ /* Check if station is attached to an industry */ if (!_settings_game.station.serve_neutral_industries && st->industry != nullptr) continue; /* Test if the tile is within the station's catchment */ for (TileIndex tile : ta) { if (st->TileIsInCatchment(tile)) { if (func(st, tile)) break; } } } } #endif /* STATION_BASE_H */