/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file strings_type.h Types related to strings. */ #ifndef STRINGS_TYPE_H #define STRINGS_TYPE_H /** * Numeric value that represents a string, independent of the selected language. */ typedef uint32_t StringID; static const StringID INVALID_STRING_ID = 0xFFFF; ///< Constant representing an invalid string (16bit in case it is used in savegames) static const int MAX_CHAR_LENGTH = 4; ///< Max. length of UTF-8 encoded unicode character static const uint MAX_LANG = 0x7F; ///< Maximum number of languages supported by the game, and the NewGRF specs /** Directions a text can go to */ enum TextDirection { TD_LTR, ///< Text is written left-to-right by default TD_RTL, ///< Text is written right-to-left by default }; /** StringTabs to group StringIDs */ enum StringTab { /* Tabs 0..1 for regular strings */ TEXT_TAB_TOWN = 4, TEXT_TAB_INDUSTRY = 9, TEXT_TAB_STATION = 12, TEXT_TAB_SPECIAL = 14, TEXT_TAB_OLD_CUSTOM = 15, TEXT_TAB_VEHICLE = 16, /* Tab 17 for regular strings */ TEXT_TAB_OLD_NEWGRF = 26, TEXT_TAB_END = 32, ///< End of language files. TEXT_TAB_GAMESCRIPT_START = 32, ///< Start of GameScript supplied strings. TEXT_TAB_NEWGRF_START = 64, ///< Start of NewGRF supplied strings. }; /** Number of bits for the StringIndex within a StringTab */ static const uint TAB_SIZE_BITS = 11; /** Number of strings per StringTab */ static const uint TAB_SIZE = 1 << TAB_SIZE_BITS; /** Number of strings for GameScripts */ static const uint TAB_SIZE_GAMESCRIPT = TAB_SIZE * 32; /** Number of strings for NewGRFs */ static const uint TAB_SIZE_NEWGRF = TAB_SIZE * 256; /** Special string constants */ enum SpecialStrings { /* special strings for town names. the town name is generated dynamically on request. */ SPECSTR_TOWNNAME_START = 0x20C0, SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START, SPECSTR_TOWNNAME_FRENCH, SPECSTR_TOWNNAME_GERMAN, SPECSTR_TOWNNAME_AMERICAN, SPECSTR_TOWNNAME_LATIN, SPECSTR_TOWNNAME_SILLY, SPECSTR_TOWNNAME_SWEDISH, SPECSTR_TOWNNAME_DUTCH, SPECSTR_TOWNNAME_FINNISH, SPECSTR_TOWNNAME_POLISH, SPECSTR_TOWNNAME_SLOVAK, SPECSTR_TOWNNAME_NORWEGIAN, SPECSTR_TOWNNAME_HUNGARIAN, SPECSTR_TOWNNAME_AUSTRIAN, SPECSTR_TOWNNAME_ROMANIAN, SPECSTR_TOWNNAME_CZECH, SPECSTR_TOWNNAME_SWISS, SPECSTR_TOWNNAME_DANISH, SPECSTR_TOWNNAME_TURKISH, SPECSTR_TOWNNAME_ITALIAN, SPECSTR_TOWNNAME_CATALAN, SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN, /* special strings for company names on the form "TownName transport". */ SPECSTR_COMPANY_NAME_START = 0x70EA, SPECSTR_COMPANY_NAME_LAST = SPECSTR_COMPANY_NAME_START + SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START, SPECSTR_SILLY_NAME = 0x70E5, SPECSTR_ANDCO_NAME = 0x70E6, SPECSTR_PRESIDENT_NAME = 0x70E7, }; /** Data that is to be stored when backing up StringParameters. */ struct StringParameterBackup { uint64_t data; ///< The data field; valid *when* string has no value. std::optional string; ///< The string value. /** * Assign the numeric data with the given value, while clearing the stored string. * @param data The new value of the data field. * @return This object. */ StringParameterBackup &operator=(uint64_t data) { this->string.reset(); this->data = data; return *this; } /** * Assign a copy of the given string to the string field, while clearing the data field. * @param string The new value of the string. * @return This object. */ StringParameterBackup &operator=(const std::string_view string) { this->data = 0; this->string.emplace(string); return *this; } }; #endif /* STRINGS_TYPE_H */