/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file subsidy.cpp Handling of subsidies. */ #include "stdafx.h" #include "company_func.h" #include "industry.h" #include "town.h" #include "news_func.h" #include "ai/ai.hpp" #include "station_base.h" #include "strings_func.h" #include "window_func.h" #include "subsidy_base.h" #include "subsidy_func.h" #include "core/pool_func.hpp" #include "core/random_func.hpp" #include "core/container_func.hpp" #include "game/game.hpp" #include "command_func.h" #include "string_func.h" #include "tile_cmd.h" #include "subsidy_cmd.h" #include "timer/timer.h" #include "timer/timer_game_economy.h" #include "table/strings.h" #include "safeguards.h" SubsidyPool _subsidy_pool("Subsidy"); ///< Pool for the subsidies. INSTANTIATE_POOL_METHODS(Subsidy) /** * Marks subsidy as awarded, creates news and AI event * @param company awarded company */ void Subsidy::AwardTo(CompanyID company) { assert(!this->IsAwarded()); this->awarded = company; this->remaining = _settings_game.difficulty.subsidy_duration * CalendarTime::MONTHS_IN_YEAR; SetDParam(0, company); NewsStringData *company_name = new NewsStringData(GetString(STR_COMPANY_NAME)); /* Add a news item */ std::pair reftype = SetupSubsidyDecodeParam(this, SubsidyDecodeParamType::NewsAwarded, 1); SetDParamStr(0, company_name->string); AddNewsItem( STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF + _settings_game.difficulty.subsidy_multiplier, NT_SUBSIDIES, NF_NORMAL, reftype.first, this->src, reftype.second, this->dst, company_name ); AI::BroadcastNewEvent(new ScriptEventSubsidyAwarded(this->index)); Game::NewEvent(new ScriptEventSubsidyAwarded(this->index)); InvalidateWindowData(WC_SUBSIDIES_LIST, 0); } /** * Setup the string parameters for printing the subsidy at the screen, and compute the news reference for the subsidy. * @param s %Subsidy being printed. * @param mode Type of subsidy news message to decide on parameter format. * @param parameter_offset The location/index in the String DParams to start decoding the subsidy's parameters. Defaults to 0. * @return Reference of the subsidy in the news system. */ std::pair SetupSubsidyDecodeParam(const Subsidy *s, SubsidyDecodeParamType mode, uint parameter_offset) { NewsReferenceType reftype1 = NR_NONE; NewsReferenceType reftype2 = NR_NONE; /* Always use the plural form of the cargo name - trying to decide between plural or singular causes issues for translations */ const CargoSpec *cs = CargoSpec::Get(s->cargo_type); SetDParam(parameter_offset, cs->name); switch (s->src_type) { case SourceType::Industry: reftype1 = NR_INDUSTRY; SetDParam(parameter_offset + 1, STR_INDUSTRY_NAME); break; case SourceType::Town: reftype1 = NR_TOWN; SetDParam(parameter_offset + 1, STR_TOWN_NAME); break; default: NOT_REACHED(); } SetDParam(parameter_offset + 2, s->src); switch (s->dst_type) { case SourceType::Industry: reftype2 = NR_INDUSTRY; SetDParam(parameter_offset + 4, STR_INDUSTRY_NAME); break; case SourceType::Town: reftype2 = NR_TOWN; SetDParam(parameter_offset + 4, STR_TOWN_NAME); break; default: NOT_REACHED(); } SetDParam(parameter_offset + 5, s->dst); /* If the subsidy is being offered or awarded, the news item mentions the subsidy duration. */ if (mode == SubsidyDecodeParamType::NewsOffered || mode == SubsidyDecodeParamType::NewsAwarded) { SetDParam(parameter_offset + 7, _settings_game.difficulty.subsidy_duration); } return std::pair(reftype1, reftype2); } /** * Sets a flag indicating that given town/industry is part of subsidised route. * @param type is it a town or an industry? * @param index index of town/industry * @param flag flag to set */ static inline void SetPartOfSubsidyFlag(SourceType type, SourceID index, PartOfSubsidy flag) { switch (type) { case SourceType::Industry: Industry::Get(index)->part_of_subsidy |= flag; return; case SourceType::Town: Town::Get(index)->cache.part_of_subsidy |= flag; return; default: NOT_REACHED(); } } /** Perform a full rebuild of the subsidies cache. */ void RebuildSubsidisedSourceAndDestinationCache() { for (Town *t : Town::Iterate()) t->cache.part_of_subsidy = POS_NONE; for (Industry *i : Industry::Iterate()) i->part_of_subsidy = POS_NONE; for (const Subsidy *s : Subsidy::Iterate()) { SetPartOfSubsidyFlag(s->src_type, s->src, POS_SRC); SetPartOfSubsidyFlag(s->dst_type, s->dst, POS_DST); } } /** * Delete the subsidies associated with a given cargo source type and id. * @param type Cargo source type of the id. * @param index Id to remove. */ void DeleteSubsidyWith(SourceType type, SourceID index) { bool dirty = false; for (Subsidy *s : Subsidy::Iterate()) { if ((s->src_type == type && s->src == index) || (s->dst_type == type && s->dst == index)) { delete s; dirty = true; } } if (dirty) { InvalidateWindowData(WC_SUBSIDIES_LIST, 0); RebuildSubsidisedSourceAndDestinationCache(); } } /** * Check whether a specific subsidy already exists. * @param cargo Cargo type. * @param src_type Type of source of the cargo, affects interpretation of \a src. * @param src Id of the source. * @param dst_type Type of the destination of the cargo, affects interpretation of \a dst. * @param dst Id of the destination. * @return \c true if the subsidy already exists, \c false if not. */ static bool CheckSubsidyDuplicate(CargoID cargo, SourceType src_type, SourceID src, SourceType dst_type, SourceID dst) { for (const Subsidy *s : Subsidy::Iterate()) { if (s->cargo_type == cargo && s->src_type == src_type && s->src == src && s->dst_type == dst_type && s->dst == dst) { return true; } } return false; } /** * Checks if the source and destination of a subsidy are inside the distance limit. * @param src_type Type of \a src. * @param src Index of source. * @param dst_type Type of \a dst. * @param dst Index of destination. * @return True if they are inside the distance limit. */ static bool CheckSubsidyDistance(SourceType src_type, SourceID src, SourceType dst_type, SourceID dst) { TileIndex tile_src = (src_type == SourceType::Town) ? Town::Get(src)->xy : Industry::Get(src)->location.tile; TileIndex tile_dst = (dst_type == SourceType::Town) ? Town::Get(dst)->xy : Industry::Get(dst)->location.tile; return (DistanceManhattan(tile_src, tile_dst) <= SUBSIDY_MAX_DISTANCE); } /** * Creates a subsidy with the given parameters. * @param cid Subsidised cargo. * @param src_type Type of \a src. * @param src Index of source. * @param dst_type Type of \a dst. * @param dst Index of destination. */ void CreateSubsidy(CargoID cid, SourceType src_type, SourceID src, SourceType dst_type, SourceID dst) { Subsidy *s = new Subsidy(); s->cargo_type = cid; s->src_type = src_type; s->src = src; s->dst_type = dst_type; s->dst = dst; s->remaining = SUBSIDY_OFFER_MONTHS; s->awarded = INVALID_COMPANY; std::pair reftype = SetupSubsidyDecodeParam(s, SubsidyDecodeParamType::NewsOffered); AddNewsItem(STR_NEWS_SERVICE_SUBSIDY_OFFERED, NT_SUBSIDIES, NF_NORMAL, reftype.first, s->src, reftype.second, s->dst); SetPartOfSubsidyFlag(s->src_type, s->src, POS_SRC); SetPartOfSubsidyFlag(s->dst_type, s->dst, POS_DST); AI::BroadcastNewEvent(new ScriptEventSubsidyOffer(s->index)); Game::NewEvent(new ScriptEventSubsidyOffer(s->index)); InvalidateWindowData(WC_SUBSIDIES_LIST, 0); } /** * Create a new subsidy. * @param flags type of operation * @param cid CargoID of subsidy. * @param src_type SourceType of source. * @param src SourceID of source. * @param dst_type SourceType of destination. * @param dst SourceID of destination. * @return the cost of this operation or an error */ CommandCost CmdCreateSubsidy(DoCommandFlag flags, CargoID cid, SourceType src_type, SourceID src, SourceType dst_type, SourceID dst) { if (!Subsidy::CanAllocateItem()) return CMD_ERROR; if (_current_company != OWNER_DEITY) return CMD_ERROR; if (cid >= NUM_CARGO || !::CargoSpec::Get(cid)->IsValid()) return CMD_ERROR; switch (src_type) { case SourceType::Town: if (!Town::IsValidID(src)) return CMD_ERROR; break; case SourceType::Industry: if (!Industry::IsValidID(src)) return CMD_ERROR; break; default: return CMD_ERROR; } switch (dst_type) { case SourceType::Town: if (!Town::IsValidID(dst)) return CMD_ERROR; break; case SourceType::Industry: if (!Industry::IsValidID(dst)) return CMD_ERROR; break; default: return CMD_ERROR; } if (flags & DC_EXEC) { CreateSubsidy(cid, src_type, src, dst_type, dst); } return CommandCost(); } /** * Tries to create a passenger subsidy between two towns. * @return True iff the subsidy was created. */ bool FindSubsidyPassengerRoute() { if (!Subsidy::CanAllocateItem()) return false; /* Pick a random TPE_PASSENGER type */ uint32_t r = RandomRange(static_cast(CargoSpec::town_production_cargoes[TPE_PASSENGERS].size())); CargoID cid = CargoSpec::town_production_cargoes[TPE_PASSENGERS][r]->Index(); const Town *src = Town::GetRandom(); if (src->cache.population < SUBSIDY_PAX_MIN_POPULATION || src->GetPercentTransported(cid) > SUBSIDY_MAX_PCT_TRANSPORTED) { return false; } const Town *dst = Town::GetRandom(); if (dst->cache.population < SUBSIDY_PAX_MIN_POPULATION || src == dst) { return false; } if (DistanceManhattan(src->xy, dst->xy) > SUBSIDY_MAX_DISTANCE) return false; if (CheckSubsidyDuplicate(cid, SourceType::Town, src->index, SourceType::Town, dst->index)) return false; CreateSubsidy(cid, SourceType::Town, src->index, SourceType::Town, dst->index); return true; } bool FindSubsidyCargoDestination(CargoID cid, SourceType src_type, SourceID src); /** * Tries to create a cargo subsidy with a town as source. * @return True iff the subsidy was created. */ bool FindSubsidyTownCargoRoute() { if (!Subsidy::CanAllocateItem()) return false; SourceType src_type = SourceType::Town; /* Select a random town. */ const Town *src_town = Town::GetRandom(); if (src_town->cache.population < SUBSIDY_CARGO_MIN_POPULATION) return false; /* Calculate the produced cargo of houses around town center. */ CargoArray town_cargo_produced{}; TileArea ta = TileArea(src_town->xy, 1, 1).Expand(SUBSIDY_TOWN_CARGO_RADIUS); for (TileIndex tile : ta) { if (IsTileType(tile, MP_HOUSE)) { AddProducedCargo(tile, town_cargo_produced); } } /* Passenger subsidies are not handled here. */ for (const CargoSpec *cs : CargoSpec::town_production_cargoes[TPE_PASSENGERS]) { town_cargo_produced[cs->Index()] = 0; } uint8_t cargo_count = town_cargo_produced.GetCount(); /* No cargo produced at all? */ if (cargo_count == 0) return false; /* Choose a random cargo that is produced in the town. */ uint8_t cargo_number = RandomRange(cargo_count); CargoID cid; for (cid = 0; cid < NUM_CARGO; cid++) { if (town_cargo_produced[cid] > 0) { if (cargo_number == 0) break; cargo_number--; } } /* Avoid using invalid NewGRF cargoes. */ if (!CargoSpec::Get(cid)->IsValid() || _settings_game.linkgraph.GetDistributionType(cid) != DT_MANUAL) { return false; } /* Quit if the percentage transported is large enough. */ if (src_town->GetPercentTransported(cid) > SUBSIDY_MAX_PCT_TRANSPORTED) return false; SourceID src = src_town->index; return FindSubsidyCargoDestination(cid, src_type, src); } /** * Tries to create a cargo subsidy with an industry as source. * @return True iff the subsidy was created. */ bool FindSubsidyIndustryCargoRoute() { if (!Subsidy::CanAllocateItem()) return false; SourceType src_type = SourceType::Industry; /* Select a random industry. */ const Industry *src_ind = Industry::GetRandom(); if (src_ind == nullptr) return false; uint trans, total; CargoID cid; /* Randomize cargo type */ int num_cargos = std::count_if(std::begin(src_ind->produced), std::end(src_ind->produced), [](const auto &p) { return IsValidCargoID(p.cargo); }); if (num_cargos == 0) return false; // industry produces nothing int cargo_num = RandomRange(num_cargos) + 1; auto it = std::begin(src_ind->produced); for (/* nothing */; it != std::end(src_ind->produced); ++it) { if (IsValidCargoID(it->cargo)) cargo_num--; if (cargo_num == 0) break; } assert(it != std::end(src_ind->produced)); // indicates loop didn't end as intended cid = it->cargo; trans = it->history[LAST_MONTH].PctTransported(); total = it->history[LAST_MONTH].production; /* Quit if no production in this industry * or if the pct transported is already large enough * or if the cargo is automatically distributed */ if (total == 0 || trans > SUBSIDY_MAX_PCT_TRANSPORTED || !IsValidCargoID(cid) || _settings_game.linkgraph.GetDistributionType(cid) != DT_MANUAL) { return false; } SourceID src = src_ind->index; return FindSubsidyCargoDestination(cid, src_type, src); } /** * Tries to find a suitable destination for the given source and cargo. * @param cid Subsidized cargo. * @param src_type Type of \a src. * @param src Index of source. * @return True iff the subsidy was created. */ bool FindSubsidyCargoDestination(CargoID cid, SourceType src_type, SourceID src) { /* Choose a random destination. */ SourceType dst_type = Chance16(1, 2) ? SourceType::Town : SourceType::Industry; SourceID dst; switch (dst_type) { case SourceType::Town: { /* Select a random town. */ const Town *dst_town = Town::GetRandom(); /* Calculate cargo acceptance of houses around town center. */ CargoArray town_cargo_accepted{}; TileArea ta = TileArea(dst_town->xy, 1, 1).Expand(SUBSIDY_TOWN_CARGO_RADIUS); for (TileIndex tile : ta) { if (IsTileType(tile, MP_HOUSE)) { AddAcceptedCargo(tile, town_cargo_accepted, nullptr); } } /* Check if the town can accept this cargo. */ if (town_cargo_accepted[cid] < 8) return false; dst = dst_town->index; break; } case SourceType::Industry: { /* Select a random industry. */ const Industry *dst_ind = Industry::GetRandom(); if (dst_ind == nullptr) return false; /* The industry must accept the cargo */ if (!dst_ind->IsCargoAccepted(cid)) return false; dst = dst_ind->index; break; } default: NOT_REACHED(); } /* Check that the source and the destination are not the same. */ if (src_type == dst_type && src == dst) return false; /* Check distance between source and destination. */ if (!CheckSubsidyDistance(src_type, src, dst_type, dst)) return false; /* Avoid duplicate subsidies. */ if (CheckSubsidyDuplicate(cid, src_type, src, dst_type, dst)) return false; CreateSubsidy(cid, src_type, src, dst_type, dst); return true; } /** Perform the economy monthly update of open subsidies, and try to create a new one. */ static IntervalTimer _economy_subsidies_monthly({TimerGameEconomy::MONTH, TimerGameEconomy::Priority::SUBSIDY}, [](auto) { bool modified = false; for (Subsidy *s : Subsidy::Iterate()) { if (--s->remaining == 0) { if (!s->IsAwarded()) { std::pair reftype = SetupSubsidyDecodeParam(s, SubsidyDecodeParamType::NewsWithdrawn); AddNewsItem(STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED, NT_SUBSIDIES, NF_NORMAL, reftype.first, s->src, reftype.second, s->dst); AI::BroadcastNewEvent(new ScriptEventSubsidyOfferExpired(s->index)); Game::NewEvent(new ScriptEventSubsidyOfferExpired(s->index)); } else { if (s->awarded == _local_company) { std::pair reftype = SetupSubsidyDecodeParam(s, SubsidyDecodeParamType::NewsWithdrawn); AddNewsItem(STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE, NT_SUBSIDIES, NF_NORMAL, reftype.first, s->src, reftype.second, s->dst); } AI::BroadcastNewEvent(new ScriptEventSubsidyExpired(s->index)); Game::NewEvent(new ScriptEventSubsidyExpired(s->index)); } delete s; modified = true; } } if (modified) { RebuildSubsidisedSourceAndDestinationCache(); } else if (_settings_game.difficulty.subsidy_duration == 0) { /* If subsidy duration is set to 0, subsidies are disabled, so bail out. */ return; } else if (_settings_game.linkgraph.distribution_pax != DT_MANUAL && _settings_game.linkgraph.distribution_mail != DT_MANUAL && _settings_game.linkgraph.distribution_armoured != DT_MANUAL && _settings_game.linkgraph.distribution_default != DT_MANUAL) { /* Return early if there are no manually distributed cargoes and if we * don't need to invalidate the subsidies window. */ return; } bool passenger_subsidy = false; bool town_subsidy = false; bool industry_subsidy = false; int random_chance = RandomRange(16); if (random_chance < 2 && _settings_game.linkgraph.distribution_pax == DT_MANUAL) { /* There is a 1/8 chance each month of generating a passenger subsidy. */ int n = 1000; do { passenger_subsidy = FindSubsidyPassengerRoute(); } while (!passenger_subsidy && n--); } else if (random_chance == 2) { /* Cargo subsidies with a town as a source have a 1/16 chance. */ int n = 1000; do { town_subsidy = FindSubsidyTownCargoRoute(); } while (!town_subsidy && n--); } else if (random_chance == 3) { /* Cargo subsidies with an industry as a source have a 1/16 chance. */ int n = 1000; do { industry_subsidy = FindSubsidyIndustryCargoRoute(); } while (!industry_subsidy && n--); } modified |= passenger_subsidy || town_subsidy || industry_subsidy; if (modified) InvalidateWindowData(WC_SUBSIDIES_LIST, 0); }); /** * Tests whether given delivery is subsidised and possibly awards the subsidy to delivering company * @param cargo_type type of cargo * @param company company delivering the cargo * @param src_type type of \a src * @param src index of source * @param st station where the cargo is delivered to * @return is the delivery subsidised? */ bool CheckSubsidised(CargoID cargo_type, CompanyID company, SourceType src_type, SourceID src, const Station *st) { /* If the source isn't subsidised, don't continue */ if (src == INVALID_SOURCE) return false; switch (src_type) { case SourceType::Industry: if (!(Industry::Get(src)->part_of_subsidy & POS_SRC)) return false; break; case SourceType::Town: if (!(Town::Get(src)->cache.part_of_subsidy & POS_SRC)) return false; break; default: return false; } /* Remember all towns near this station (at least one house in its catchment radius) * which are destination of subsidised path. Do that only if needed */ std::vector towns_near; if (!st->rect.IsEmpty()) { for (const Subsidy *s : Subsidy::Iterate()) { /* Don't create the cache if there is no applicable subsidy with town as destination */ if (s->dst_type != SourceType::Town) continue; if (s->cargo_type != cargo_type || s->src_type != src_type || s->src != src) continue; if (s->IsAwarded() && s->awarded != company) continue; BitmapTileIterator it(st->catchment_tiles); for (TileIndex tile = it; tile != INVALID_TILE; tile = ++it) { if (!IsTileType(tile, MP_HOUSE)) continue; const Town *t = Town::GetByTile(tile); if (t->cache.part_of_subsidy & POS_DST) include(towns_near, t); } break; } } bool subsidised = false; /* Check if there's a (new) subsidy that applies. There can be more subsidies triggered by this delivery! * Think about the case that subsidies are A->B and A->C and station has both B and C in its catchment area */ for (Subsidy *s : Subsidy::Iterate()) { if (s->cargo_type == cargo_type && s->src_type == src_type && s->src == src && (!s->IsAwarded() || s->awarded == company)) { switch (s->dst_type) { case SourceType::Industry: for (const auto &i : st->industries_near) { if (s->dst == i.industry->index) { assert(i.industry->part_of_subsidy & POS_DST); subsidised = true; if (!s->IsAwarded()) s->AwardTo(company); } } break; case SourceType::Town: for (const Town *tp : towns_near) { if (s->dst == tp->index) { assert(tp->cache.part_of_subsidy & POS_DST); subsidised = true; if (!s->IsAwarded()) s->AwardTo(company); } } break; default: NOT_REACHED(); } } } return subsidised; }